Files
gsdx-sourceforge/gsdx/GSdx.cpp
gabest dc8cabbb66
2008-07-27 20:28:31 +00:00

866 lines
18 KiB
C++

/*
* Copyright (C) 2007 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSdx.h"
#include "GSRendererHW9.h"
#include "GSRendererHW10.h"
#include "GSRendererSW.h"
#include "GSRendererNull.h"
#include "GSSettingsDlg.h"
#include "svnrev.h"
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
BEGIN_MESSAGE_MAP(GSdxApp, CWinApp)
END_MESSAGE_MAP()
GSdxApp::GSdxApp()
{
}
GSdxApp theApp;
BOOL GSdxApp::InitInstance()
{
__super::InitInstance();
SetRegistryKey(_T("Gabest"));
CString str;
GetModuleFileName(AfxGetInstanceHandle(), str.GetBuffer(MAX_PATH), MAX_PATH);
str.ReleaseBuffer();
CPath path(str);
path.RenameExtension(_T(".ini"));
CPath fn = path;
fn.StripPath();
path.RemoveFileSpec();
path.Append(_T("..\\inis"));
CreateDirectory(path, NULL);
path.Append(fn);
if(m_pszRegistryKey)
{
free((void*)m_pszRegistryKey);
}
m_pszRegistryKey = NULL;
if(m_pszProfileName)
{
free((void*)m_pszProfileName);
}
m_pszProfileName = _tcsdup((LPCTSTR)path);
return TRUE;
}
static bool CheckSSE()
{
__try
{
static __m128i m;
#if _M_SSE >= 0x402
m.m128i_i32[0] = _mm_popcnt_u32(1234);
#elif _M_SSE >= 0x401
m = _mm_packus_epi32(m, m);
#elif _M_SSE >= 0x301
m = _mm_alignr_epi8(m, m, 1);
#elif _M_SSE >= 0x200
m = _mm_packs_epi32(m, m);
#endif
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return false;
}
return true;
}
//
#define PS2E_LT_GS 0x01
#define PS2E_GS_VERSION 0x0006
#define PS2E_X86 0x01 // 32 bit
#define PS2E_X86_64 0x02 // 64 bit
EXPORT_C_(UINT32) PS2EgetLibType()
{
return PS2E_LT_GS;
}
EXPORT_C_(char*) PS2EgetLibName()
{
CString str;
str.Format(_T("GSdx %d"), SVN_REV);
if(SVN_MODS) str += _T("m");
#if _M_AMD64
str += _T(" 64-bit");
#endif
CAtlList<CString> sl;
#ifdef __INTEL_COMPILER
CString s;
s.Format(_T("Intel C++ %d.%02d"), __INTEL_COMPILER/100, __INTEL_COMPILER%100);
sl.AddTail(s);
#elif _MSC_VER
CString s;
s.Format(_T("MSVC %d.%02d"), _MSC_VER/100, _MSC_VER%100);
sl.AddTail(s);
#endif
#if _M_SSE >= 0x402
sl.AddTail(_T("SSE42"));
#elif _M_SSE >= 0x401
sl.AddTail(_T("SSE41"));
#elif _M_SSE >= 0x301
sl.AddTail(_T("SSSE3"));
#elif _M_SSE >= 0x200
sl.AddTail(_T("SSE2"));
#elif _M_SSE >= 0x100
sl.AddTail(_T("SSE"));
#endif
POSITION pos = sl.GetHeadPosition();
while(pos)
{
if(pos == sl.GetHeadPosition()) str += _T(" (");
str += sl.GetNext(pos);
str += pos ? _T(", ") : _T(")");
}
static char buff[256];
strncpy(buff, CStringA(str), min(countof(buff)-1, str.GetLength()));
return buff;
}
EXPORT_C_(UINT32) PS2EgetLibVersion2(UINT32 type)
{
const UINT32 revision = 0;
const UINT32 build = 1;
const UINT32 minor = 9;
return (build << 0) | (revision << 8) | (PS2E_GS_VERSION << 16) | (minor << 24);
}
EXPORT_C_(UINT32) PS2EgetCpuPlatform()
{
#if _M_AMD64
return PS2E_X86_64;
#else
return PS2E_X86;
#endif
}
//////////////////
static HRESULT s_hr = E_FAIL;
static GSRendererBase* s_gs;
static void (*s_irq)() = NULL;
static BYTE* s_basemem = NULL;
EXPORT_C GSsetBaseMem(BYTE* mem)
