/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "MainFrame.h" #include "AppSaveStates.h" #include "ConsoleLogger.h" #include "MSWstuff.h" #include "Dialogs/ModalPopups.h" #include "IsoDropTarget.h" #include #include #include "AppAccelerators.h" #include "svnrev.h" #include "Saveslots.h" // ------------------------------------------------------------------------ wxMenu* MainEmuFrame::MakeStatesSubMenu( int baseid, int loadBackupId ) const { wxMenu* mnuSubstates = new wxMenu(); for (int i = 0; i < 10; i++) { // Will be changed once an iso is loaded. mnuSubstates->Append(baseid + i + 1, wxsFormat(_("Slot %d"), i)); } if (loadBackupId >= 0) { mnuSubstates->AppendSeparator(); wxMenuItem* m = mnuSubstates->Append(loadBackupId, _("Backup")); m->Enable( false ); } mnuSubstates->Append( baseid - 1, _("File...") ); return mnuSubstates; } void MainEmuFrame::UpdateIsoSrcSelection() { MenuIdentifiers cdsrc = MenuId_Src_Iso; switch( g_Conf->CdvdSource ) { case CDVD_SourceType::Iso: cdsrc = MenuId_Src_Iso; break; case CDVD_SourceType::Plugin: cdsrc = MenuId_Src_Plugin; break; case CDVD_SourceType::NoDisc: cdsrc = MenuId_Src_NoDisc; break; jNO_DEFAULT } sMenuBar.Check( cdsrc, true ); m_statusbar.SetStatusText( CDVD_SourceLabels[enum_cast(g_Conf->CdvdSource)], 1 ); EnableCdvdPluginSubmenu( cdsrc == MenuId_Src_Plugin ); //sMenuBar.SetLabel( MenuId_Src_Iso, wxsFormat( L"%s -> %s", _("Iso"), // exists ? Path::GetFilename(g_Conf->CurrentIso).c_str() : _("Empty") ) ); } bool MainEmuFrame::Destroy() { // Sigh: wxWidgets doesn't issue Destroy() calls for children windows when the parent // is destroyed (it just deletes them, quite suddenly). So let's do it for them, since // our children have configuration stuff they like to do when they're closing. for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(), end = wxTopLevelWindows.end(); i != end; ++i ) { wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); if (win == this) continue; if (win->GetParent() != this) continue; win->Destroy(); } return _parent::Destroy(); } // ------------------------------------------------------------------------ // MainFrame OnEvent Handlers // ------------------------------------------------------------------------ // Close out the console log windows along with the main emu window. // Note: This event only happens after a close event has occurred and was *not* veto'd. Ie, // it means it's time to provide an unconditional closure of said window. // void MainEmuFrame::OnCloseWindow(wxCloseEvent& evt) { if( IsBeingDeleted() ) return; CoreThread.Suspend(); //bool isClosing = false; if( !evt.CanVeto() ) { // Mandatory destruction... //isClosing = true; } else { // TODO : Add confirmation prior to exit here! // Problem: Suspend is often slow because it needs to wait until the current EE frame // has finished processing (if the GS or logging has incurred severe overhead this makes // closing PCSX2 difficult). A non-blocking suspend with modal dialog might suffice // however. --air //evt.Veto( true ); } sApp.OnMainFrameClosed( GetId() ); RemoveCdvdMenu(); RemoveEventHandler( &wxGetApp().GetRecentIsoManager() ); wxGetApp().PostIdleAppMethod( &Pcsx2App::PrepForExit ); evt.Skip(); } void MainEmuFrame::OnMoveAround( wxMoveEvent& evt ) { if( IsBeingDeleted() || !IsVisible() || IsIconized() ) return; // Uncomment this when doing logger stress testing (and then move the window around // while the logger spams itself) // ... makes for a good test of the message pump's responsiveness. if( EnableThreadedLoggingTest ) Console.Warning( "Threaded Logging Test! (a window move event)" ); // evt.GetPosition() returns the client area position, not the window frame position. // So read the window's screen-relative position directly. g_Conf->MainGuiPosition = GetScreenPosition(); // wxGTK note: X sends gratuitous amounts of OnMove messages for various crap actions // like selecting or deselecting a window, which muck up docking logic. We filter them // out using 'lastpos' here. :) static wxPoint lastpos( wxDefaultCoord, wxDefaultCoord ); if( lastpos == evt.GetPosition() ) return; lastpos = evt.GetPosition(); if( g_Conf->ProgLogBox.AutoDock ) { if (ConsoleLogFrame* proglog = wxGetApp().GetProgramLog()) { if (!proglog->IsMaximized()) { g_Conf->ProgLogBox.DisplayPosition = GetRect().GetTopRight(); proglog->SetPosition(g_Conf->ProgLogBox.DisplayPosition); } } } evt.Skip(); } void MainEmuFrame::OnLogBoxHidden() { g_Conf->ProgLogBox.Visible = false; m_MenuItem_Console.Check( false ); } // ------------------------------------------------------------------------ void MainEmuFrame::ConnectMenus() { // System Bind(wxEVT_MENU, &MainEmuFrame::Menu_BootCdvd_Click, this, MenuId_Boot_CDVD); Bind(wxEVT_MENU, &MainEmuFrame::Menu_BootCdvd2_Click, this, MenuId_Boot_CDVD2); Bind(wxEVT_MENU, &MainEmuFrame::Menu_OpenELF_Click, this, MenuId_Boot_ELF); Bind(wxEVT_MENU, &MainEmuFrame::Menu_SuspendResume_Click, this, MenuId_Sys_SuspendResume); Bind(wxEVT_MENU, &MainEmuFrame::Menu_LoadStates_Click, this, MenuId_State_Load01 + 1, MenuId_State_Load01 + 10); Bind(wxEVT_MENU, &MainEmuFrame::Menu_LoadStates_Click, this, MenuId_State_LoadBackup); Bind(wxEVT_MENU, &MainEmuFrame::Menu_LoadStateFromFile_Click, this, MenuId_State_LoadFromFile); Bind(wxEVT_MENU, &MainEmuFrame::Menu_SaveStates_Click, this, MenuId_State_Save01 + 1, MenuId_State_Save01 + 10); Bind(wxEVT_MENU, &MainEmuFrame::Menu_SaveStateToFile_Click, this, MenuId_State_SaveToFile); Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableBackupStates_Click, this, MenuId_EnableBackupStates); Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnablePatches_Click, this, MenuId_EnablePatches); Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableCheats_Click, this, MenuId_EnableCheats); Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableWideScreenPatches_Click, this, MenuId_EnableWideScreenPatches); #ifndef DISABLE_RECORDING Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableRecordingTools_Click, this, MenuId_EnableRecordingTools); #endif Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableHostFs_Click, this, MenuId_EnableHostFs); Bind(wxEVT_MENU, &MainEmuFrame::Menu_SysShutdown_Click, this, MenuId_Sys_Shutdown); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Exit_Click, this, MenuId_Exit); // CDVD Bind(wxEVT_MENU, &MainEmuFrame::Menu_IsoBrowse_Click, this, MenuId_IsoBrowse); Bind(wxEVT_MENU, &MainEmuFrame::Menu_IsoClear_Click, this, MenuId_IsoClear); Bind(wxEVT_MENU, &MainEmuFrame::Menu_CdvdSource_Click, this, MenuId_Src_Iso); Bind(wxEVT_MENU, &MainEmuFrame::Menu_CdvdSource_Click, this, MenuId_Src_Plugin); Bind(wxEVT_MENU, &MainEmuFrame::Menu_CdvdSource_Click, this, MenuId_Src_NoDisc); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Ask_On_Boot_Click, this, MenuId_Ask_On_Booting); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Debug_CreateBlockdump_Click, this, MenuId_Debug_CreateBlockdump); // Config