microVU : correct logging and remove not needed comments

This commit is contained in:
Mrlinkwii 2022-05-05 22:45:47 +01:00 committed by refractionpcsx2
parent eefc81ed8c
commit c86dd7397d

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@ -30,7 +30,7 @@ static __fi void mVUthrowHardwareDeficiency(const wxChar* extFail, int vuIndex)
{
throw Exception::HardwareDeficiency()
.SetDiagMsg(pxsFmt(L"microVU%d recompiler init failed: %s is not available.", vuIndex, extFail))
.SetUserMsg(pxsFmt(_("%s Extensions not found. microVU requires a host CPU with SSE2 extensions."), extFail));
.SetUserMsg(pxsFmt(_("%s Extensions not found. microVU requires a host CPU with SSE4 extensions."), extFail));
}
void mVUreserveCache(microVU& mVU)
@ -419,9 +419,6 @@ void recMicroVU0::Execute(u32 cycles)
return;
VU0.VI[REG_TPC].UL <<= 3;
// Sometimes games spin on vu0, so be careful with this value
// woody hangs if too high on sVU (untested on mVU)
// Edit: Need to test this again, if anyone ever has a "Woody" game :p
((mVUrecCall)microVU0.startFunct)(VU0.VI[REG_TPC].UL, cycles);
VU0.VI[REG_TPC].UL >>= 3;
if (microVU0.regs().flags & 0x4)