diff --git a/pcsx2/GS/Renderers/HW/GSTextureCache.cpp b/pcsx2/GS/Renderers/HW/GSTextureCache.cpp index 9aa54ff0b2..0e54849e7b 100644 --- a/pcsx2/GS/Renderers/HW/GSTextureCache.cpp +++ b/pcsx2/GS/Renderers/HW/GSTextureCache.cpp @@ -1432,7 +1432,7 @@ GSTextureCache::Source* GSTextureCache::LookupSource(const bool is_color, const // Transfers completely outside the valid area may not have been given a dirty rect, so we need both checks. const bool t_maybe_dirty = !t->m_dirty.empty() || !t->OverlapsValid(bp, bw, psm, req_rect); - if ((bp == t->m_TEX0.TBP0 && t_maybe_dirty && GSUtil::GetChannelMask(psm) == GSUtil::GetChannelMask(t->m_TEX0.PSM) && GSRendererHW::GetInstance()->m_draw_transfers.size() > 0) || GSState::s_n==421) + if (bp == t->m_TEX0.TBP0 && t_maybe_dirty && GSUtil::GetChannelMask(psm) == GSUtil::GetChannelMask(t->m_TEX0.PSM) && GSRendererHW::GetInstance()->m_draw_transfers.size() > 0) { bool can_use = true;