diff --git a/bin/docs/GameIndex.pdf b/bin/docs/GameIndex.pdf index 9135bd49fb..6f489a49fa 100644 Binary files a/bin/docs/GameIndex.pdf and b/bin/docs/GameIndex.pdf differ diff --git a/pcsx2/Docs/GameIndex.md b/pcsx2/Docs/GameIndex.md index f736ef2624..930b51fcf0 100644 --- a/pcsx2/Docs/GameIndex.md +++ b/pcsx2/Docs/GameIndex.md @@ -139,12 +139,15 @@ The clamp modes are also numerically based. ### GS Hardware Mipmap Fixes -* mipmap [`0` or `1` or `2`] {Off, Basic, Full} Default: Automatic (No value, looks up GameDB) +* mipmap [`0` or `1`] {Off, On} Default: On (looks up GameDB) * trilinearFiltering [`0` or `1` or `2`] {None, Trilinear, Trilinear Ultra} Default: None (`0`) ### GS Hardware General Fixes * beforeDraw {`OI` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name (ex. OI_BurnoutGames) + +* moveHandler {`MV` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name (ex. MV_Ico) + * afterDraw {`OO` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name * conservativeFramebuffer [`0` or `1`] {Off or On} Default: On (`1`) * texturePreloading [`0` or `1` or `2`] {None, Partial or Full Hash Cache} Default: None (`0`) @@ -153,11 +156,17 @@ The clamp modes are also numerically based. ### GS Hardware Renderer Fixes * autoFlush [`0` or `1` or `2`] {Disabled, Enabled (Sprites Only), Enabled (All Primitives)} Default: Off (`0`) +* partialTargetInvalidation [`0` or `1`] {Off, On} Default: Off (`0`) +* PCRTCOffsets [`0` or `1`] {Off, On} Default: Off (`0`) + +* PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`) + * disableDepthSupport [`0` or `1`] {Off, On} Default: Off (`0`) * disablePartialInvalidation [`0` or `1`] {Off, On} Default: Off (`0`) * cpuFramebufferConversion [`0` or `1`] {Off, On} Default: Off (`0`) * preloadFrameData [`0` or `1`] {Off, On} Default: Off (`0`) -* textureInsideRT [`0` or `1`] {Disabled, Inside Targets, Merge Targets} Default: Off (`0`) +* textureInsideRT [`0` or `1`or `2`] {Disabled, Inside Targets, Merge Targets} Default: Off (`0`) +* PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`) * PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`) * cpuCLUTRender [`0` or `1` or `2`] {Disabled, Normal, Aggressive} Default: Disabled (`0`) * cpuSpriteRenderBW [Value between `0` to `10`] {Disabled, 1 (64), 2 (128), 3 (192), 4 (256), 5 (320), 6 (384), 7 (448), 8 (512), 9 (576), 10 (640)} Default: Off (`0`)