From 0caaa2cb497617b6e03d7a5416fcb623a6b15450 Mon Sep 17 00:00:00 2001 From: PCSX2 Bot Date: Fri, 11 Sep 2026 00:03:18 +0000 Subject: [PATCH] [ci skip] Qt: Update Base Translation. --- pcsx2-qt/Translations/pcsx2-qt_en.ts | 588 +++++++++++++++------------ 1 file changed, 325 insertions(+), 263 deletions(-) diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index cccc850063..c391a1ef9b 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -4866,6 +4866,46 @@ Do you want to overwrite? Open... + + + Dump Replay Options + + + + + Use Frame Range + + + + + Replay Frame Start: + + + + + Replay Frame End: + + + + + Replay Loop Count: + + + + + Performance Metrics Options + + + + + Saved Metrics Capture Time: + + + + + seconds + + DebugInteface @@ -5086,7 +5126,7 @@ Do you want to overwrite? - + Enable Trace Logging @@ -5103,12 +5143,7 @@ Do you want to overwrite? - - - - - - + @@ -5123,11 +5158,11 @@ Do you want to overwrite? - - - - - + + + + + @@ -5135,7 +5170,12 @@ Do you want to overwrite? - + + + + + + Unchecked @@ -5390,311 +5430,311 @@ Do you want to overwrite? - + Globally enable / disable trace logging. - + EE BIOS - + Log SYSCALL and DECI2 activity. - + EE Memory - + Log memory access to unknown or unmapped EE memory. - + EE R5900 - + Log R5900 core instructions (excluding COPs). Requires modifying the PCSX2 source and enabling the interpreter. - + EE COP0 - + Log COP0 (MMU, CPU status, etc) instructions. - + EE COP1 - + Log COP1 (FPU) instructions. - + EE COP2 - + Log COP2 (VU0 Macro mode) instructions. - + EE Cache - + Log EE cache activity. - + EE Known MMIO - - + + Log known MMIO accesses. - + EE Unknown MMIO - - + + Log unknown or unimplemented MMIO accesses. - + EE DMA Registers - - + + Log DMA-related MMIO accesses. - + EE IPU - + Log IPU activity; MMIO, decoding operations, DMA status, etc. - + EE GIF Tags - + Log GIFtag parsing activity. - + EE VIF Codes - + Log VIFcode processing; command, tag style, interrupts. - + EE MSKPATH3 - + Log Path3 Masking processing. - + EE MFIFO - + Log Scratchpad MFIFO activity. - + EE DMA Controller - - + + Log DMA transfer activity. Stalls, bus right arbitration, etc. - + EE Counters - + Log all EE counters events and some counter register activity. - + EE VIF - + Log various VIF and VIFcode processing data. - + EE GIF - + Log various GIF and GIFtag parsing data. - + IOP BIOS - + Log SYSCALL and IRX activity. - + IOP Memcards - + Log memory card activity. Reads, Writes, erases, etc. - + IOP R3000A - + Log R3000A core instructions (excluding COPs). - + IOP COP2 - + Log IOP GPU co-processor instructions. - + IOP Known MMIO - + IOP Unknown MMIO - + IOP DMA Registers - + IOP PAD - + Log PAD activity. - + IOP DMA Controller - + IOP Counters - + Log all IOP counters events and some counter register activity. - + IOP CDVD - + Log CDVD hardware activity. - + IOP MDEC - + Log Motion (FMV) Decoder hardware unit activity. - + EE SIF - + Log SIF (EE <-> IOP) activity. @@ -13186,57 +13226,57 @@ which produces much nicer sound during fast-forward/slowdown. GS - + Configured upscale multiplier {}x is above your GPU's supported multiplier of {}x. - + Failed to reopen, restoring old configuration. - + Failed to create render device. This may be due to your GPU not supporting the chosen renderer ({}), or because your graphics drivers need to be updated. - + Failed to change window after update. The log may contain more information. - + Upscaling can only be changed while using the Hardware Renderer. - + Upscale multiplier set to native resolution. - + Upscale multiplier maximized to {}x. - + Upscale multiplier {} to {}x. - + increased - + decreased - + {} ({} x {}) Leftmost value is an OSD message about the upscale multiplier. Values in parentheses are a resolution width (left) and height (right). @@ -13257,55 +13297,65 @@ which produces much nicer sound during fast-forward/slowdown. - + Host GPU device encountered an error and was recovered. This may have broken rendering. - + CAS is not available, your graphics driver does not support the required functionality. - + with no compression - + with LZMA