Files
archived-pcsx2/pcsx2/DEV9/ATA/ATA_Transfer.cpp
Connor McLaughlin 893b3c629d Everything: Remove a **lot** of wx, and px nonsense
- common has no wx left except for Path.
 - pcsx2core only has it in a few places (memory cards and path related
   stuff).
2022-05-22 13:58:56 +01:00

214 lines
4.1 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2020 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "common/Assertions.h"
#include "ATA.h"
#include "DEV9/DEV9.h"
void ATA::IO_Thread()
{
std::unique_lock ioWaitHandle(ioMutex);
ioThreadIdle_bool = false;
ioWaitHandle.unlock();
while (true)
{
ioWaitHandle.lock();
ioThreadIdle_bool = true;
ioThreadIdle_cv.notify_all();
ioReady.wait(ioWaitHandle, [&] { return ioRead | ioWrite; });
ioThreadIdle_bool = false;
int ioType = -1;
if (ioRead)
ioType = 0;
else if (ioWrite)
ioType = 1;
ioWaitHandle.unlock();
//Read or Write
if (ioType == 0)
IO_Read();
else if (ioType == 1)
{
if (!IO_Write())
{
if (ioClose.load())
{
ioClose.store(false);
ioWaitHandle.lock();
ioThreadIdle_bool = true;
ioWaitHandle.unlock();
return;
}
}
}
}
}
void ATA::IO_Read()
{
const s64 lba = HDD_GetLBA();
if (lba == -1)
{
Console.Error("DEV9: ATA: Invalid LBA");
pxAssert(false);
abort();
}
const u64 pos = lba * 512;
hddImage.seekg(pos, std::ios::beg);
if (hddImage.fail())
{
Console.Error("DEV9: ATA: File read error");
pxAssert(false);
abort();
}
hddImage.read((char*)readBuffer, (u64)nsector * 512);
{
std::lock_guard ioSignallock(ioMutex);
ioRead = false;
}
}
bool ATA::IO_Write()
{
WriteQueueEntry entry;
if (!writeQueue.Dequeue(&entry))
{
std::lock_guard ioSignallock(ioMutex);
ioWrite = false;
return false;
}
hddImage.seekp(entry.sector * 512, std::ios::beg);
hddImage.write((char*)entry.data, entry.length);
if (hddImage.fail())
{
Console.Error("DEV9: ATA: File write error");
pxAssert(false);
abort();
}
hddImage.flush();
delete[] entry.data;
return true;
}
void ATA::HDD_ReadAsync(void (ATA::*drqCMD)())
{
nsectorLeft = 0;
if (!HDD_CanAssessOrSetError())
return;
nsectorLeft = nsector;
if (readBufferLen < nsector * 512)
{
delete readBuffer;
readBuffer = new u8[nsector * 512];
readBufferLen = nsector * 512;
}
waitingCmd = drqCMD;
{
std::lock_guard ioSignallock(ioMutex);
ioRead = true;
}
ioReady.notify_all();
}
//Note, we don't expect both Async & Sync Reads
//Do one of the other
void ATA::HDD_ReadSync(void (ATA::*drqCMD)())
{
//unique_lock instead of lock_guard as also used for cv
std::unique_lock ioWaitHandle(ioMutex);
//Set ioWrite false to prevent reading & writing at the same time
const bool ioWritePaused = ioWrite;
ioWrite = false;
//wait until thread waiting
ioThreadIdle_cv.wait(ioWaitHandle, [&] { return ioThreadIdle_bool; });
ioWaitHandle.unlock();
nsectorLeft = 0;
if (!HDD_CanAssessOrSetError())
{
if (ioWritePaused)
{
ioWaitHandle.lock();
ioWrite = true;
ioWaitHandle.unlock();
ioReady.notify_all();
}
return;
}
nsectorLeft = nsector;
if (readBufferLen < nsector * 512)
{
delete[] readBuffer;
readBuffer = new u8[nsector * 512];
readBufferLen = nsector * 512;
}
IO_Read();
if (ioWritePaused)
{
ioWaitHandle.lock();
ioWrite = true;
ioWaitHandle.unlock();
ioReady.notify_all();
}
(this->*drqCMD)();
}
bool ATA::HDD_CanAssessOrSetError()
{
if (!HDD_CanAccess(&nsector))
{
//Read what we can
regStatus |= (u8)ATA_STAT_ERR;
regError |= (u8)ATA_ERR_ID;
if (nsector == -1)
{
PostCmdNoData();
return false;
}
}
return true;
}
void ATA::HDD_SetErrorAtTransferEnd()
{
u64 currSect = HDD_GetLBA();
currSect += nsector;
if ((regStatus & ATA_STAT_ERR) != 0)
{
//Error condition
//Write errored sector to LBA
currSect++;
HDD_SetLBA(currSect);
}
}