Files
pcsx2-sourceforge/pcsx2/VifDma.h

99 lines
2.9 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2008 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VIFDMA_H__
#define __VIFDMA_H__
typedef struct {
u32 addr;
u32 size;
u32 cmd;
u16 wl;
u16 cl;
} vifCode;
// NOTE, if debugging vif stalls, use sega classics, spyro, gt4, and taito
typedef struct {
vifCode tag;
int cmd;
int irq;
int cl;
int wl;
u8 usn;
u8 done;
u8 vifstalled;
u8 stallontag;
u8 irqoffset; // 32bit offset where next vif code is
u32 savedtag; // need this for backwards compat with save states
u32 vifpacketsize;
} vifStruct;
extern vifStruct vif0, vif1;
#define vif0ch ((DMACh*)&PS2MEM_HW[0x8000])
#define vif1ch ((DMACh*)&PS2MEM_HW[0x9000])
void UNPACK_S_32( u32 *dest, u32 *data, int size );
void UNPACK_S_16u( u32 *dest, u32 *data, int size );
void UNPACK_S_16s( u32 *dest, u32 *data, int size );
void UNPACK_S_8u( u32 *dest, u32 *data, int size );
void UNPACK_S_8s( u32 *dest, u32 *data, int size );
void UNPACK_V2_32( u32 *dest, u32 *data, int size );
void UNPACK_V2_16u( u32 *dest, u32 *data, int size );
void UNPACK_V2_16s( u32 *dest, u32 *data, int size );
void UNPACK_V2_8u( u32 *dest, u32 *data, int size );
void UNPACK_V2_8s( u32 *dest, u32 *data, int size );
void UNPACK_V3_32( u32 *dest, u32 *data, int size );
void UNPACK_V3_16u( u32 *dest, u32 *data, int size );
void UNPACK_V3_16s( u32 *dest, u32 *data, int size );
void UNPACK_V3_8u( u32 *dest, u32 *data, int size );
void UNPACK_V3_8s( u32 *dest, u32 *data, int size );
void UNPACK_V4_32( u32 *dest, u32 *data, int size );
void UNPACK_V4_16u( u32 *dest, u32 *data, int size );
void UNPACK_V4_16s( u32 *dest, u32 *data, int size );
void UNPACK_V4_8u( u32 *dest, u32 *data, int size );
void UNPACK_V4_8s( u32 *dest, u32 *data, int size );
void UNPACK_V4_5( u32 *dest, u32 *data, int size );
void vifDmaInit();
void vif0Init();
void vif1Init();
void vif0Interrupt();
void vif1Interrupt();
void vif0Write32(u32 mem, u32 value);
void vif1Write32(u32 mem, u32 value);
void vif0Reset();
void vif1Reset();
int vif0Freeze(gzFile f, int Mode);
int vif1Freeze(gzFile f, int Mode);
#endif