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https://github.com/PCSX2/pcsx2_patches.git
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Disables the Cutscene Render fix for the NTSC-J & NTSC-K versions of the disc. The NTSC-U disc does not have this hack. With the PAL disc, this hack wracks some rendering of the game. After testing, it turned out that the hack wasn't needed anymore anyway, and was thus disabled. See more here: #591. It's resonable to assume that the hack causes the same wracking with the NTSC-J & NTSC-K discs and isn't needed anymore anyway (as with the PAL disc), however testing is appreciated.
52 lines
1.4 KiB
Plaintext
52 lines
1.4 KiB
Plaintext
gametitle=Zero 零 Zero * NTSC-J * SLPS-25074 * 9883194E
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// Project Zero - Fatal Frame
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[Widescreen 16:9]
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gsaspectratio=16:9
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author=nemesis2000 & Devina - ported by arapapa
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// Game Play
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patch=1,EE,00186f14,word,3c013f40 // 3c013f80
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// Cutscenes by pgert
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patch=1,EE,001828ec,word,3C013F40 // 3C013F80
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// Cut-scene Render fix
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// 0045013c 00208144 280040e6
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//patch=1,EE,001828e0,word,3c0145C0 // 3c014500
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// Appears not to be needed on later builds.
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// It also wracks up the mirror rendering in the Cutscenes.
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// FMV fix
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patch=1,EE,0017f520,word,24027100
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patch=1,EE,0017f530,word,24027100
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patch=1,EE,0017f538,word,24091e00
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// Lens Flare's fix
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// Modified based on PAL (0,875 instead of 0,75) - better.
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patch=1,EE,0013601c,word,3c013f12 // 3c013f00
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patch=1,EE,001349a8,word,3C01428C // 3c0142a0
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patch=1,EE,00134a8c,word,3C01410C // 3c014120
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patch=1,EE,00134a54,word,3C014128 // 3c014140
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patch=1,EE,00134a10,word,3C0141A8 // 3c0141c0
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// ==========
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[Disable Blurry Bloom effect]
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// 6666f643 0000803f 0000803f
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patch=1,EE,203496CC,extended,00000000
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[Disable Dark Filter effect]
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// 00002044 0000e043 0000803f 0000803f 00000000 00000000 (10)
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patch=1,EE,20349B4C,extended,00000000
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[Disable Post-Process and Noise effect]
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// 00002044 0000e043 0000803f 0000803f 00000000 00000000 (8)
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patch=1,EE,203499DC,extended,00000000
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[No-Interlacing]
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gsinterlacemode=1
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author=asasega & synce
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description=Progressive Scan Hack
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patch=1,EE,2022E3CC,extended,00000000
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