{
s_basemem = mem - 0x12000000;
}
EXPORT_C_(INT32) GSinit()
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return 0;
}
EXPORT_C GSshutdown()
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
}
EXPORT_C GSclose()
{
delete s_gs;
s_gs = NULL;
if(SUCCEEDED(s_hr))
{
::CoUninitialize();
s_hr = E_FAIL;
}
}
static INT32 GSopen(void* dsp, char* title, int mt, int renderer)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
//
CString str;
str.Format(_T("d3dx9_%d.dll"), D3DX_SDK_VERSION);
if(HINSTANCE hDll = LoadLibrary(str))
{
FreeLibrary(hDll);
}
else
{
int res = AfxMessageBox(_T("Please update DirectX!\n\nWould you like to open the download page in your browser?"), MB_YESNO);
if(res == IDYES)
{
ShellExecute(NULL, _T("open"), _T("http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3"), NULL, NULL, SW_SHOWNORMAL);
}
return -1;
}
//
if(!CheckSSE())
{
CString str;
str.Format(_T("This CPU does not support SSE %d.%02d"), _M_SSE >> 8, _M_SSE & 0xff);
AfxMessageBox(str, MB_OK);
return -1;
}
//
GSclose();
// TODO
int nloophack = AfxGetApp()->GetProfileInt(_T("Settings"), _T("nloophack"), 2);
GSRendererSettings rs;
rs.m_interlace = AfxGetApp()->GetProfileInt(_T("Settings"), _T("interlace"), 0);
rs.m_aspectratio = AfxGetApp()->GetProfileInt(_T("Settings"), _T("aspectratio"), 1);
rs.m_filter = AfxGetApp()->GetProfileInt(_T("Settings"), _T("filter"), 1);
rs.m_vsync = !!AfxGetApp()->GetProfileInt(_T("Settings"), _T("vsync"), FALSE);
rs.m_nativeres = !!AfxGetApp()->GetProfileInt(_T("Settings"), _T("nativeres"), FALSE);
switch(renderer)
{
default:
case 0: s_gs = new GSRendererHW9(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 1: s_gs = new GSRendererSW<GSDevice9>(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 2: s_gs = new GSRendererNull<GSDevice9>(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 3: s_gs = new GSRendererHW10(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 4: s_gs = new GSRendererSW<GSDevice10>(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 5: s_gs = new GSRendererNull<GSDevice10>(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 6: s_gs = new GSRendererSW<GSDeviceNull>(s_basemem, !!mt, s_irq, nloophack, rs); break;
case 7: s_gs = new GSRendererNull<GSDeviceNull>(s_basemem, !!mt, s_irq, nloophack, rs); break;
}
s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
if(!s_gs->Create(CString(title)))
{
GSclose();
return -1;
}
s_gs->m_wnd.Show();
*(HWND*)dsp = s_gs->m_wnd;
// if(mt) _mm_setcsr(MXCSR);
return 0;
}
EXPORT_C_(INT32) GSopen(void* dsp, char* title, int mt)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
int renderer = AfxGetApp()->GetProfileInt(_T("Settings"), _T("renderer"), 0);
return GSopen(dsp, title, mt, renderer);
}
EXPORT_C GSreset()
{
s_gs->Reset();
}
EXPORT_C GSgifSoftReset(int mask)
{
s_gs->SoftReset((BYTE)mask);
}
EXPORT_C GSwriteCSR(UINT32 csr)
{
s_gs->WriteCSR(csr);
}
EXPORT_C GSreadFIFO(BYTE* mem)
{
s_gs->ReadFIFO(mem, 1);
}
EXPORT_C GSreadFIFO2(BYTE* mem, UINT32 size)
{
