Implemented ELF loading! :D

Renamed a bunch of functions/methods in the Threading namespace that have been bugging me for a while.  (MutexLock is renamed to Mutex, Lock() is renamed to Aquire(), etc)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2102 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine
2009-10-31 19:18:29 +00:00
parent 655038be45
commit bc2aa38aa1
14 changed files with 254 additions and 189 deletions

View File

@@ -72,7 +72,7 @@ protected:
void OnStart()
{
if( !state_buffer_lock.TryLock() )
if( !state_buffer_lock.TryAquire() )
throw Exception::CancelEvent( m_name + L"request ignored: state copy buffer is already locked!" );
_parent::OnStart();
@@ -429,7 +429,7 @@ void StateCopy_ThawFromMem()
void State_ThawFromMem_Blocking()
{
if( !state_buffer_lock.TryLock() )
if( !state_buffer_lock.TryAquire() )
memLoadingState( state_buffer ).FreezeAll();
state_buffer_lock.Release();