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archived-pcsx2/common/CheckedStaticBox.cpp
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C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/CheckedStaticBox.h"
CheckedStaticBox::CheckedStaticBox(wxWindow* parent, int orientation, const wxString& title)
: wxPanelWithHelpers(parent, wxVERTICAL)
, ThisSizer(*new wxStaticBoxSizer(orientation, this))
, ThisToggle(*new wxCheckBox(this, wxID_ANY, title, wxPoint(8, 0)))
{
*this += ThisToggle;
*this += ThisSizer | pxExpand;
// Ensure that the right-side of the static group box isn't too cozy:
SetMinWidth(ThisToggle.GetSize().GetWidth() + 32);
Bind(wxEVT_CHECKBOX, &CheckedStaticBox::MainToggle_Click, this, ThisToggle.GetId());
}
// Event handler for click events for the main checkbox (default behavior: enables/disables all child controls)
// This function can be overridden to implement custom handling of check enable/disable behavior.
void CheckedStaticBox::MainToggle_Click(wxCommandEvent& evt)
{
SetValue(evt.IsChecked());
evt.Skip();
}
// Sets the main checkbox status, and enables/disables all child controls
// bound to the StaticBox accordingly.
void CheckedStaticBox::SetValue(bool val)
{
wxWindowList& list = GetChildren();
for (wxWindowList::iterator iter = list.begin(); iter != list.end(); ++iter)
{
wxWindow* current = *iter;
if (current != &ThisToggle)
current->Enable(IsEnabled() && val);
}
ThisToggle.SetValue(val);
}
bool CheckedStaticBox::GetValue() const
{
return ThisToggle.GetValue();
}
// This override is here so to only enable the children if both the main toggle and
// the enable request are true. If not, disable them!
bool CheckedStaticBox::Enable(bool enable)
{
if (!_parent::Enable(enable))
return false;
bool val = enable && ThisToggle.GetValue();
wxWindowList& list = GetChildren();
for (wxWindowList::iterator iter = list.begin(); iter != list.end(); ++iter)
{
wxWindow* current = *iter;
if (current != &ThisToggle)
current->Enable(val);
}
return true;
}