mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
- common has no wx left except for Path. - pcsx2core only has it in a few places (memory cards and path related stuff).
214 lines
4.1 KiB
C++
214 lines
4.1 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2020 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "common/Assertions.h"
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#include "ATA.h"
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#include "DEV9/DEV9.h"
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void ATA::IO_Thread()
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{
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std::unique_lock ioWaitHandle(ioMutex);
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ioThreadIdle_bool = false;
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ioWaitHandle.unlock();
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while (true)
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{
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ioWaitHandle.lock();
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ioThreadIdle_bool = true;
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ioThreadIdle_cv.notify_all();
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ioReady.wait(ioWaitHandle, [&] { return ioRead | ioWrite; });
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ioThreadIdle_bool = false;
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int ioType = -1;
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if (ioRead)
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ioType = 0;
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else if (ioWrite)
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ioType = 1;
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ioWaitHandle.unlock();
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//Read or Write
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if (ioType == 0)
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IO_Read();
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else if (ioType == 1)
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{
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if (!IO_Write())
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{
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if (ioClose.load())
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{
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ioClose.store(false);
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ioWaitHandle.lock();
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ioThreadIdle_bool = true;
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ioWaitHandle.unlock();
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return;
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}
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}
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}
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}
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}
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void ATA::IO_Read()
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{
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const s64 lba = HDD_GetLBA();
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if (lba == -1)
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{
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Console.Error("DEV9: ATA: Invalid LBA");
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pxAssert(false);
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abort();
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}
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const u64 pos = lba * 512;
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hddImage.seekg(pos, std::ios::beg);
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if (hddImage.fail())
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{
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Console.Error("DEV9: ATA: File read error");
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pxAssert(false);
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abort();
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}
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hddImage.read((char*)readBuffer, (u64)nsector * 512);
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{
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std::lock_guard ioSignallock(ioMutex);
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ioRead = false;
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}
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}
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bool ATA::IO_Write()
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{
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WriteQueueEntry entry;
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if (!writeQueue.Dequeue(&entry))
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{
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std::lock_guard ioSignallock(ioMutex);
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ioWrite = false;
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return false;
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}
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hddImage.seekp(entry.sector * 512, std::ios::beg);
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hddImage.write((char*)entry.data, entry.length);
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if (hddImage.fail())
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{
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Console.Error("DEV9: ATA: File write error");
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pxAssert(false);
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abort();
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}
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hddImage.flush();
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delete[] entry.data;
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return true;
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}
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void ATA::HDD_ReadAsync(void (ATA::*drqCMD)())
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{
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nsectorLeft = 0;
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if (!HDD_CanAssessOrSetError())
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return;
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nsectorLeft = nsector;
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if (readBufferLen < nsector * 512)
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{
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delete readBuffer;
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readBuffer = new u8[nsector * 512];
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readBufferLen = nsector * 512;
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}
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waitingCmd = drqCMD;
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{
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std::lock_guard ioSignallock(ioMutex);
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ioRead = true;
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}
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ioReady.notify_all();
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}
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//Note, we don't expect both Async & Sync Reads
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//Do one of the other
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void ATA::HDD_ReadSync(void (ATA::*drqCMD)())
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{
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//unique_lock instead of lock_guard as also used for cv
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std::unique_lock ioWaitHandle(ioMutex);
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//Set ioWrite false to prevent reading & writing at the same time
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const bool ioWritePaused = ioWrite;
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ioWrite = false;
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//wait until thread waiting
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ioThreadIdle_cv.wait(ioWaitHandle, [&] { return ioThreadIdle_bool; });
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ioWaitHandle.unlock();
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nsectorLeft = 0;
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if (!HDD_CanAssessOrSetError())
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{
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if (ioWritePaused)
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{
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ioWaitHandle.lock();
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ioWrite = true;
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ioWaitHandle.unlock();
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ioReady.notify_all();
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}
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return;
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}
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nsectorLeft = nsector;
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if (readBufferLen < nsector * 512)
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{
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delete[] readBuffer;
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readBuffer = new u8[nsector * 512];
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readBufferLen = nsector * 512;
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}
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IO_Read();
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if (ioWritePaused)
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{
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ioWaitHandle.lock();
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ioWrite = true;
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ioWaitHandle.unlock();
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ioReady.notify_all();
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}
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(this->*drqCMD)();
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}
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bool ATA::HDD_CanAssessOrSetError()
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{
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if (!HDD_CanAccess(&nsector))
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{
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//Read what we can
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regStatus |= (u8)ATA_STAT_ERR;
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regError |= (u8)ATA_ERR_ID;
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if (nsector == -1)
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{
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PostCmdNoData();
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return false;
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}
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}
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return true;
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}
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void ATA::HDD_SetErrorAtTransferEnd()
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{
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u64 currSect = HDD_GetLBA();
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currSect += nsector;
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if ((regStatus & ATA_STAT_ERR) != 0)
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{
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//Error condition
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//Write errored sector to LBA
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currSect++;
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HDD_SetLBA(currSect);
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}
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}
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