s_gs->ReadFIFO(mem, size);
}
EXPORT_C GSgifTransfer1(BYTE* mem, UINT32 addr)
{
s_gs->Transfer<0>(mem + addr, (0x4000 - addr) / 16);
}
EXPORT_C GSgifTransfer2(BYTE* mem, UINT32 size)
{
s_gs->Transfer<1>(mem, size);
}
EXPORT_C GSgifTransfer3(BYTE* mem, UINT32 size)
{
s_gs->Transfer<2>(mem, size);
}
EXPORT_C GSvsync(int field)
{
s_gs->VSync(field);
}
EXPORT_C_(UINT32) GSmakeSnapshot(char* path)
{
return s_gs->MakeSnapshot(CString(path) + _T("gsdx"));
}
EXPORT_C GSkeyEvent(keyEvent* ev)
{
}
EXPORT_C_(INT32) GSfreeze(int mode, freezeData* data)
{
if(mode == FREEZE_SAVE)
{
return s_gs->Freeze(data, false);
}
else if(mode == FREEZE_SIZE)
{
return s_gs->Freeze(data, true);
}
else if(mode == FREEZE_LOAD)
{
return s_gs->Defrost(data);
}
return 0;
}
EXPORT_C GSconfigure()
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
GSSettingsDlg dlg;
if(IDOK == dlg.DoModal())
{
GSshutdown();
GSinit();
}
}
EXPORT_C_(INT32) GStest()
{
return 0;
// TODO
/*
AFX_MANAGE_STATE(AfxGetStaticModuleState());
CComPtr<ID3D10Device> dev;
return SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &dev)) ? 0 : -1;
*/
}
EXPORT_C GSabout()
{
}
EXPORT_C GSirqCallback(void (*irq)())
{
s_irq = irq;
}
EXPORT_C GSsetGameCRC(DWORD crc, int options)
{
s_gs->SetGameCRC(crc, options);
}
EXPORT_C GSgetLastTag(UINT32* tag)
{
s_gs->GetLastTag(tag);
}
EXPORT_C GSsetFrameSkip(int frameskip)
{
s_gs->SetFrameSkip(frameskip);
}
EXPORT_C GSReplay(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
{
int renderer = -1;
{
char* start = lpszCmdLine;
char* end = NULL;
long n = strtol(lpszCmdLine, &end, 10);
if(end > start) {renderer = n; lpszCmdLine = end;}
}
while(*lpszCmdLine == ' ') lpszCmdLine++;
::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
CAtlArray<BYTE> buff;
if(FILE* fp = fopen(lpszCmdLine, "rb"))
{
GSinit();
BYTE regs[0x2000];
GSsetBaseMem(regs);
HWND hWnd = NULL;
GSopen(&hWnd, _T(""), true, renderer);
DWORD crc;
fread(&crc, 4, 1, fp);
GSsetGameCRC(crc, 0);
freezeData fd;
fread(&fd.size, 4, 1, fp);
fd.data = new BYTE[fd.size];
fread(fd.data, fd.size, 1, fp);
GSfreeze(FREEZE_LOAD, &fd);
delete [] fd.data;
fread(regs, 0x2000, 1, fp);
long start = ftell(fp);
unsigned int index, size, addr;
GSvsync(1);
while(1)
{
switch(fgetc(fp))
{
case EOF:
fseek(fp, start, 0);
if(!IsWindowVisible(hWnd)) return;
break;
case 0:
index = fgetc(fp);
fread(&size, 4, 1, fp);
switch(index)
{
case 0:
if(buff.GetCount() < 0x4000) buff.SetCount(0x4000);
addr = 0x4000 - size;
fread(buff.GetData() + addr, size, 1, fp);
GSgifTransfer1(buff.GetData(), addr);
break;
case 1:
if(buff.GetCount() < size) buff.SetCount(size);
fread(buff.GetData(), size, 1, fp);
GSgifTransfer2(buff.GetData(), size / 16);
break;
case 2:
if(buff.GetCount() < size) buff.SetCount(size);
fread(buff.GetData(), size, 1, fp);
GSgifTransfer3(buff.GetData(), size / 16);
break;
}
break;
case 1:
GSvsync(fgetc(fp));
if(!IsWindowVisible(hWnd)) return;
break;
case 2:
fread(&size, 4, 1, fp);
if(buff.GetCount() < size) buff.SetCount(size);
GSreadFIFO2(buff.GetData(), size / 16);