Bind(wxEVT_MENU, &MainEmuFrame::Menu_SysSettings_Click, this, MenuId_Config_SysSettings); Bind(wxEVT_MENU, &MainEmuFrame::Menu_McdSettings_Click, this, MenuId_Config_McdSettings); Bind(wxEVT_MENU, &MainEmuFrame::Menu_SelectPluginsBios_Click, this, MenuId_Config_BIOS); Bind(wxEVT_MENU, &MainEmuFrame::Menu_GSSettings_Click, this, MenuId_Video_CoreSettings); Bind(wxEVT_MENU, &MainEmuFrame::Menu_WindowSettings_Click, this, MenuId_Video_WindowSettings); for (int i = 0; i < PluginId_Count; ++i) Bind(wxEVT_MENU, &MainEmuFrame::Menu_ConfigPlugin_Click, this, MenuId_PluginBase_Settings + i * PluginMenuId_Interval); Bind(wxEVT_MENU, &MainEmuFrame::Menu_MultitapToggle_Click, this, MenuId_Config_Multitap0Toggle); Bind(wxEVT_MENU, &MainEmuFrame::Menu_MultitapToggle_Click, this, MenuId_Config_Multitap1Toggle); Bind(wxEVT_MENU, &MainEmuFrame::Menu_ResetAllSettings_Click, this, MenuId_Config_ResetAll); // Misc Bind(wxEVT_MENU, &MainEmuFrame::Menu_ShowConsole, this, MenuId_Console); #if defined(__unix__) Bind(wxEVT_MENU, &MainEmuFrame::Menu_ShowConsole_Stdio, this, MenuId_Console_Stdio); #endif Bind(wxEVT_MENU, &MainEmuFrame::Menu_ShowAboutBox, this, MenuId_About); Bind(wxEVT_MENU, &MainEmuFrame::Menu_ChangeLang, this, MenuId_ChangeLang); // Debug Bind(wxEVT_MENU, &MainEmuFrame::Menu_Debug_Open_Click, this, MenuId_Debug_Open); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Debug_Logging_Click, this, MenuId_Debug_Logging); // Capture Bind(wxEVT_MENU, &MainEmuFrame::Menu_Capture_Video_Record_Click, this, MenuId_Capture_Video_Record); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Capture_Video_Stop_Click, this, MenuId_Capture_Video_Stop); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Capture_Screenshot_Screenshot_Click, this, MenuId_Capture_Screenshot_Screenshot); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Capture_Screenshot_Screenshot_As_Click, this, MenuId_Capture_Screenshot_Screenshot_As); #ifndef DISABLE_RECORDING // Recording Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_New_Click, this, MenuId_Recording_New); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_Play_Click, this, MenuId_Recording_Play); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_Stop_Click, this, MenuId_Recording_Stop); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_Editor_Click, this, MenuId_Recording_Editor); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_VirtualPad_Open_Click, this, MenuId_Recording_VirtualPad_Port0); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_VirtualPad_Open_Click, this, MenuId_Recording_VirtualPad_Port1); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_ConvertV2ToV3_Click, this, MenuId_Recording_ConvertV2ToV3); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_ConvertV1_XToV2_Click, this, MenuId_Recording_ConvertV1_XToV2); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_ConvertV1ToV2_Click, this, MenuId_Recording_ConvertV1ToV2); Bind(wxEVT_MENU, &MainEmuFrame::Menu_Recording_ConvertLegacy_Click, this, MenuId_Recording_ConvertLegacy); #endif //Bind(wxEVT_MENU, &MainEmuFrame::Menu_Debug_MemoryDump_Click, this, MenuId_Debug_MemoryDump); } void MainEmuFrame::InitLogBoxPosition( AppConfig::ConsoleLogOptions& conf ) { conf.DisplaySize.Set( std::min( std::max( conf.DisplaySize.GetWidth(), 160 ), wxGetDisplayArea().GetWidth() ), std::min( std::max( conf.DisplaySize.GetHeight(), 160 ), wxGetDisplayArea().GetHeight() ) ); if( conf.AutoDock ) { conf.DisplayPosition = GetScreenPosition() + wxSize( GetSize().x, 0 ); } else if( conf.DisplayPosition != wxDefaultPosition ) { if( !wxGetDisplayArea().Contains( wxRect( conf.DisplayPosition, conf.DisplaySize ) ) ) conf.DisplayPosition = wxDefaultPosition; } } void MainEmuFrame::DispatchEvent( const PluginEventType& plugin_evt ) { if( !pxAssertMsg( GetMenuBar()!