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In this issue: https://github.com/PCSX2/pcsx2/issues/13679 It's been reported that there's a problem with the FPS patch, but my research suggests the patch works perfectly (I only fixed the conditional for sync in FMV). The problem is caused by widescreen, which definitely needs to be disabled since no better solution has been found. The video shows that the car looks good and you can have a good time with this FPS patch enabled and without the widescreen patch. https://github.com/user-attachments/assets/f4955a5a-7f8a-46ea-89ae-7b39fcef52c2
26 lines
876 B
Plaintext
26 lines
876 B
Plaintext
gametitle=Ultimate Spider-Man (NTSC-U) SLUS-20870 FDD12792
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//[Widescreen 16:9]
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//gsaspectratio=16:9
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//author=Arapapa & PeterDelta
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//description=Renders the game in 16:9 aspect ratio
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//patch=0,EE,0058B210,word,08030000
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//patch=0,EE,000C0000,word,3C030074
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//patch=0,EE,000C0004,word,3C013FAA
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//patch=0,EE,000C0008,word,3421AAAB
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//patch=0,EE,000C000C,word,4481F000
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//patch=0,EE,000C0010,word,461E18C2
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//patch=0,EE,000C0014,word,08162C85
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//patch=0,EE,002EF740,word,3C013FB0
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//Causes problems with some textures and movement when swaying.
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//One of those problems: https://github.com/PCSX2/pcsx2/issues/13679
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[60 FPS]
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author=PeterDelta & asasega
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description=Might need EE Overclock (130%).
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patch=1,EE,20311F18,extended,4501FFE5
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patch=1,EE,2069FE20,extended,00000002
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patch=1,EE,E0020000,extended,0066CA94
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patch=1,EE,20311F18,extended,00000000
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patch=1,EE,2069FE20,extended,00000001
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