diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index 630d66dce9..317a5d2912 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -2259,8 +2259,8 @@ Unread messages: {2} AutoUpdaterDialog - - + + Automatic Updater @@ -2300,68 +2300,68 @@ Unread messages: {2} - - + + Updater Error - + <h2>Changes:</h2> - + <h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.</p> - + <h2>Settings Warning</h2><p>Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.</p> - + Savestate Warning - + <h1>WARNING</h1><p style='font-size:12pt;'>Installing this update will make your <b>save states incompatible</b>, <i>be sure to save any progress to your memory cards before proceeding</i>.</p><p>Do you wish to continue?</p> - + Downloading %1... - + No updates are currently available. Please try again later. - + Current Version: %1 (%2) - + New Version: %1 (%2) - + Download Size: %1 MB - + Loading... - + Failed to remove updater exe after update. @@ -3624,10 +3624,13 @@ Unread messages: {2} Macro will not repeat. - + - Macro will toggle buttons every %1 frames. - + Macro will toggle buttons every %n frames. + + + + @@ -4433,6 +4436,11 @@ You cannot undo this action. Specifies the capacity in gigabytes when creating a new virtual PS2 hard disk image. + + + New Host + + @@ -13581,12 +13589,12 @@ Do not request support, please upgrade your hardware/drivers first. GSCapture - + Failed to load FFmpeg - + You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires: libavcodec: {} libavformat: {} @@ -13598,32 +13606,32 @@ Please see our official documentation for more information. - + capturing audio and video - + capturing video - + capturing audio - + Starting {} to '{}'. - + Stopped {} to '{}'. - + Aborted {} due to encoding error in '{}'. @@ -13631,7 +13639,7 @@ Please see our official documentation for more information. GSDeviceOGL - + OpenGL renderer is not supported. Only OpenGL {}.{} was found @@ -21524,120 +21532,15 @@ Savestates should not be used in place of in-game saves. - - MemoryCardListItem - - - Swap Memory Cards - - - - - Slot %1 - - - - - Reset - - - - - Eject Memory Card - - - - - - Error - - - - - This Memory Card cannot be recognized or is not a valid file type. - - - - - - Delete Memory Card - - - - - Are you sure you wish to delete the Memory Card '%1'? - -This action cannot be reversed, and you will lose any saves on the card. - - - - - Failed to delete the Memory Card. The log may have more information. - - - - - - - - Rename Memory Card - - - - - New Card Name - - - - - New name is invalid, it must end with .ps2 - - - - - New name is invalid, a card with this name already exists. - - - - - Failed to rename Memory Card. The log may contain more information. - - - - - Cannot convert an unformatted memory card. - - - - - Use for Slot %1 - - - - - Rename - - - - - Convert - - - - - Delete - - - MemoryCardListWidget - + Yes - + No @@ -21671,6 +21574,7 @@ This action cannot be reversed, and you will lose any saves on the card. + Reset @@ -21701,67 +21605,149 @@ This action cannot be reversed, and you will lose any saves on the card. + Create + Rename + Convert + Delete - + + Swap Memory Cards + + + + + Slot %1 + + + + + Eject Memory Card + + + + + + Error - + + This Memory Card cannot be recognized or is not a valid file type. + + + + + + Delete Memory Card + + + + + Are you sure you wish to delete the Memory Card '%1'? + +This action cannot be reversed, and you will lose any saves on the card. + + + + + Failed to delete the Memory Card. The log may have more information. + + + + + + + + Rename Memory Card + + + + + New Card Name + + + + + New name is invalid, it must end with .ps2 + + + + + New name is invalid, a card with this name already exists. + + + + + Failed to rename Memory Card. The log may contain more information. + + + + + Cannot convert an unformatted memory card. + + + + + Use for Slot %1 + + + + Both slots must have a card selected to swap. - + PS2 (8MB) - + PS2 (16MB) - + PS2 (32MB) - + PS2 (64MB) - + PS1 (128KB) - - + + Unknown - + PS2 (Folder) @@ -21769,12 +21755,12 @@ This action cannot be reversed, and you will lose any saves on the card. MemoryCardSlotWidget - + %1 [%2] - + %1 [Missing] Ignore Crowdin's warning for [Missing], the text should be translated. @@ -28043,185 +28029,185 @@ Xbox 360 turntables require a 256x multiplier, most other turntables can use the VMManager - + PS2 BIOS ({}) - + Unknown Game - + CDVD precaching was cancelled. - + CDVD precaching failed: {} - + Resuming state - + Boot and Debug - - + + Requested filename '{}' does not exist. - + The virtual machine is already running. - + Cannot load an indexed save state without a boot filename. - + Could not resolve path for indexed save state load. - + Failed to open CDVD '{}': {}. - + Requested