diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts
index 630d66dce9..317a5d2912 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts
@@ -2259,8 +2259,8 @@ Unread messages: {2}
AutoUpdaterDialog
-
-
+
+ Automatic Updater
@@ -2300,68 +2300,68 @@ Unread messages: {2}
-
-
+
+ Updater Error
-
+ <h2>Changes:</h2>
-
+ <h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.</p>
-
+ <h2>Settings Warning</h2><p>Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.</p>
-
+ Savestate Warning
-
+ <h1>WARNING</h1><p style='font-size:12pt;'>Installing this update will make your <b>save states incompatible</b>, <i>be sure to save any progress to your memory cards before proceeding</i>.</p><p>Do you wish to continue?</p>
-
+ Downloading %1...
-
+ No updates are currently available. Please try again later.
-
+ Current Version: %1 (%2)
-
+ New Version: %1 (%2)
-
+ Download Size: %1 MB
-
+ Loading...
-
+ Failed to remove updater exe after update.
@@ -3624,10 +3624,13 @@ Unread messages: {2}
Macro will not repeat.
-
+
- Macro will toggle buttons every %1 frames.
-
+ Macro will toggle buttons every %n frames.
+
+
+
+
@@ -4433,6 +4436,11 @@ You cannot undo this action.
Specifies the capacity in gigabytes when creating a new virtual PS2 hard disk image.
+
+
+ New Host
+
+
@@ -13581,12 +13589,12 @@ Do not request support, please upgrade your hardware/drivers first.
GSCapture
-
+ Failed to load FFmpeg
-
+ You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:
libavcodec: {}
libavformat: {}
@@ -13598,32 +13606,32 @@ Please see our official documentation for more information.
-
+ capturing audio and video
-
+ capturing video
-
+ capturing audio
-
+ Starting {} to '{}'.
-
+ Stopped {} to '{}'.
-
+ Aborted {} due to encoding error in '{}'.
@@ -13631,7 +13639,7 @@ Please see our official documentation for more information.
GSDeviceOGL
-
+ OpenGL renderer is not supported. Only OpenGL {}.{}
was found
@@ -21524,120 +21532,15 @@ Savestates should not be used in place of in-game saves.
-
- MemoryCardListItem
-
-
- Swap Memory Cards
-
-
-
-
- Slot %1
-
-
-
-
- Reset
-
-
-
-
- Eject Memory Card
-
-
-
-
-
- Error
-
-
-
-
- This Memory Card cannot be recognized or is not a valid file type.
-
-
-
-
-
- Delete Memory Card
-
-
-
-
- Are you sure you wish to delete the Memory Card '%1'?
-
-This action cannot be reversed, and you will lose any saves on the card.
-
-
-
-
- Failed to delete the Memory Card. The log may have more information.
-
-
-
-
-
-
-
- Rename Memory Card
-
-
-
-
- New Card Name
-
-
-
-
- New name is invalid, it must end with .ps2
-
-
-
-
- New name is invalid, a card with this name already exists.
-
-
-
-
- Failed to rename Memory Card. The log may contain more information.
-
-
-
-
- Cannot convert an unformatted memory card.
-
-
-
-
- Use for Slot %1
-
-
-
-
- Rename
-
-
-
-
- Convert
-
-
-
-
- Delete
-
-
-MemoryCardListWidget
-
+ Yes
-
+ No
@@ -21671,6 +21574,7 @@ This action cannot be reversed, and you will lose any saves on the card.
+ Reset
@@ -21701,67 +21605,149 @@ This action cannot be reversed, and you will lose any saves on the card.
+ Create
+ Rename
+ Convert
+ Delete
-
+
+ Swap Memory Cards
+
+
+
+
+ Slot %1
+
+
+
+
+ Eject Memory Card
+
+
+
+
+
+ Error
-
+
+ This Memory Card cannot be recognized or is not a valid file type.
+
+
+
+
+
+ Delete Memory Card
+
+
+
+
+ Are you sure you wish to delete the Memory Card '%1'?
+
+This action cannot be reversed, and you will lose any saves on the card.
+
+
+
+
+ Failed to delete the Memory Card. The log may have more information.
+
+
+
+
+
+
+
+ Rename Memory Card
+
+
+
+
+ New Card Name
+
+
+
+
+ New name is invalid, it must end with .ps2
+
+
+
+
+ New name is invalid, a card with this name already exists.
+
+
+
+
+ Failed to rename Memory Card. The log may contain more information.
+
+
+
+
+ Cannot convert an unformatted memory card.
+
+
+
+
+ Use for Slot %1
+
+
+
+ Both slots must have a card selected to swap.
-
+ PS2 (8MB)
-
+ PS2 (16MB)
-
+ PS2 (32MB)
-
+ PS2 (64MB)
-
+ PS1 (128KB)
-
-
+
+ Unknown
-
+ PS2 (Folder)
@@ -21769,12 +21755,12 @@ This action cannot be reversed, and you will lose any saves on the card.
MemoryCardSlotWidget
-
+ %1 [%2]
-
+ %1 [Missing]Ignore Crowdin's warning for [Missing], the text should be translated.
