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https://github.com/PCSX2/pcsx2_patches.git
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All bugs fixed in GTA III, Vice City and San Andreas. I've been testing them for a couple of weeks and in the next few days I'll test them more thoroughly and check that I did the ports right. - GTA III and Vice City: Ambulances and firefighters arrive at their destination - San Andreas: Ambulances and firefighters arrive at their destination and when going at maximum speed there are no graphical errors Fixes #457 Fixes #454 GTA III:  ______________________ Vice City:    _______________________ San Andreas:     4:3 original without patch   
34 lines
1008 B
Plaintext
34 lines
1008 B
Plaintext
gametitle=Grand Theft Auto III (NTSC-U) (SLUS-20062) 5E115FB6
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[Widescreen 16:9]
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gsaspectratio=16:9
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author=PeterDelta
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description=Widescreen fix
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patch=1,EE,00416748,extended,00000001
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patch=1,EE,00253EB4,extended,3C0342CC
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patch=1,EE,0025EE70,extended,3C0242AC
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patch=1,EE,00262220,extended,3C0242AC
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patch=1,EE,00317C30,extended,3C02C2A6
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patch=1,EE,00317C38,extended,3C024148
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patch=1,EE,00123E6C,extended,3C013F80 //scenes zoom
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patch=1,EE,E0010001,extended,004167BC
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patch=1,EE,00123E6C,extended,3C013F40
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patch=1,EE,20253A2C,extended,3C023FC0
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[Remove Blackbars]
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author=PeterDelta
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description=Removes black bars in cutscenes
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patch=1,EE,0024764C,word,3C023420
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patch=1,EE,0024768C,word,3C0253E0
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patch=1,EE,0027E260,word,3C025360
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[No-Interlacing]
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description=Attempts to disable interlaced offset rendering.
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gsinterlacemode=1
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patch=1,EE,2011299C,word,00000000
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[60 FPS]
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author=asasega
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description=Patches the game to run at 60 FPS (Might need 180% EE Overclock to be stable).
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patch=1,EE,2027CEAC,extended,28420001
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