Files
archived-pcsx2/pcsx2/DebugTools/MipsStackWalk.cpp
Gregory Hainaut 4796803c33 pcsx2: Remove == true/false for boolean logic (#1556)
As discussed in #1553

Clang Tidy reports goes from 156 to 9.

Remain some macro in spu2x + a deadcode line
2016-09-10 20:08:14 +02:00

206 lines
6.1 KiB
C++

/*
* Copyright (C) 2014-2014 PCSX2 Dev Team
*
* Imported from PPSSPP
*
* PCSX2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "PrecompiledHeader.h"
#include "MipsStackWalk.h"
#include "SymbolMap.h"
#include "MIPSAnalyst.h"
#include "DebugInterface.h"
#include "../R5900OpcodeTables.h"
#define _RS ((rawOp >> 21) & 0x1F)
#define _RT ((rawOp >> 16) & 0x1F)
#define _RD ((rawOp >> 11) & 0x1F)
#define _IMM16 ((signed short)(rawOp & 0xFFFF))
#define MIPS_REG_SP 29
#define MIPS_REG_FP 30
#define MIPS_REG_RA 31
#define INVALIDTARGET 0xFFFFFFFF
namespace MipsStackWalk {
// In the worst case, we scan this far above the pc for an entry.
const int MAX_FUNC_SIZE = 32768 * 4;
// After this we assume we're stuck.
const size_t MAX_DEPTH = 1024;
static u32 GuessEntry(u32 pc) {
SymbolInfo info;
if (symbolMap.GetSymbolInfo(&info, pc)) {
return info.address;
}
return INVALIDTARGET;
}
bool IsSWInstr(const R5900::OPCODE& op) {
if ((op.flags & IS_MEMORY) && (op.flags & IS_STORE))
{
switch (op.flags & MEMTYPE_MASK)
{
case MEMTYPE_WORD:
case MEMTYPE_DWORD:
case MEMTYPE_QWORD:
return true;
}
}
return false;
}
bool IsAddImmInstr(const R5900::OPCODE& op) {
if (op.flags & IS_ALU)
return (op.flags & ALUTYPE_MASK) == ALUTYPE_ADDI;
return false;
}
bool IsMovRegsInstr(const R5900::OPCODE& op, u32 rawOp) {
if (op.flags & IS_ALU)
return (op.flags & ALUTYPE_MASK) == ALUTYPE_ADDI && (_RS == 0 || _RT == 0);
return false;
}
bool ScanForAllocaSignature(DebugInterface* cpu, u32 pc) {
// In God Eater Burst, for example, after 0880E750, there's what looks like an alloca().
// It's surrounded by "mov fp, sp" and "mov sp, fp", which is unlikely to be used for other reasons.
// It ought to be pretty close.
u32 stop = pc - 32 * 4;
for (; cpu->isValidAddress(pc) && pc >= stop; pc -= 4) {
u32 rawOp = cpu->read32(pc);
const R5900::OPCODE& op = R5900::GetInstruction(rawOp);
// We're looking for a "mov fp, sp" close by a "addiu sp, sp, -N".
if (IsMovRegsInstr(op,rawOp) && _RD == MIPS_REG_FP && (_RS == MIPS_REG_SP || _RT == MIPS_REG_SP)) {
return true;
}
}
return false;
}
bool ScanForEntry(DebugInterface* cpu, StackFrame &frame, u32 entry, u32 &ra) {
// Let's hope there are no > 1MB functions on the PSP, for the sake of humanity...
const u32 LONGEST_FUNCTION = 1024 * 1024;
// TODO: Check if found entry is in the same symbol? Might be wrong sometimes...
int ra_offset = -1;
const u32 start = frame.pc;
u32 stop = entry;
if (entry == INVALIDTARGET) {
/* if (start >= PSP_GetUserMemoryBase()) {
stop = PSP_GetUserMemoryBase();
} else if (start >= PSP_GetKernelMemoryBase()) {
stop = PSP_GetKernelMemoryBase();
} else if (start >= PSP_GetScratchpadMemoryBase()) {
stop = PSP_GetScratchpadMemoryBase();
}*/
stop = 0x80000;
}
if (stop < start - LONGEST_FUNCTION) {
stop = start - LONGEST_FUNCTION;
}
for (u32 pc = start; cpu->isValidAddress(pc) && pc >= stop; pc -= 4) {
u32 rawOp = cpu->read32(pc);
const R5900::OPCODE& op = R5900::GetInstruction(rawOp);
// Here's where they store the ra address.
if (IsSWInstr(op) && _RT == MIPS_REG_RA && _RS == MIPS_REG_SP) {
ra_offset = _IMM16;
}
if (IsAddImmInstr(op) && _RT == MIPS_REG_SP && _RS == MIPS_REG_SP) {
// A positive imm either means alloca() or we went too far.
if (_IMM16 > 0) {
// TODO: Maybe check for any alloca() signature and bail?
continue;
}
if (ScanForAllocaSignature(cpu,pc)) {
continue;
}
frame.entry = pc;
frame.stackSize = -_IMM16;
if (ra_offset != -1 && cpu->isValidAddress(frame.sp + ra_offset)) {
ra = cpu->read32(frame.sp + ra_offset);
}
return true;
}
}
return false;
}
bool DetermineFrameInfo(DebugInterface* cpu, StackFrame &frame, u32 possibleEntry, u32 threadEntry, u32 &ra) {
if (ScanForEntry(cpu, frame, possibleEntry, ra)) {
// Awesome, found one that looks right.
return true;
} else if (ra != INVALIDTARGET && possibleEntry != INVALIDTARGET) {
// Let's just assume it's a leaf.
frame.entry = possibleEntry;
frame.stackSize = 0;
return true;
}
// Okay, we failed to get one. Our possibleEntry could be wrong, it often is.
// Let's just scan upward.
u32 newPossibleEntry = frame.pc > threadEntry ? threadEntry : frame.pc - MAX_FUNC_SIZE;
return ScanForEntry(cpu, frame, newPossibleEntry, ra);
}
std::vector<StackFrame> Walk(DebugInterface* cpu, u32 pc, u32 ra, u32 sp, u32 threadEntry, u32 threadStackTop) {
std::vector<StackFrame> frames;
StackFrame current;
current.pc = pc;
current.sp = sp;
current.entry = INVALIDTARGET;
current.stackSize = -1;
u32 prevEntry = INVALIDTARGET;
while (pc != threadEntry) {
u32 possibleEntry = GuessEntry(current.pc);
if (DetermineFrameInfo(cpu, current, possibleEntry, threadEntry, ra)) {
frames.push_back(current);
if (current.entry == threadEntry || GuessEntry(current.entry) == threadEntry) {
break;
}
if (current.entry == prevEntry || frames.size() >= MAX_DEPTH) {
// Recursion, means we're screwed. Let's just give up.
break;
}
prevEntry = current.entry;
current.pc = ra;
current.sp += current.stackSize;
ra = INVALIDTARGET;
current.entry = INVALIDTARGET;
current.stackSize = -1;
} else {
// Well, we got as far as we could.
current.entry = possibleEntry;
current.stackSize = 0;
frames.push_back(current);
break;
}
}
return frames;
}
};