GS/HW: Require 32 bit RT for accumulation blend on max blend.

This commit is contained in:
TJnotJT
2026-01-29 23:01:03 -05:00
committed by lightningterror
parent 45490d903a
commit e82fa0bba5

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@@ -5910,6 +5910,7 @@ void GSRendererHW::EmulateBlending(int rt_alpha_min, int rt_alpha_max, const boo
{
case AccBlendLevel::Maximum:
sw_blending |= true;
accumulation_blend &= (GSLocalMemory::m_psm[m_cached_ctx.FRAME.PSM].bpp == 32);
[[fallthrough]];
case AccBlendLevel::Full:
sw_blending |= m_conf.ps.blend_a != m_conf.ps.blend_b && alpha_c0_high_max_one;