boot ELF '{}' does not exist. - + Failed to initialize GS. - + Failed to initialize SPU2. - + Failed to initialize PAD. - + Failed to initialize SIO2. - + Failed to initialize SIO0. - + Failed to initialize DEV9. - + Failed to initialize USB. - + Failed to initialize FW. - + Saving state to slot {}... - + Disc removed. - + Disc changed to '{}'. - + Failed to open new disc image '{}'. Reverting to old image. Error was: {} - + Failed to switch back to old disc image. Removing disc. Error was: {} - + Fast CDVD is enabled, this may break games. - + Cycle rate/skip is not at default, this may crash or make games run too slow. - + Upscale multiplier is below native, this will break rendering. - + Mipmapping is disabled. This may break rendering in some games. - + Debug device is enabled. This will massively reduce performance. - + Texture filtering is not set to Bilinear (PS2). This will break rendering in some games. - + Extended RAM is enabled. Compatibility with some games may be affected. - + No Game Running - + Trilinear filtering is not set to automatic. This may break rendering in some games. - + Controller 1 has no input bindings configured. - + PCSX2 requires a PlayStation 2 BIOS in order to run. For legal reasons, you will need to obtain this BIOS from a PlayStation 2 unit which you own. @@ -28232,260 +28218,260 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol - + Failed to save resume state: {} - + The memory card is busy, so the reset operation has been cancelled to prevent data loss. - + Cannot load state while replaying a GS dump. - + Cannot save state while replaying a GS dump. - + Cannot back up old save state '{}'. - + Saved state to slot {}. - - + + Cannot load state while RetroAchievements Hardcore Mode is active. - - + + The memory card is busy, so the state load operation has been cancelled to prevent data loss. - + The save slot is empty. - + Loaded state from backup slot {}. - + Loaded state from slot {}. - - + + The memory card is busy, so the state save operation has been cancelled to prevent data loss. - + Cannot generate filename for save state. - + No disc to remove. - + Cheats have been disabled due to RetroAchievements Hardcore Mode. - + Blending Accuracy is below Basic, this may break effects in some games. - + Hardware Download Mode is not set to Accurate, this may break rendering in some games. - + Draw Buffering is enabled, this may result in graphical errors. - + Rewrite large ST is enabled, this may reduce performance. - + Accurate Alpha Test is enabled, this may reduce performance. - + AA1 is enabled, this may severely degrade performance. - + Overriding default depth feedback mode, this may break rendering in some games. - + Dithering is set to Force 32 bit. This will break rendering in some games. - + Dithering is disabled. This will cause color banding in some games. - + Integer scaling is enabled. This may shrink the image. - + Graphics API is not set to Automatic. This may cause performance problems and graphical issues. - + Dumping draw data to {}. - + EE FPU Round Mode is not set to default, this may break some games. - + EE FPU Clamp Mode is not set to default, this may break some games. - + VU0 Round Mode is not set to default, this may break some games. - + VU1 Round Mode is not set to default, this may break some games. - + VU Clamp Mode is not set to default, this may break some games. - + Game Fixes are not enabled. Compatibility with some games may be affected. - + Compatibility Patches are not enabled. Compatibility with some games may be affected. - + Frame rate for NTSC is not default. This may break some games. - + Frame rate for PAL is not default. This may break some games. - + EE Recompiler is not enabled, this will significantly reduce performance. - + VU0 Recompiler is not enabled, this will significantly reduce performance. - + VU1 Recompiler is not enabled, this will significantly reduce performance. - + IOP Recompiler is not enabled, this will significantly reduce performance. - + EE Cache is enabled, this will significantly reduce performance. - + EE Wait Loop Detection is not enabled, this may reduce performance. - + INTC Spin Detection is not enabled, this may reduce performance. - + Fastmem is not enabled, this will reduce performance. - + Instant VU1 is disabled, this may reduce performance. - + mVU Flag Hack is not enabled, this may reduce performance. - + GPU Palette Conversion is enabled, this may reduce performance. - + Cannot frame advance while RetroAchievements Hardcore Mode is active. - + Texture Preloading is not Full, this may reduce performance. - + Estimate texture region is enabled, this may reduce performance. - + Texture dumping is enabled, this will continually dump textures to disk.