@@ -28043,185 +28029,185 @@ Xbox 360 turntables require a 256x multiplier, most other turntables can use the
VMManager
-
+ PS2 BIOS ({})
-
+ Unknown Game
-
+ CDVD precaching was cancelled.
-
+ CDVD precaching failed: {}
-
+ Resuming state
-
+ Boot and Debug
-
-
+
+ Requested filename '{}' does not exist.
-
+ The virtual machine is already running.
-
+ Cannot load an indexed save state without a boot filename.
-
+ Could not resolve path for indexed save state load.
-
+ Failed to open CDVD '{}': {}.
-
+ Requested boot ELF '{}' does not exist.
-
+ Failed to initialize GS.
-
+ Failed to initialize SPU2.
-
+ Failed to initialize PAD.
-
+ Failed to initialize SIO2.
-
+ Failed to initialize SIO0.
-
+ Failed to initialize DEV9.
-
+ Failed to initialize USB.
-
+ Failed to initialize FW.
-
+ Saving state to slot {}...
-
+ Disc removed.
-
+ Disc changed to '{}'.
-
+ Failed to open new disc image '{}'. Reverting to old image.
Error was: {}
-
+ Failed to switch back to old disc image. Removing disc.
Error was: {}
-
+ Fast CDVD is enabled, this may break games.
-
+ Cycle rate/skip is not at default, this may crash or make games run too slow.
-
+ Upscale multiplier is below native, this will break rendering.
-
+ Mipmapping is disabled. This may break rendering in some games.
-
+ Debug device is enabled. This will massively reduce performance.
-
+ Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.
-
+ Extended RAM is enabled. Compatibility with some games may be affected.
-
+ No Game Running
-
+ Trilinear filtering is not set to automatic. This may break rendering in some games.
-
+ Controller 1 has no input bindings configured.
-
+ PCSX2 requires a PlayStation 2 BIOS in order to run.
For legal reasons, you will need to obtain this BIOS from a PlayStation 2 unit which you own.
@@ -28232,260 +28218,260 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol
-
+ Failed to save resume state: {}
-
+ The memory card is busy, so the reset operation has been cancelled to prevent data loss.
-
+ Cannot load state while replaying a GS dump.
-
+ Cannot save state while replaying a GS dump.
-
+ Cannot back up old save state '{}'.
-
+ Saved state to slot {}.
-
-
+
+ Cannot load state while RetroAchievements Hardcore Mode is active.
-
-
+
+ The memory card is busy, so the state load operation has been cancelled to prevent data loss.
-
+ The save slot is empty.
-
+ Loaded state from backup slot {}.
-
+ Loaded state from slot {}.
-
-
+
+ The memory card is busy, so the state save operation has been cancelled to prevent data loss.
-
+ Cannot generate filename for save state.
-
+ No disc to remove.
-
+ Cheats have been disabled due to RetroAchievements Hardcore Mode.
-
+ Blending Accuracy is below Basic, this may break effects in some games.
-
+ Hardware Download Mode is not set to Accurate, this may break rendering in some games.
-
+ Draw Buffering is enabled, this may result in graphical errors.
-
+ Rewrite large ST is enabled, this may reduce performance.
-
+ Accurate Alpha Test is enabled, this may reduce performance.
-
+ AA1 is enabled, this may severely degrade performance.
-
+ Overriding default depth feedback mode, this may break rendering in some games.
-
+ Dithering is set to Force 32 bit. This will break rendering in some games.
-
+ Dithering is disabled. This will cause color banding in some games.
-
+ Integer scaling is enabled. This may shrink the image.
-
+ Graphics API is not set to Automatic. This may cause performance problems and graphical issues.
-
+ Dumping draw data to {}.
-
+ EE FPU Round Mode is not set to default, this may break some games.
-
+ EE FPU Clamp Mode is not set to default, this may break some games.
-
+ VU0 Round Mode is not set to default, this may break some games.
-
+ VU1 Round Mode is not set to default, this may break some games.
-
+ VU Clamp Mode is not set to default, this may break some games.
-
+ Game Fixes are not enabled. Compatibility with some games may be affected.
-
+ Compatibility Patches are not enabled. Compatibility with some games may be affected.
-
+ Frame rate for NTSC is not default. This may break some games.
-
+ Frame rate for PAL is not default. This may break some games.
-
+ EE Recompiler is not enabled, this will significantly reduce performance.
-
+ VU0 Recompiler is not enabled, this will significantly reduce performance.
-
+ VU1 Recompiler is not enabled, this will significantly reduce performance.
-
+ IOP Recompiler is not enabled, this will significantly reduce performance.
-
+ EE Cache is enabled, this will significantly reduce performance.
-
+ EE Wait Loop Detection is not enabled, this may reduce performance.
-
+ INTC Spin Detection is not enabled, this may reduce performance.
-
+ Fastmem is not enabled, this will reduce performance.
-
+ Instant VU1 is disabled, this may reduce performance.
-
+ mVU Flag Hack is not enabled, this may reduce performance.
-
+ GPU Palette Conversion is enabled, this may reduce performance.
-
+ Cannot frame advance while RetroAchievements Hardcore Mode is active.
-
+ Texture Preloading is not Full, this may reduce performance.
-
+ Estimate texture region is enabled, this may reduce performance.
-
+ Texture dumping is enabled, this will continually dump textures to disk.