pcsx2/pcsx2-qt/pcsx2-qt.vcxproj.filters

789 lines
28 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resources">
<UniqueIdentifier>{1f18feb4-85f0-455d-927a-d4d6b226d8a5}</UniqueIdentifier>
</Filter>
<Filter Include="moc">
<UniqueIdentifier>{1ab68559-2163-40b5-818b-d2a7ff210c12}</UniqueIdentifier>
</Filter>
<Filter Include="Settings">
<UniqueIdentifier>{11eec1ee-70c1-42ad-8cd1-e7f72f4c8673}</UniqueIdentifier>
</Filter>
<Filter Include="GameList">
<UniqueIdentifier>{aff229ec-39ea-40d4-b1c9-b5c4a932a2e0}</UniqueIdentifier>
</Filter>
<Filter Include="Tools">
<UniqueIdentifier>{9ec02647-68e6-4894-9c97-d3347997cae6}</UniqueIdentifier>
</Filter>
<Filter Include="Tools\Input Recording">
<UniqueIdentifier>{d5c14016-9690-4e49-bcb9-a634a937951a}</UniqueIdentifier>
</Filter>
<Filter Include="Debugger">
<UniqueIdentifier>{ddb40cc4-9996-4ade-b647-eb549063553c}</UniqueIdentifier>
</Filter>
<Filter Include="Debugger\Models">
<UniqueIdentifier>{f4084ca0-d9d5-4584-b9d2-063db9f67de2}</UniqueIdentifier>
</Filter>
<Filter Include="Translations">
<UniqueIdentifier>{ad04f939-64a0-4039-97aa-a38b8aa46855}</UniqueIdentifier>
</Filter>
<Filter Include="Debugger\SymbolTree">
<UniqueIdentifier>{a622b871-62ae-4b70-b9b2-6ee30ce7fa7a}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\pcsx2\windows\PCSX2.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="PrecompiledHeader.cpp" />
<ClCompile Include="QtHost.cpp" />
<ClCompile Include="MainWindow.cpp" />
<ClCompile Include="$(IntDir)moc_MainWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)qrc_resources.cpp">
<Filter>Resources</Filter>
</ClCompile>
<ClCompile Include="DisplayWidget.cpp" />
<ClCompile Include="$(IntDir)moc_DisplayWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="QtUtils.cpp" />
<ClCompile Include="$(IntDir)moc_QtHost.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="QtKeyCodes.cpp" />
<ClCompile Include="Settings\BIOSSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\EmulationSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\GameListSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\GraphicsSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\InterfaceSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\SettingsWindow.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_BIOSSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_EmulationSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameListSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GraphicsSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InterfaceSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_SettingsWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_AdvancedSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\AdvancedSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameFixSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\GameFixSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_HotkeySettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InputBindingDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_InputBindingWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\InputBindingWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\HotkeySettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\InputBindingDialog.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="GameList\GameListRefreshThread.cpp">
<Filter>GameList</Filter>
</ClCompile>
<ClCompile Include="GameList\GameListWidget.cpp">
<Filter>GameList</Filter>
</ClCompile>
<ClCompile Include="GameList\GameListModel.cpp">
<Filter>GameList</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)moc_AboutDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_ControllerSettingsWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)GameList\moc_GameListModel.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)GameList\moc_GameListRefreshThread.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)GameList\moc_GameListWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\ControllerSettingsWindow.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\ControllerBindingWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_ControllerBindingWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\ControllerGlobalSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardConvertDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_ControllerGlobalSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameSummaryWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_AudioSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_DEV9DnsHostDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_DEV9SettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_DEV9UiCommon.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\GameSummaryWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\MemoryCardConvertDialog.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\MemoryCardSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\AudioSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_MemoryCardCreateDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\MemoryCardCreateDialog.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\DEV9DnsHostDialog.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\DEV9SettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\DEV9UiCommon.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\HddCreateQt.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="AutoUpdaterDialog.cpp" />
<ClCompile Include="$(IntDir)moc_AutoUpdaterDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Tools\InputRecording\moc_NewInputRecordingDlg.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Tools\InputRecording\moc_InputRecordingViewer.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Tools\InputRecording\NewInputRecordingDlg.cpp">
<Filter>Tools\Input Recording</Filter>
</ClCompile>
<ClCompile Include="EarlyHardwareCheck.cpp" />
<ClCompile Include="Settings\FolderSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_FolderSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)moc_CoverDownloadDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="CoverDownloadDialog.cpp" />
<ClCompile Include="QtProgressCallback.cpp" />
