diff --git a/pcsx2/GS/Renderers/DX12/GSTexture12.cpp b/pcsx2/GS/Renderers/DX12/GSTexture12.cpp index 8461404a79..0fca92cb4e 100644 --- a/pcsx2/GS/Renderers/DX12/GSTexture12.cpp +++ b/pcsx2/GS/Renderers/DX12/GSTexture12.cpp @@ -396,7 +396,7 @@ bool GSTexture12::CreateRTVDescriptor(ID3D12Resource* resource, DXGI_FORMAT form { if (!GSDevice12::GetInstance()->GetRTVHeapManager().Allocate(dh)) { - Console.Error("Failed to allocate SRV descriptor"); + Console.Error("Failed to allocate RTV descriptor"); return false; } @@ -409,7 +409,7 @@ bool GSTexture12::CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT form { if (!GSDevice12::GetInstance()->GetDSVHeapManager().Allocate(dh)) { - Console.Error("Failed to allocate SRV descriptor"); + Console.Error("Failed to allocate DSV descriptor"); return false; }