diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts
index 94f51adf24..711bfa25d3 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts
@@ -7146,7 +7146,7 @@ The URL was: %1
-
+ Mipmapping
@@ -7206,37 +7206,37 @@ The URL was: %1
-
+ Software Rendering Threads
-
+ Number of threads to use in addition to the main GS thread for rasterization.
-
+ Auto Flush (Software)
-
+ Force a primitive flush when a framebuffer is also an input texture.
-
+ Edge AA (AA1)
-
+ Enables emulation of the GS's edge anti-aliasing (AA1).
-
+ Enables emulation of the GS's texture mipmapping.
diff --git a/pcsx2/ImGui/FullscreenUI_Settings.cpp b/pcsx2/ImGui/FullscreenUI_Settings.cpp
index 13f311ddeb..41625a7f29 100644
--- a/pcsx2/ImGui/FullscreenUI_Settings.cpp
+++ b/pcsx2/ImGui/FullscreenUI_Settings.cpp
@@ -5269,10 +5269,10 @@ TRANSLATE_NOOP("FullscreenUI", "Selects where trilinear filtering is utilized wh
TRANSLATE_NOOP("FullscreenUI", "Selects where anisotropic filtering is utilized when rendering textures.");
TRANSLATE_NOOP("FullscreenUI", "Selects the type of dithering applies when the game requests it.");
TRANSLATE_NOOP("FullscreenUI", "Determines the level of accuracy when emulating blend modes not supported by the host graphics API.");
+TRANSLATE_NOOP("FullscreenUI", "Enables emulation of the GS's edge anti-aliasing (AA1).");
TRANSLATE_NOOP("FullscreenUI", "Enables emulation of the GS's texture mipmapping.");
TRANSLATE_NOOP("FullscreenUI", "Number of threads to use in addition to the main GS thread for rasterization.");
TRANSLATE_NOOP("FullscreenUI", "Force a primitive flush when a framebuffer is also an input texture.");
-TRANSLATE_NOOP("FullscreenUI", "Enables emulation of the GS's edge anti-aliasing (AA1).");
TRANSLATE_NOOP("FullscreenUI", "Hardware Fixes");
TRANSLATE_NOOP("FullscreenUI", "Disables automatic hardware fixes, allowing you to set fixes manually.");
TRANSLATE_NOOP("FullscreenUI", "Uses software renderer to draw texture decompression-like sprites.");
@@ -5813,10 +5813,10 @@ TRANSLATE_NOOP("FullscreenUI", "Trilinear Filtering");
TRANSLATE_NOOP("FullscreenUI", "Anisotropic Filtering");
TRANSLATE_NOOP("FullscreenUI", "Dithering");
TRANSLATE_NOOP("FullscreenUI", "Blending Accuracy");
+TRANSLATE_NOOP("FullscreenUI", "Edge AA (AA1)");
TRANSLATE_NOOP("FullscreenUI", "Mipmapping");
TRANSLATE_NOOP("FullscreenUI", "Software Rendering Threads");
TRANSLATE_NOOP("FullscreenUI", "Auto Flush (Software)");
-TRANSLATE_NOOP("FullscreenUI", "Edge AA (AA1)");
TRANSLATE_NOOP("FullscreenUI", "Manual Hardware Fixes");
TRANSLATE_NOOP("FullscreenUI", "CPU Sprite Render Size");
TRANSLATE_NOOP("FullscreenUI", "CPU Sprite Render Level");