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Changes for Ougon no Kaze: - Fixed the leading byte on the last two addresses of the Widescreen hack - Changed the English translation's pnach CRC to match the latest version of the patch (v3.004), added the Widescreen hack - Link to the English patch: https://romhackplaza.org/translations/jojo-no-kimyou-na-bouken-ougon-no-kaze-english-translation-playstation-2/ - Added new No-Interlacing patch to both the original game's pnach, and the English translation's - The current pnach file for the English patch already had a No-Interlacing patch (It's not present on the normal game's pnach file for some reason), but it modifies assembly code which makes it permanent once applied. Mine just changes the odd-even flags the game reads and flips, so you can turn it off at any point and it goes back to being interlaced. Changes for Phantom Blood: - Replaced Widescreen hack with [Hudgyn Sasdarl](https://github.com/Sasdarl)'s version, which preserves the original aspect ratio of the 2D overlays. - Added pnach for the English patch of the game - Link to the English patch: https://romhackplaza.org/translations/jojo-no-kimyou-na-bouken-phantom-blood-english-translation-playstation-2/ Previous PB Widescreen patch:  New PB Widescreen patch: 
16 lines
391 B
Plaintext
16 lines
391 B
Plaintext
gametitle=JoJo no Kimyou na Bouken Ougon no Kaze (NTSC-J) (SLPM_65140) [English Patched, v3.004]
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[Widescreen 16:9]
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gsaspectratio=16:9
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author=sergx12
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description=Widescreen Hack
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patch=1,EE,00124f64,word,3c023f22
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patch=1,EE,00361ae8,word,43f00000
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patch=1,EE,003d23c0,word,43700000
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[No-Interlacing]
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gsinterlacemode=1
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author=Penguino118
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patch=1,EE,003DD724,byte,00
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patch=1,EE,003DD76C,byte,00
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