break;
case 3:
fread(regs, 0x2000, 1, fp);
break;
default:
return;
}
}
GSclose();
GSshutdown();
fclose(fp);
}
}
EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
{
::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
FILE* file = _tfopen(_T("c:\\log.txt"), _T("a"));
_ftprintf(file, _T("-------------------------\n\n"));
if(1)
{
GSLocalMemory mem;
static struct {int psm; LPCSTR name;} s_format[] =
{
{PSM_PSMCT32, "32"},
{PSM_PSMCT24, "24"},
{PSM_PSMCT16, "16"},
{PSM_PSMCT16S, "16S"},
{PSM_PSMT8, "8"},
{PSM_PSMT4, "4"},
{PSM_PSMT8H, "8H"},
{PSM_PSMT4HL, "4HL"},
{PSM_PSMT4HH, "4HH"},
{PSM_PSMZ32, "32Z"},
{PSM_PSMZ24, "24Z"},
{PSM_PSMZ16, "16Z"},
{PSM_PSMZ16S, "16ZS"},
};
BYTE* ptr = (BYTE*)_aligned_malloc(1024 * 1024 * 4, 16);
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (BYTE)i;
//
for(int tbw = 5; tbw <= 10; tbw++)
{
int n = 256 << ((10 - tbw) * 2);
int w = 1 << tbw;
int h = 1 << tbw;
_ftprintf(file, _T("%d x %d\n\n"), w, h);
for(int i = 0; i < countof(s_format); i++)
{
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[s_format[i].psm];
GSLocalMemory::writeImage wi = psm.wi;
GSLocalMemory::readImage ri = psm.ri;
GSLocalMemory::readTexture rtx = psm.rtx;
GIFRegBITBLTBUF BITBLTBUF;
BITBLTBUF.SBP = 0;
BITBLTBUF.SBW = w / 64;
BITBLTBUF.SPSM = s_format[i].psm;
BITBLTBUF.DBP = 0;
BITBLTBUF.DBW = w / 64;
BITBLTBUF.DPSM = s_format[i].psm;
GIFRegTRXPOS TRXPOS;
TRXPOS.SSAX = 0;
TRXPOS.SSAY = 0;
TRXPOS.DSAX = 0;
TRXPOS.DSAY = 0;
GIFRegTRXREG TRXREG;
TRXREG.RRW = w;
TRXREG.RRH = h;
CRect r(0, 0, w, h);
GIFRegTEX0 TEX0;
TEX0.TBP0 = 0;
TEX0.TBW = w / 64;
GIFRegTEXA TEXA;
TEXA.TA0 = 0;
TEXA.TA1 = 0x80;
TEXA.AEM = 0;
int trlen = w * h * psm.trbpp / 8;
int len = w * h * psm.bpp / 8;
clock_t start, end;
_ftprintf(file, _T("[%4s] "), s_format[i].name);
start = clock();
for(int j = 0; j < n; j++)
{
int x = 0;
int y = 0;
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
}
end = clock();
_ftprintf(file, _T("%6d %6d | "), (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
start = clock();
for(int j = 0; j < n; j++)
{
int x = 0;
int y = 0;
(mem.*ri)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
}
end = clock();
_ftprintf(file, _T("%6d %6d | "), (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
start = clock();
for(int j = 0; j < n; j++)
{
(mem.*rtx)(r, ptr, w * 4, TEX0, TEXA);
}
end = clock();
_ftprintf(file, _T("%6d %6d "), (int)((float)len * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
_ftprintf(file, _T("\n"));
fflush(file);
}
_ftprintf(file, _T("\n"));
}
_aligned_free(ptr);
}
if(0)
{
BYTE regs[0x2000];
GSsetBaseMem(regs);
HWND hWnd = NULL;
GSopen(&hWnd, _T(""), true, 6);
s_gs->m_env.COLCLAMP.CLAMP = 1;
s_gs->m_env.PRIM.ABE = 0;
s_gs->m_env.PRIM.FST = 1;
s_gs->m_env.PRIM.TME = 1;
s_gs->m_env.PRIM.IIP = 0;
s_gs->m_env.TEXA.TA0 = 0;
s_gs->m_env.TEXA.TA1 = 0x80;
s_gs->m_env.TEXA.AEM = 0;
s_gs->m_context->ALPHA.A = 0;
s_gs->m_context->ALPHA.B = 1;
s_gs->m_context->ALPHA.C = 0;
s_gs->m_context->ALPHA.D = 1;