=NULL, "Mainframe menu bar is NULL!" ) ) return; //ApplyCoreStatus(); if( plugin_evt == CorePlugins_Unloaded ) { for( int i=0; iEmuOptions.EnableRecordingTools) { m_menubar.Append(&m_menuRecording, _("&Recording")); } #endif // ------------------------------------------------------------------------ // The background logo and its window size are different on Windows. Use the // background logo size, which is what it'll eventually be resized to. wxSize backsize(m_background.GetBitmap().GetWidth(), m_background.GetBitmap().GetHeight()); wxString wintitle; if( PCSX2_isReleaseVersion ) { // stable releases, with a simple title. wintitle.Printf( L"%s %d.%d.%d", pxGetAppName().c_str(), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo ); } else { // beta / development editions, which feature revision number and compile date. if (strlen(GIT_REV) > 5) { wintitle.Printf( L"%s %s", pxGetAppName().c_str(), GIT_REV); } else { wintitle.Printf( L"%s %d.%d.%d-%lld%s (git)", pxGetAppName().c_str(), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo, SVN_REV, SVN_MODS ? L"m" : wxEmptyString ); } } SetTitle( wintitle ); // Ideally the __WXMSW__ port should use the embedded IDI_ICON2 icon, because wxWidgets sucks and // loses the transparency information when loading bitmaps into icons. But for some reason // I cannot get it to work despite following various examples to the letter. SetIcons( wxGetApp().GetIconBundle() ); int m_statusbar_widths[] = { (int)(backsize.GetWidth()*0.73), (int)(backsize.GetWidth()*0.25) }; m_statusbar.SetStatusWidths(2, m_statusbar_widths); //m_statusbar.SetStatusText( L"The Status is Good!", 0); m_statusbar.SetStatusText( wxEmptyString, 0); wxBoxSizer& joe( *new wxBoxSizer( wxVERTICAL ) ); joe.Add( &m_background ); SetSizerAndFit( &joe ); // Makes no sense, but this is needed for the window size to be correct for // 200% DPI on Windows. The SetSizerAndFit is supposed to be doing the exact // same thing. GetSizer()->SetSizeHints(this); // Use default window position if the configured windowpos is invalid (partially offscreen) if( g_Conf->MainGuiPosition == wxDefaultPosition || !pxIsValidWindowPosition( *this, g_Conf->MainGuiPosition) ) g_Conf->MainGuiPosition = GetScreenPosition(); else SetPosition( g_Conf->MainGuiPosition ); // Updating console log positions after the main window has been fitted to its sizer ensures // proper docked positioning, since the main window's size is invalid until after the sizer // has been set/fit. InitLogBoxPosition( g_Conf->ProgLogBox ); // ------------------------------------------------------------------------ // Some of the items in the System menu are configured by the UpdateCoreStatus() method. m_menuSys.Append(MenuId_Boot_CDVD, _("Initializing...")); m_menuSys.Append(MenuId_Boot_CDVD2, _("Initializing...")); m_menuSys.Append(MenuId_Boot_ELF, _("&Run ELF..."), _("For running raw PS2 binaries directly")); m_menuSys.AppendSeparator(); m_menuSys.Append(MenuId_Sys_SuspendResume, _("Initializing...")); m_menuSys.AppendSeparator(); //m_menuSys.Append(MenuId_Sys_Close, _("Close"), // _("Stops emulation and closes the GS window.")); m_menuSys.Append(MenuId_Sys_LoadStates, _("&Load state"), &m_LoadStatesSubmenu); m_menuSys.Append(MenuId_Sys_SaveStates, _("&Save state"), &m_SaveStatesSubmenu); m_menuSys.Append(MenuId_EnableBackupStates, _("&Backup before save"), wxEmptyString, wxITEM_CHECK); m_menuSys.AppendSeparator(); m_menuSys.Append(MenuId_EnablePatches, _("Automatic &Gamefixes"), _("Automatically applies needed Gamefixes to known problematic games"), wxITEM_CHECK); m_menuSys.Append(MenuId_EnableCheats, _("Enable &Cheats"), wxEmptyString, wxITEM_CHECK); m_menuSys.Append(MenuId_EnableWideScreenPatches, _("Enable &Widescreen Patches"), _("Enabling Widescreen Patches may occasionally cause issues."), wxITEM_CHECK); #ifndef DISABLE_RECORDING m_menuSys.Append(MenuId_EnableRecordingTools, _("Enable &Recording Tools"), wxEmptyString, wxITEM_CHECK); #endif m_menuSys.AppendSeparator(); if(IsDebugBuild || IsDevBuild) m_menuSys.Append(MenuId_EnableHostFs, _("Enable &Host Filesystem"), wxEmptyString, wxITEM_CHECK); m_menuSys.AppendSeparator(); m_menuSys.Append(MenuId_Sys_Shutdown, _("Shut&down"), _("Wipes all internal VM states and shuts down plugins.")); m_menuSys.FindItem(MenuId_Sys_Shutdown)->Enable(false); m_menuSys.Append(MenuId_Exit, _("E&xit"), AddAppName(_("Closing %s may be hazardous to your health"))); // ------------------------------------------------------------------------ wxMenu& isoRecents( wxGetApp().GetRecentIsoMenu() ); //m_menuCDVD.AppendSeparator(); m_menuItem_RecentIsoMenu = m_menuCDVD.AppendSubMenu(&isoRecents, _("ISO &Selector")); m_menuCDVD.Append( GetPluginMenuId_Settings(PluginId_CDVD), _("Plugin &Menu"), m_PluginMenuPacks[PluginId_CDVD] ); m_menuCDVD.AppendSeparator(); m_menuCDVD.Append( MenuId_Src_Iso, _("&ISO"), _("Makes the specified ISO image the CDVD source."), wxITEM_RADIO ); m_menuCDVD.Append( MenuId_Src_Plugin, _("&Plugin"), _("Uses an external plugin as the CDVD source."), wxITEM_RADIO ); m_menuCDVD.Append( MenuId_Src_NoDisc, _("&No disc"), _("Use this to boot into your virtual PS2's BIOS configuration."), wxITEM_RADIO ); //m_menuCDVD.AppendSeparator(); //m_menuCDVD.Append( MenuId_SkipBiosToggle,_("Enable BOOT2 injection"), // _("Skips PS2 splash screens when booting from ISO or DVD media"), wxITEM_CHECK ); // ------------------------------------------------------------------------ m_menuConfig.Append(MenuId_Config_SysSettings, _("Emulation &Settings") ); m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards") ); m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector") ); m_menuConfig.AppendSeparator(); m_menuConfig.Append(MenuId_Config_GS, _("&Video (GS)"), m_PluginMenuPacks[PluginId_GS]); m_menuConfig.Append(MenuId_Config_SPU2, _("&Audio (SPU2)"), m_PluginMenuPacks[PluginId_SPU2]); m_menuConfig.Append(MenuId_Config_PAD, _("&Controllers (PAD)"),m_PluginMenuPacks[PluginId_PAD]); m_menuConfig.Append(MenuId_Config_DEV9, _("&Dev9"), m_PluginMenuPacks[PluginId_DEV9]); m_menuConfig.Append(MenuId_Config_USB, _("&USB"), m_PluginMenuPacks[PluginId_USB]); m_menuConfig.Append(MenuId_Config_FireWire, _("&Firewire"), m_PluginMenuPacks[PluginId_FW]); //m_menuConfig.AppendSeparator(); //m_menuConfig.Append(MenuId_Config_Patches, _("Patches (unimplemented)"), wxEmptyString); m_menuConfig.AppendSeparator(); m_menuConfig.Append(MenuId_Config_Multitap0Toggle, _("Multitap &1"), wxEmptyString, wxITEM_CHECK ); m_menuConfig.Append(MenuId_Config_Multitap1Toggle, _("Multitap &2"), wxEmptyString, wxITEM_CHECK ); m_menuConfig.AppendSeparator(); m_menuConfig.Append(MenuId_Config_ResetAll, _("C&lear all settings..."), AddAppName(_("Clears all %s settings and re-runs the startup wizard."))); // ------------------------------------------------------------------------ m_menuMisc.Append( &m_MenuItem_Console ); #if defined(__unix__) m_menuMisc.Append( &m_MenuItem_Console_Stdio ); #endif // No dialogs