diff --git a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp index 3427e403a5..97f6a8a7f8 100644 --- a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp +++ b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp @@ -4207,13 +4207,6 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config) // figure out the pipeline UpdateHWPipelineSelector(config); - // Handle RT hazard when no barrier was requested - if (m_features.texture_barrier && config.tex && (config.tex == config.rt) && !(config.require_one_barrier || config.require_full_barrier)) - { - g_perfmon.Put(GSPerfMon::Barriers, 1); - FeedbackBarrier(draw_rt); - } - // now blit the colclip texture back to the original target if (colclip_rt) {