Files
archived-pcsx2/pcsx2/IPU/IPU_Fifo.cpp
refraction 14a7816e28 IPU bug fix by Shalma, well spotted ;p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4954 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-01 18:44:34 +00:00

171 lines
3.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Common.h"
#include "IPU.h"
#include "IPU/IPUdma.h"
#include "mpeg2lib/Mpeg.h"
__aligned16 IPU_Fifo ipu_fifo;
void IPU_Fifo::init()
{
out.readpos = 0;
out.writepos = 0;
in.readpos = 0;
in.writepos = 0;
memzero(in.data);
memzero(out.data);
}
void IPU_Fifo_Input::clear()
{
memzero(data);
g_BP.IFC = 0;
ipuRegs.ctrl.IFC = 0;
readpos = 0;
writepos = 0;
}
void IPU_Fifo_Output::clear()
{
memzero(data);
ipuRegs.ctrl.OFC = 0;
readpos = 0;
writepos = 0;
}
void IPU_Fifo::clear()
{
in.clear();
out.clear();
}
wxString IPU_Fifo_Input::desc() const
{
return wxsFormat(L"IPU Fifo Input: readpos = 0x%x, writepos = 0x%x, data = 0x%x", readpos, writepos, data);
}
wxString IPU_Fifo_Output::desc() const
{
return wxsFormat(L"IPU Fifo Output: readpos = 0x%x, writepos = 0x%x, data = 0x%x", readpos, writepos, data);
}
int IPU_Fifo_Input::write(u32* pMem, int size)
{
int transsize;
int firsttrans = min(size, 8 - (int)g_BP.IFC);
g_BP.IFC += firsttrans;
transsize = firsttrans;
while (transsize-- > 0)
{
CopyQWC(&data[writepos], pMem);
writepos = (writepos + 4) & 31;
pMem += 4;
}
return firsttrans;
}
int IPU_Fifo_Input::read(void *value)
{
// wait until enough data to ensure proper streaming.
if (g_BP.IFC < 3)
{
// IPU FIFO is empty and DMA is waiting so lets tell the DMA we are ready to put data in the FIFO
if(cpuRegs.eCycle[4] == 0x9999)
{
CPU_INT( DMAC_TO_IPU, 32 );
}
if (g_BP.IFC == 0) return 0;
pxAssert(g_BP.IFC > 0);
}
CopyQWC(value, &data[readpos]);
readpos = (readpos + 4) & 31;
g_BP.IFC--;
return 1;
}
int IPU_Fifo_Output::write(const u32 *value, uint size)
{
pxAssertMsg(size>0, "Invalid size==0 when calling IPU_Fifo_Output::write");
uint origsize = size;
/*do {*/
//IPU0dma();
uint transsize = min(size, 8 - (uint)ipuRegs.ctrl.OFC);
if(!transsize) return 0;
ipuRegs.ctrl.OFC += transsize;
size -= transsize;
while (transsize > 0)
{
CopyQWC(&data[writepos], value);
writepos = (writepos + 4) & 31;
value += 4;
--transsize;
}
/*} while(true);*/
return origsize - size;
}
void IPU_Fifo_Output::read(void *value, uint size)
{
pxAssert(ipuRegs.ctrl.OFC >= size);
ipuRegs.ctrl.OFC -= size;
// Zeroing the read data is not needed, since the ringbuffer design will never read back
// the zero'd data anyway. --air
//__m128 zeroreg = _mm_setzero_ps();
while (size > 0)
{
CopyQWC(value, &data[readpos]);
//_mm_store_ps((float*)&data[readpos], zeroreg);
readpos = (readpos + 4) & 31;
value = (u128*)value + 1;
--size;
}
}
void __fastcall ReadFIFO_IPUout(mem128_t* out)
{
if (!pxAssertDev( ipuRegs.ctrl.OFC > 0, "Attempted read from IPUout's FIFO, but the FIFO is empty!" )) return;
ipu_fifo.out.read(out, 1);
// Games should always check the fifo before reading from it -- so if the FIFO has no data
// its either some glitchy game or a bug in pcsx2.
}
void __fastcall WriteFIFO_IPUin(const mem128_t* value)
{
IPU_LOG( "WriteFIFO/IPUin <- %ls", value->ToString().c_str() );
//committing every 16 bytes
if( ipu_fifo.in.write((u32*)value, 1) == 0 )
{
IPUProcessInterrupt();
}
}