implemented for these yet... //m_menuMisc.Append(41, "Patch Browser...", wxEmptyString, wxITEM_NORMAL); //m_menuMisc.Append(42, "Patch Finder...", wxEmptyString, wxITEM_NORMAL); m_menuMisc.AppendSeparator(); m_menuMisc.Append(MenuId_About, _("&About...") ); m_menuMisc.AppendSeparator(); m_menuMisc.Append( MenuId_ChangeLang, L"Change &Language" ); // Always in English m_menuDebug.Append(MenuId_Debug_Open, _("&Open Debug Window..."), wxEmptyString); #ifdef PCSX2_DEVBUILD m_menuDebug.Append(MenuId_Debug_Logging, _("&Logging..."), wxEmptyString); #endif m_menuDebug.AppendCheckItem(MenuId_Debug_CreateBlockdump, _("Create &Blockdump"), _("Creates a block dump for debugging purposes.")); // ------------------------------------------------------------------------ m_menuCapture.Append(MenuId_Capture_Video, _("Video"), &m_submenuVideoCapture); m_submenuVideoCapture.Append(MenuId_Capture_Video_Record, _("Start Recording")); m_submenuVideoCapture.Append(MenuId_Capture_Video_Stop, _("Stop Recording"))->Enable(false); m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"), &m_submenuScreenshot); m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot, _("Screenshot")); m_submenuScreenshot.Append(MenuId_Capture_Screenshot_Screenshot_As, _("Screenshot As...")); // ------------------------------------------------------------------------ #ifndef DISABLE_RECORDING m_menuRecording.Append(MenuId_Recording_New, _("New")); m_menuRecording.Append(MenuId_Recording_Stop, _("Stop"))->Enable(false); m_menuRecording.Append(MenuId_Recording_Play, _("Play")); m_menuRecording.AppendSeparator(); m_menuRecording.Append(MenuId_Recording_Editor, _("Open Movie Editor")); m_menuRecording.Append(MenuId_Recording_VirtualPad_Port0, _("Virtual Pad (Port 1)")); m_menuRecording.Append(MenuId_Recording_VirtualPad_Port1, _("Virtual Pad (Port 2)")); m_menuRecording.AppendSeparator(); m_menuRecording.Append(MenuId_Recording_Conversions, _("Movie File Conversions"), &m_submenuMovieConvert); m_submenuMovieConvert.Append(MenuId_Recording_ConvertV2ToV3, _("Convert (v2.0 -> v3.0)"))->Enable(false); // TODO m_submenuMovieConvert.Append(MenuId_Recording_ConvertV1_XToV2, _("Convert (v1.X -> v2.0)")); m_submenuMovieConvert.Append(MenuId_Recording_ConvertV1ToV2, _("Convert (v1.0 -> v2.0)"))->Enable(false); // TODO m_submenuMovieConvert.Append(MenuId_Recording_ConvertLegacy, _("Convert Legacy Movie (p2m -> p2m2)")); #endif m_MenuItem_Console.Check( g_Conf->ProgLogBox.Visible ); ConnectMenus(); Bind(wxEVT_MOVE, &MainEmuFrame::OnMoveAround, this); Bind(wxEVT_CLOSE_WINDOW, &MainEmuFrame::OnCloseWindow, this); Bind(wxEVT_SET_FOCUS, &MainEmuFrame::OnFocus, this); Bind(wxEVT_ACTIVATE, &MainEmuFrame::OnActivate, this); PushEventHandler( &wxGetApp().GetRecentIsoManager() ); SetDropTarget( new IsoDropTarget( this ) ); ApplyCoreStatus(); ApplySettings(); AppendKeycodeNamesToMenuOptions(); } MainEmuFrame::~MainEmuFrame() { try { if( m_RestartEmuOnDelete ) { sApp.SetExitOnFrameDelete( false ); sApp.PostAppMethod( &Pcsx2App::DetectCpuAndUserMode ); sApp.WipeUserModeSettings(); } } DESTRUCTOR_CATCHALL } void MainEmuFrame::DoGiveHelp(const wxString& text, bool show) { _parent::DoGiveHelp(text, show); wxGetApp().GetProgramLog()->DoGiveHelp(text, show); } // ---------------------------------------------------------------------------- // OnFocus / OnActivate : Special implementation to "connect" the console log window // with the main frame window. When one is clicked, the other is assured to be brought // to the foreground with it. (Currently only MSW only, as