mirror of
https://github.com/PCSX2/pcsx2.git
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Update it to the version found at https://github.com/Microsoft/Windows-classic-samples , which is in an MIT licensed repo, and add the LICENSE file (edited to remove the SIL Open Font LICENSE part since that doesn't apply). Some modifications have been made to reduce the diff/stop git complaining (not including any file that wasn't in the previous version and removing the related header includes in streams.h, and fixing some but not all of the whitespace issues).
266 lines
7.4 KiB
C++
266 lines
7.4 KiB
C++
//------------------------------------------------------------------------------
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// File: ComBase.cpp
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//
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// Desc: DirectShow base classes - implements class hierarchy for creating
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// COM objects.
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//
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// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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#include <streams.h>
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#pragma warning( disable : 4514 ) // Disable warnings re unused inline functions
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/* Define the static member variable */
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LONG CBaseObject::m_cObjects = 0;
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/* Constructor */
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CBaseObject::CBaseObject(__in_opt LPCTSTR pName)
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{
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/* Increment the number of active objects */
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InterlockedIncrement(&m_cObjects);
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#ifdef DEBUG
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#ifdef UNICODE
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m_dwCookie = DbgRegisterObjectCreation(0, pName);
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#else
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m_dwCookie = DbgRegisterObjectCreation(pName, 0);
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#endif
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#endif
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}
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#ifdef UNICODE
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CBaseObject::CBaseObject(const char *pName)
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{
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/* Increment the number of active objects */
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InterlockedIncrement(&m_cObjects);
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#ifdef DEBUG
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m_dwCookie = DbgRegisterObjectCreation(pName, 0);
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#endif
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}
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#endif
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HINSTANCE hlibOLEAut32;
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/* Destructor */
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CBaseObject::~CBaseObject()
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{
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/* Decrement the number of objects active */
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if (InterlockedDecrement(&m_cObjects) == 0) {
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if (hlibOLEAut32) {
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FreeLibrary(hlibOLEAut32);
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hlibOLEAut32 = 0;
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}
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};
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#ifdef DEBUG
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DbgRegisterObjectDestruction(m_dwCookie);
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#endif
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}
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static const TCHAR szOle32Aut[] = TEXT("OleAut32.dll");
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HINSTANCE LoadOLEAut32()
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{
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if (hlibOLEAut32 == 0) {
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hlibOLEAut32 = LoadLibrary(szOle32Aut);
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}
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return hlibOLEAut32;
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}
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/* Constructor */
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// We know we use "this" in the initialization list, we also know we don't modify *phr.
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#pragma warning( disable : 4355 4100 )
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CUnknown::CUnknown(__in_opt LPCTSTR pName, __in_opt LPUNKNOWN pUnk)
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: CBaseObject(pName)
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/* Start the object with a reference count of zero - when the */
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/* object is queried for it's first interface this may be */
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/* incremented depending on whether or not this object is */
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/* currently being aggregated upon */
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, m_cRef(0)
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/* Set our pointer to our IUnknown interface. */
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/* If we have an outer, use its, otherwise use ours. */
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/* This pointer effectivly points to the owner of */
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/* this object and can be accessed by the GetOwner() method. */
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, m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) )
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/* Why the double cast? Well, the inner cast is a type-safe cast */
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/* to pointer to a type from which we inherit. The second is */
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/* type-unsafe but works because INonDelegatingUnknown "behaves */
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/* like" IUnknown. (Only the names on the methods change.) */
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{
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// Everything we need to do has been done in the initializer list
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}
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// This does the same as above except it has a useless HRESULT argument
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// use the previous constructor, this is just left for compatibility...