s_gs->m_context->CLAMP.WMS = 1;
s_gs->m_context->CLAMP.WMT = 1;
s_gs->m_context->CLAMP.MINU = 0;
s_gs->m_context->CLAMP.MINV = 0;
s_gs->m_context->CLAMP.MAXU = 511;
s_gs->m_context->CLAMP.MAXV = 511;
s_gs->m_context->FRAME.FBP = 0 >> 5;
s_gs->m_context->FRAME.FBW = 8;
s_gs->m_context->FRAME.PSM = PSM_PSMCT16S;
s_gs->m_context->SCISSOR.SCAX0 = 0;
s_gs->m_context->SCISSOR.SCAY0 = 0;
s_gs->m_context->SCISSOR.SCAX1 = 511;
s_gs->m_context->SCISSOR.SCAY1 = 511;
s_gs->m_context->TEST.ZTE = 0;
s_gs->m_context->TEST.ZTST = 2;
s_gs->m_context->TEX0.TBP0 = 0x2000;
s_gs->m_context->TEX0.TBW = 8;
s_gs->m_context->TEX0.PSM = PSM_PSMCT32;
s_gs->m_context->TEX0.TFX = 1;
s_gs->m_context->TEX0.TCC = 0;
s_gs->m_context->TEX0.TW = 9;
s_gs->m_context->TEX0.TH = 9;
s_gs->m_context->TEX1.MMAG = 0;
s_gs->m_context->TEX1.MMIN = 0;
s_gs->m_context->ZBUF.ZBP = 0x1000 >> 5;
s_gs->m_context->ZBUF.PSM = PSM_PSMZ24;
GSRasterizer* ras = ((GSRendererSW<GSDeviceNull>*)s_gs)->GetRasterizer();
int count = 512 * 512;
GSVertexSW* vertices = (GSVertexSW*)_aligned_malloc(count * sizeof(GSVertexSW), 16);
/*
// point
for(int j = 0; j < 512; j++)
{
for(int i = 0; i < 512; i++)
{
GSVertexSW& v = vertices[(j << 7) + i];
v.p = GSVector4(i, j, 0, 0);
v.t = GSVector4((float)i + 0.5, (float)j + 0.5, 1.0f, 0.0f);
v.c = GSVector4(128.0f);
}
}
s_gs->PRIM->PRIM = GS_POINTLIST;
ras->Draw(vertices, count);
vertices[0].p = GSVector4(0, 0, 0, 0);
vertices[0].t = GSVector4(0.5, 0.5, 1.0f, 0.0f);
vertices[0].c = GSVector4(128.0f);
vertices[1].p = GSVector4(512, 512, 0, 0);
vertices[1].t = GSVector4(512.5f, 512.5f, 1.0f, 0.0f);
vertices[1].c = GSVector4(128.0f);
for(int i = 2; i < 512 * 512; i += 2)
{
memcpy(&vertices[i], &vertices[0], sizeof(vertices[0]) * 2);
}
// sprite
s_gs->PRIM->PRIM = GS_SPRITE;
ras->Draw(vertices, count);
*/
// triangle
vertices[0].p = GSVector4(0, 0, 0, 0);
vertices[0].t = GSVector4(0.5, 0.5, 1.0f, 0.0f);
vertices[0].c = GSVector4(128.0f);
vertices[1].p = GSVector4(512, 0, 0, 0);
vertices[1].t = GSVector4(512.5f, 0.5f, 1.0f, 0.0f);
vertices[1].c = GSVector4(128.0f);
vertices[2].p = GSVector4(512, 512, 0, 0);
vertices[2].t = GSVector4(512.5f, 512.5f, 1.0f, 0.0f);
vertices[2].c = GSVector4(128.0f);
for(int i = 3; i < 512 * 512 - 2; i += 3)
{
memcpy(&vertices[i], &vertices[0], sizeof(vertices[0]) * 3);
}
s_gs->PRIM->PRIM = GS_TRIANGLELIST;
ras->Draw(vertices, 999);
//
_aligned_free(vertices);
GSclose();
}
//
if(0)
{
GSLocalMemory mem;
BYTE* ptr = (BYTE*)_aligned_malloc(1024 * 1024 * 4, 16);
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (BYTE)i;
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[PSM_PSMCT32];
GSLocalMemory::writeImage wi = psm.wi;
GIFRegBITBLTBUF BITBLTBUF;
BITBLTBUF.DBP = 0;
BITBLTBUF.DBW = 32;
BITBLTBUF.DPSM = PSM_PSMCT32;
GIFRegTRXPOS TRXPOS;
TRXPOS.DSAX = 0;
TRXPOS.DSAY = 1;
GIFRegTRXREG TRXREG;
TRXREG.RRW = 256;
TRXREG.RRH = 256;
int trlen = 256 * 256 * psm.trbpp / 8;
int x = 0;
int y = 0;
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
}
//
fclose(file);
}