compression - + with Zstandard compression - + Saving {0} GS dump {1} to '{2}' - + single frame - + multi-frame - + Failed to render/download screenshot. - + Saved GS dump to '{}'. + + + Started saving performance metrics{} + + + + + Logging saved performance metrics + + Hash cache has used {:.2f} MB of VRAM, disabling. @@ -13317,12 +13367,12 @@ which produces much nicer sound during fast-forward/slowdown. - + Stencil buffers and texture barriers are both unavailable, this will break some graphical effects. - + Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow. @@ -13417,7 +13467,7 @@ Please see our official documentation for more information. GSDeviceVK - + Your GPU does not support the required Vulkan features. @@ -13492,7 +13542,7 @@ Please see our official documentation for more information. GSDumpReplayer - + Failed to open or read '{}': {} @@ -17900,252 +17950,264 @@ Swap chain: see Microsoft's Terminology Portal. Hotkeys - - - - - - - - + + + + - - + + + + + + - - - - + + + + + + Graphics - + Save Screenshot - + Toggle Video Capture - + Save Single Frame GS Dump - + Save Multi Frame GS Dump - + + Start Saving Performance Metrics (Press & Hold) + + + + + Start Saving Performance Metrics (Capture Timer) + + + + Toggle Software Rendering - + Increase Upscale Multiplier - + Decrease Upscale Multiplier - + Toggle On-Screen Display - + Cycle Aspect Ratio - + Aspect ratio set to '{}'. - + Toggle Hardware Mipmapping - + Hardware mipmapping is now enabled. - + Hardware mipmapping is now disabled. - + Cycle Deinterlace Mode - + Automatic - + Off - + Weave (Top Field First) - + Weave (Bottom Field First) - + Bob (Top Field First) - + Bob (Bottom Field First) - + Blend (Top Field First) - + Blend (Bottom Field First) - + Adaptive (Top Field First) - + Adaptive (Bottom Field First) - + Deinterlace mode set to '{}'. - + Cycle TV Shader - + None (Default) - + Scanline Filter - + Diagonal Filter - + Triangular Filter - + Wave Filter - + Lottes CRT - + 4xRGSS - + NxAGSS - + TV shader set to '{}'. - + Cycle Blending Accuracy - + Blending Accuracy set to {}. - + Toggle Texture Dumping - + Texture dumping is now enabled. - + Texture dumping is now disabled. - + Toggle Texture Replacements - + Texture replacements are now enabled. - + Texture replacements are now disabled. - + Reload Texture Replacements - + Texture replacements are not enabled. - + Reloading texture replacements... @@ -18456,32 +18518,32 @@ Swap chain: see Microsoft's Terminology Portal. Hotkeys_BlendAcc - + Minimum - + Basic - + Medium - + High - + Full - + Maximum @@ -23577,7 +23639,7 @@ Target speed set to 120%. - + Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}. Ejecting {2} and replacing it with {3}. {0} and {1} are the port and multitap slot, {2} and {3} are controller types (e.g. "DualShock 2", "Jogcon") @@ -23657,12 +23719,12 @@ Ejecting {2} and replacing it with {3}. Pcsx2Config - + Disabled (Noisy) - + TimeStretch (Recommended) @@ -27738,185 +27800,185 @@ Xbox 360 turntables require a 256x multiplier, most other turntables can use the VMManager - + PS2 BIOS ({}) - + Unknown Game - + CDVD precaching was cancelled. - + CDVD precaching failed: {} - + Resuming state - + Boot and Debug - - + + Requested filename '{}' does not exist. - + The virtual machine is already running. - + Cannot load an indexed save state without a boot filename. - + Could not resolve path for indexed save state load. - + Failed to open CDVD '{}': {}. - + Requested boot ELF '{}' does not exist. - + Failed to initialize GS. - + Failed to initialize SPU2. - + Failed to initialize PAD. - + Failed to initialize SIO2. - + Failed to initialize SIO0. - + Failed to initialize DEV9. - + Failed to initialize USB. - + Failed to initialize FW. - + Saving state to slot {}... - + Disc removed. - + Disc changed to '{}'. - + Failed to open new disc image '{}'. Reverting to old image. Error was: {} - + Failed to switch back to old disc image. Removing disc. Error was: {} - + Fast CDVD is enabled, this may break games. - + Cycle rate/skip is not at default, this may crash or make games run too slow. - + Upscale