wxWidgets appears to have no // equivalent to this). Both OnFocus and OnActivate are handled because Focus events do // not propagate up the window hierarchy, and on Activate events don't always get sent // on the first focusing event after PCSX2 starts. void MainEmuFrame::OnFocus( wxFocusEvent& evt ) { if( ConsoleLogFrame* logframe = wxGetApp().GetProgramLog() ) MSW_SetWindowAfter( logframe->GetHandle(), GetHandle() ); evt.Skip(); } void MainEmuFrame::OnActivate( wxActivateEvent& evt ) { if( ConsoleLogFrame* logframe = wxGetApp().GetProgramLog() ) MSW_SetWindowAfter( logframe->GetHandle(), GetHandle() ); evt.Skip(); } // ---------------------------------------------------------------------------- void MainEmuFrame::ApplyCoreStatus() { wxMenuBar& menubar( *GetMenuBar() ); // [TODO] : Ideally each of these items would bind a listener instance to the AppCoreThread // dispatcher, and modify their states accordingly. This is just a hack (for now) -- air if (wxMenuItem* susres = menubar.FindItem(MenuId_Sys_SuspendResume)) { if( !CoreThread.IsClosing() ) { susres->Enable(); susres->SetItemLabel(_("Paus&e")); susres->SetHelp(_("Safely pauses emulation and preserves the PS2 state.")); } else { bool ActiveVM = SysHasValidState(); susres->Enable(ActiveVM); if( ActiveVM ) { susres->SetItemLabel(_("R&esume")); susres->SetHelp(_("Resumes the suspended emulation state.")); } else { susres->SetItemLabel(_("Pause/Resume")); susres->SetHelp(_("No emulation state is active; cannot suspend or resume.")); } } } const CDVD_SourceType Source = g_Conf->CdvdSource; const MenuIdentifiers fullboot_id = MenuId_Boot_CDVD; const MenuIdentifiers fastboot_id = MenuId_Boot_CDVD2; wxMenuItem *cdvd_fast = menubar.FindItem(fastboot_id); if (Source == CDVD_SourceType::NoDisc) { if(cdvd_fast) m_menuSys.Destroy(cdvd_fast); } else { wxString label; wxString help_text = _("Use fast boot to skip PS2 startup and splash screens"); switch (Source) { case CDVD_SourceType::Iso: label = _("Boot ISO (&fast)"); break; case CDVD_SourceType::Plugin: label = _("Boot CDVD (&fast)"); break; //case CDVD_SourceType::NoDisc: (Fast boot menu item is destroyed when no disc is selected) default: pxAssert(false); } if (cdvd_fast) { cdvd_fast->SetItemLabel(label); cdvd_fast->SetHelp(help_text); } else { m_menuSys.Insert(1, fastboot_id, label, help_text); } } if (wxMenuItem *cdvd_full = menubar.FindItem(fullboot_id)) { switch (Source) { case CDVD_SourceType::Iso: cdvd_full->SetItemLabel(_("Boo&t ISO (full)")); cdvd_full->SetHelp(_("Boot the VM using the current ISO source media")); break; case CDVD_SourceType::Plugin: cdvd_full->SetItemLabel(_("Boo&t CDVD (full)")); cdvd_full->SetHelp(_("Boot the VM using the current CD/DVD source media")); break; case CDVD_SourceType::NoDisc: cdvd_full->SetItemLabel(_("Boo&t BIOS")); cdvd_full->SetHelp(_("Boot the VM without any source media")); break; default: pxAssert(false); } } } //Apply a config to the menu such that the menu reflects it properly void MainEmuFrame::ApplySettings() { ApplyConfigToGui(*g_Conf); } //MainEmuFrame needs to be aware which items are affected by presets if AppConfig::APPLY_FLAG_FROM_PRESET is on. //currently only EnablePatches is affected when the settings come from a preset. void MainEmuFrame::ApplyConfigToGui(AppConfig& configToApply, int flags) { wxMenuBar& menubar( *GetMenuBar() ); menubar.Check( MenuId_EnablePatches, configToApply.EmuOptions.EnablePatches ); menubar.Enable( MenuId_EnablePatches, !configToApply.EnablePresets ); if ( !