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CUnknown::CUnknown(__in_opt LPCTSTR pName, __in_opt LPUNKNOWN pUnk, __inout_opt HRESULT *phr) :
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CBaseObject(pName),
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m_cRef(0),
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m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) )
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{
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}
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#ifdef UNICODE
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CUnknown::CUnknown(__in_opt LPCSTR pName, __in_opt LPUNKNOWN pUnk)
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: CBaseObject(pName), m_cRef(0),
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m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) )
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{ }
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CUnknown::CUnknown(__in_opt LPCSTR pName, __in_opt LPUNKNOWN pUnk, __inout_opt HRESULT *phr) :
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CBaseObject(pName), m_cRef(0),
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m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) )
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{ }
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#endif
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#pragma warning( default : 4355 4100 )
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/* QueryInterface */
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STDMETHODIMP CUnknown::NonDelegatingQueryInterface(REFIID riid, __deref_out void ** ppv)
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{
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CheckPointer(ppv,E_POINTER);
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ValidateReadWritePtr(ppv,sizeof(PVOID));
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/* We know only about IUnknown */
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if (riid == IID_IUnknown) {
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GetInterface((LPUNKNOWN) (PNDUNKNOWN) this, ppv);
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return NOERROR;
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} else {
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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}
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/* We have to ensure that we DON'T use a max macro, since these will typically */
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/* lead to one of the parameters being evaluated twice. Since we are worried */
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/* about concurrency, we can't afford to access the m_cRef twice since we can't */
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/* afford to run the risk that its value having changed between accesses. */
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template<class T> inline static T ourmax( const T & a, const T & b )
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{
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return a > b ? a : b;
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}
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/* AddRef */
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STDMETHODIMP_(ULONG) CUnknown::NonDelegatingAddRef()
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{
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LONG lRef = InterlockedIncrement( &m_cRef );
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ASSERT(lRef > 0);
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DbgLog((LOG_MEMORY,3,TEXT(" Obj %d ref++ = %d"),
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m_dwCookie, m_cRef));
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return ourmax(ULONG(m_cRef), 1ul);
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}
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/* Release */
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STDMETHODIMP_(ULONG) CUnknown::NonDelegatingRelease()
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{
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/* If the reference count drops to zero delete ourselves */
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LONG lRef = InterlockedDecrement( &m_cRef );
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ASSERT(lRef >= 0);
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DbgLog((LOG_MEMORY,3,TEXT(" Object %d ref-- = %d"),
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m_dwCookie, m_cRef));
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if (lRef == 0) {
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// COM rules say we must protect against re-entrancy.
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// If we are an aggregator and we hold our own interfaces
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// on the aggregatee, the QI for these interfaces will
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// addref ourselves. So after doing the QI we must release
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// a ref count on ourselves. Then, before releasing the
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// private interface, we must addref ourselves. When we do
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// this from the destructor here it will result in the ref
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// count going to 1 and then back to 0 causing us to
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// re-enter the destructor. Hence we add an extra refcount here
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// once we know we will delete the object.
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// for an example aggregator see filgraph\distrib.cpp.
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m_cRef++;
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delete this;
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return ULONG(0);
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} else {
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// Don't touch m_cRef again even in this leg as the object
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// may have just been released on another thread too
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return ourmax(ULONG(lRef), 1ul);
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}
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}
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/* Return an interface pointer to a requesting client
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performing a thread safe AddRef as necessary */
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STDAPI GetInterface(LPUNKNOWN pUnk, __out void **ppv)
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{
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CheckPointer(ppv, E_POINTER);
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*ppv = pUnk;
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pUnk->AddRef();
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return NOERROR;
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}
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/* Compares two interfaces and returns TRUE if they are on the same object */
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BOOL WINAPI IsEqualObject(IUnknown *pFirst, IUnknown *pSecond)
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{
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/* Different objects can't have the same interface pointer for
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any interface
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*/
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if (pFirst == pSecond) {
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return TRUE;
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}
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/* OK - do it the hard way - check if they have the same
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IUnknown pointers - a single object can only have one of these
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*/
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LPUNKNOWN pUnknown1; // Retrieve the IUnknown interface
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LPUNKNOWN pUnknown2; // Retrieve the other IUnknown interface
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HRESULT hr; // General OLE return code
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ASSERT(pFirst);
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ASSERT(pSecond);
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/* See if the IUnknown pointers match */
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hr = pFirst->QueryInterface(IID_IUnknown,(void **) &pUnknown1);
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if (FAILED(hr)) {
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return FALSE;
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}
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ASSERT(pUnknown1);
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/* Release the extra interface we hold */
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pUnknown1->Release();
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hr = pSecond->QueryInterface(IID_IUnknown,(void **) &pUnknown2);
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if (FAILED(hr)) {
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return FALSE;
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}
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ASSERT(pUnknown2);
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/* Release the extra interface we hold */
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pUnknown2->Release();
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return (pUnknown1 == pUnknown2);
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}
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