multiplier is below native, this will break rendering. - + Mipmapping is disabled. This may break rendering in some games. - + Debug device is enabled. This will massively reduce performance. - + Texture filtering is not set to Bilinear (PS2). This will break rendering in some games. - + Extended RAM is enabled. Compatibility with some games may be affected. - + No Game Running - + Trilinear filtering is not set to automatic. This may break rendering in some games. - + Controller 1 has no input bindings configured. - + PCSX2 requires a PlayStation 2 BIOS in order to run. For legal reasons, you will need to obtain this BIOS from a PlayStation 2 unit which you own. @@ -27927,260 +27989,260 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol - + Failed to save resume state: {} - + The memory card is busy, so the reset operation has been cancelled to prevent data loss. - + Cannot load state while replaying a GS dump. - + Cannot save state while replaying a GS dump. - + Cannot back up old save state '{}'. - + Saved state to slot {}. - - + + Cannot load state while RetroAchievements Hardcore Mode is active. - - + + The memory card is busy, so the state load operation has been cancelled to prevent data loss. - + The save slot is empty. - + Loaded state from backup slot {}. - + Loaded state from slot {}. - - + + The memory card is busy, so the state save operation has been cancelled to prevent data loss. - + Cannot generate filename for save state. - + No disc to remove. - + Cheats have been disabled due to RetroAchievements Hardcore Mode. - + Blending Accuracy is below Basic, this may break effects in some games. - + Hardware Download Mode is not set to Accurate, this may break rendering in some games. - + Draw Buffering is enabled, this may result in graphical errors. - + Rewrite large ST is enabled, this may reduce performance. - + Accurate Alpha Test is enabled, this may reduce performance. - + AA1 is enabled, this may severely degrade performance. - + Overriding default depth feedback mode, this may break rendering in some games. - + Dithering is set to Force 32 bit. This will break rendering in some games. - + Dithering is disabled. This will cause color banding in some games. - + Integer scaling is enabled. This may shrink the image. - + Graphics API is not set to Automatic. This may cause performance problems and graphical issues. - + Dumping draw data to {}. - + EE FPU Round Mode is not set to default, this may break some games. - + EE FPU Clamp Mode is not set to default, this may break some games. - + VU0 Round Mode is not set to default, this may break some games. - + VU1 Round Mode is not set to default, this may break some games. - + VU Clamp Mode is not set to default, this may break some games. - + Game Fixes are not enabled. Compatibility with some games may be affected. - + Compatibility Patches are not enabled. Compatibility with some games may be affected. - + Frame rate for NTSC is not default. This may break some games. - + Frame rate for PAL is not default. This may break some games. - + EE Recompiler is not enabled, this will significantly reduce performance. - + VU0 Recompiler is not enabled, this will significantly reduce performance. - + VU1 Recompiler is not enabled, this will significantly reduce performance. - + IOP Recompiler is not enabled, this will significantly reduce performance. - + EE Cache is enabled, this will significantly reduce performance. - + EE Wait Loop Detection is not enabled, this may reduce performance. - + INTC Spin Detection is not enabled, this may reduce performance. - + Fastmem is not enabled, this will reduce performance. - + Instant VU1 is disabled, this may reduce performance. - + mVU Flag Hack is not enabled, this may reduce performance. - + GPU Palette Conversion is enabled, this may reduce performance. - + Cannot frame advance while RetroAchievements Hardcore Mode is active. - + Texture Preloading is not Full, this may reduce performance. - + Estimate texture region is enabled, this may reduce performance. - + Texture dumping is enabled, this will continually dump textures to disk.