(flags & AppConfig::APPLY_FLAG_FROM_PRESET) ) {//these should not be affected by presets menubar.Check( MenuId_EnableBackupStates, configToApply.EmuOptions.BackupSavestate ); menubar.Check( MenuId_EnableCheats, configToApply.EmuOptions.EnableCheats ); menubar.Check( MenuId_EnableWideScreenPatches, configToApply.EmuOptions.EnableWideScreenPatches ); #ifndef DISABLE_RECORDING menubar.Check(MenuId_EnableRecordingTools, configToApply.EmuOptions.EnableRecordingTools); #endif menubar.Check( MenuId_EnableHostFs, configToApply.EmuOptions.HostFs ); menubar.Check( MenuId_Debug_CreateBlockdump, configToApply.EmuOptions.CdvdDumpBlocks ); #if defined(__unix__) menubar.Check( MenuId_Console_Stdio, configToApply.EmuOptions.ConsoleToStdio ); #endif menubar.Check( MenuId_Config_Multitap0Toggle, configToApply.EmuOptions.MultitapPort0_Enabled ); menubar.Check( MenuId_Config_Multitap1Toggle, configToApply.EmuOptions.MultitapPort1_Enabled ); } UpdateIsoSrcSelection(); //shouldn't be affected by presets but updates from g_Conf anyway and not from configToApply, so no problem here. } //write pending preset settings from the gui to g_Conf, // without triggering an overall "settingsApplied" event. void MainEmuFrame::CommitPreset_noTrigger() { wxMenuBar& menubar( *GetMenuBar() ); g_Conf->EmuOptions.EnablePatches = menubar.IsChecked( MenuId_EnablePatches ); } static void AppendShortcutToMenuOption( wxMenuItem& item, const char* id ) { // this is NOT how a dictionary works but it has like 30 entries so this should still perform okay auto* dict = &wxGetApp().GlobalAccels; for ( auto it = ( *dict )->begin(); it != ( *dict )->end(); ++it ) { if ( strcmp( it->second->Id, id ) == 0 ) { wxString text = item.GetItemLabel(); size_t tabPos = text.rfind( L'\t' ); KeyAcceleratorCode keycode( (wxKeyCode)it->first ); item.SetItemLabel( text.Mid( 0, tabPos ) + L"\t" + keycode.ToString() ); } } } void MainEmuFrame::AppendKeycodeNamesToMenuOptions() { AppendShortcutToMenuOption( *m_menuSys.FindChildItem( MenuId_Sys_LoadStates ), "States_DefrostCurrentSlot" ); AppendShortcutToMenuOption( *m_menuSys.FindChildItem( MenuId_Sys_SaveStates ), "States_FreezeCurrentSlot" ); } // ------------------------------------------------------------------------ // "Extensible" Plugin Menus // ------------------------------------------------------------------------ void PerPluginMenuInfo::Populate( PluginsEnum_t pid ) { if( !pxAssert(pid < PluginId_Count) ) return; PluginId = pid; MyMenu.Append( GetPluginMenuId_Name(PluginId), _("No plugin loaded") )->Enable( false ); MyMenu.AppendSeparator(); if( PluginId == PluginId_GS ) { MyMenu.Append( MenuId_Video_CoreSettings, _("&Core GS Settings..."), _("Modify hardware emulation settings regulated by the PCSX2 core virtual machine.") ); MyMenu.Append( MenuId_Video_WindowSettings, _("&Window Settings..."), _("Modify window and appearance options, including aspect ratio.") ); MyMenu.AppendSeparator(); } // Populate options from the plugin here. MyMenu.Append( GetPluginMenuId_Settings(PluginId), _("&Plugin Settings..."), wxsFormat( _("Opens the %s plugin's advanced settings dialog."), tbl_PluginInfo[pid].GetShortname().c_str() ) ); } // deletes menu items belonging to (created by) the plugin. Leaves menu items created // by the PCSX2 core intact. void PerPluginMenuInfo::OnUnloaded() { // Delete any menu options added by plugins (typically a plugin will have already // done its own proper cleanup when the plugin was shutdown or unloaded, but lets // not trust them, shall we?) MenuItemAddonList& curlist( m_PluginMenuItems ); for( uint mx=0; mx