diff --git a/bin/docs/GameIndex.pdf b/bin/docs/GameIndex.pdf index 1f5d7bd097..af2b096627 100644 Binary files a/bin/docs/GameIndex.pdf and b/bin/docs/GameIndex.pdf differ diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index f020be7732..ad701441ac 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1022,6 +1022,7 @@ SCAJ-20159: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SCAJ-20160: name: "Yoshitsuneki" region: "NTSC-Unk" @@ -3388,6 +3389,7 @@ SCES-53312: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SCES-53315: name: "EyeToy - Play 3" region: "PAL-M12" @@ -4466,6 +4468,7 @@ SCKA-20059: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SCKA-20060: name: "Ratchet - Deadlocked" region: "NTSC-K" @@ -14915,6 +14918,9 @@ SLES-53191: SLES-53192: name: "Nightmare Before Christmas, The - Tim Burton's" region: "PAL-M5" + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLES-53193: name: "Puzzle Party" region: "PAL-E" @@ -21937,6 +21943,12 @@ SLPM-61051: SLPM-61087: name: "Fullmetal Alchemist 2 - Curse of the Crimson Elixir [Trial]" region: "NTSC-J" +SLPM-61090: + name: "Tim Burton's The Nightmare Before Christmas [Trial]" + region: "NTSC-J" + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLPM-61117: name: "Musashiden II - Blademaster [Trial]" region: "NTSC-J" @@ -21965,6 +21977,7 @@ SLPM-61133: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SLPM-61135: name: "Naruto - Narutimett Hero 3 [Trial Version]" region: "NTSC-J" @@ -26358,6 +26371,9 @@ SLPM-65739: name: "Nightmare Before Christmas" region: "NTSC-J" compat: 5 + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLPM-65740: name: "J-League Winning Eleven 8 - Asia Championship" region: "NTSC-J" @@ -27639,6 +27655,9 @@ SLPM-66130: SLPM-66131: name: "Tim Burton's The Nightmare Before Christmas [Premium Pack]" region: "NTSC-J" + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLPM-66132: name: "Gladiator - Road to Freedom - Remix" region: "NTSC-J" @@ -29671,6 +29690,9 @@ SLPM-66696: SLPM-66697: name: "Nightmare Before Christmas, The [CapKore]" region: "NTSC-J" + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLPM-66698: name: "Shijou Saikyou no Teishi - Kenichi" region: "NTSC-J" @@ -34129,6 +34151,7 @@ SLPS-25577: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SLPS-25578: name: "K-1 World Grand Prix 2005" region: "NTSC-J" @@ -35285,6 +35308,9 @@ SLPS-25906: name: "ADK Tamashii" region: "NTSC-J" compat: 5 +SLPS-25912: + name: "Soul Eater - Battle Resonance" + region: "NTSC-J" SLPS-25914: name: "Kidou Senshi Gundam - Giren no Yabou - Axis no Kyoui V" region: "NTSC-J" @@ -39527,6 +39553,9 @@ SLUS-20860: name: "Nightmare Before Christmas, Tim Burton's The - Oogie's Revenge" region: "NTSC-U" compat: 5 + gsHWFixes: + wildArmsHack: 1 # Fixes blurriness. + mergeSprite: 1 # Fixes misaligned lights. SLUS-20861: name: "MTV Music Generator 3 - This is the Remix" region: "NTSC-U" @@ -41282,6 +41311,7 @@ SLUS-21216: vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters. gsHWFixes: alignSprite: 1 # Fixes vertical lines. + halfPixelOffset: 1 # Fixes blurriness. SLUS-21217: name: "Incredibles, The - Rise of the Underminers" region: "NTSC-U" diff --git a/pcsx2/Docs/GameIndex.md b/pcsx2/Docs/GameIndex.md index df57b73687..acb88bb67f 100644 --- a/pcsx2/Docs/GameIndex.md +++ b/pcsx2/Docs/GameIndex.md @@ -40,6 +40,7 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo - IbitHack - VUSyncHack - VUOverflowHack + - SoftwareRendererFMVHack # The value of the GS Fixes is assumed to be an integer gsHWFixes: mipmap: 1 @@ -218,6 +219,9 @@ These values are case-sensitive so take care. If you incorrectly specify a Game * `VUOverflowHack` * VU Overflow hack to check for possible float overflows (Superman Returns). +* `SoftwareRendererFMVHack` + * Forces rendering into software mode during FMVs. + ## SpeedHacks These values are in a key-value format, where the value is assumed to be an integer.