<ClCompile Include="$(IntDir)moc_QtProgressCallback.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\AchievementSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\AchievementLoginDialog.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_AchievementSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_AchievementLoginDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\MemoryCardConvertWorker.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Tools\InputRecording\InputRecordingViewer.cpp">
<Filter>Tools\Input Recording</Filter>
</ClCompile>
<ClCompile Include="Settings\DebugAnalysisSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_DebugAnalysisSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Settings\DebugSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_DebugSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Debugger\AnalysisOptionsDialog.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\DebuggerWindow.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\DisassemblyWidget.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\CpuWidget.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\RegisterWidget.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\MemorySearchWidget.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\MemoryViewWidget.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\BreakpointDialog.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\Models\BreakpointModel.cpp">
<Filter>Debugger\Models</Filter>
</ClCompile>
<ClCompile Include="Debugger\Models\ThreadModel.cpp">
<Filter>Debugger\Models</Filter>
</ClCompile>
<ClCompile Include="Debugger\Models\StackModel.cpp">
<Filter>Debugger\Models</Filter>
</ClCompile>
<ClCompile Include="Debugger\Models\SavedAddressesModel.cpp">
<Filter>Debugger\Models</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_AnalysisOptionsDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_CpuWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_DebuggerWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_DisassemblyWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_RegisterWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_MemorySearchWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_MemoryViewWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\moc_BreakpointDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\Models\moc_BreakpointModel.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\Models\moc_ThreadModel.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\Models\moc_StackModel.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Debugger\Models\moc_SavedAddressesModel.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="ColorPickerButton.cpp" />
<ClCompile Include="$(IntDir)moc_ColorPickerButton.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Themes.cpp" />
<ClCompile Include="Settings\GamePatchSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="Settings\GameCheatSettingsWidget.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GamePatchSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)Settings\moc_GameCheatSettingsWidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Translations.cpp" />
<ClCompile Include="SetupWizardDialog.cpp" />
<ClCompile Include="$(IntDir)moc_SetupWizardDialog.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="LogWindow.cpp" />
<ClCompile Include="$(IntDir)moc_LogWindow.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="Debugger\DebuggerSettingsManager.cpp">
<Filter>Debugger</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\NewSymbolDialogs.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\SymbolTreeDelegates.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\SymbolTreeLocation.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\SymbolTreeModel.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\SymbolTreeNode.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\SymbolTreeWidgets.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="Debugger\SymbolTree\TypeString.cpp">
<Filter>Debugger\SymbolTree</Filter>
</ClCompile>
<ClCompile Include="VCRuntimeChecker.cpp" />
</ItemGroup>
<ItemGroup>
<Manifest Include="..\pcsx2\windows\PCSX2.manifest">
<Filter>Resources</Filter>
</Manifest>
</ItemGroup>
<ItemGroup>
<ClInclude Include="PrecompiledHeader.h" />
<ClInclude Include="QtUtils.h" />
<ClInclude Include="SettingWidgetBinder.h" />
<ClInclude Include="Settings\HddCreateQt.h">
<Filter>Settings</Filter>
</ClInclude>
<ClInclude Include="Settings\ControllerSettingWidgetBinder.h">
<Filter>Settings</Filter>
</ClInclude>
<ClInclude Include="Settings\MemoryCardConvertWorker.h">
<Filter>Settings</Filter>
</ClInclude>
<ClInclude Include="Debugger\DebuggerSettingsManager.h">
<Filter>Debugger</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\NewSymbolDialogs.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\SymbolTreeDelegates.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\SymbolTreeLocation.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\SymbolTreeModel.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\SymbolTreeNode.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\SymbolTreeWidgets.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
<ClInclude Include="Debugger\SymbolTree\TypeString.h">
<Filter>Debugger\SymbolTree</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<QtMoc Include="MainWindow.h" />
<QtMoc Include="DisplayWidget.h" />
<QtMoc Include="Settings\BIOSSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\EmulationSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\GameListSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\GraphicsSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\InterfaceSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\SettingsWindow.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\AdvancedSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\GameFixSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\HotkeySettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\InputBindingDialog.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\InputBindingWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="GameList\GameListWidget.h">
<Filter>GameList</Filter>
</QtMoc>
<QtMoc Include="GameList\GameListModel.h">
<Filter>GameList</Filter>
</QtMoc>
<QtMoc Include="GameList\GameListRefreshThread.h">
<Filter>GameList</Filter>
</QtMoc>
<QtMoc Include="Settings\ControllerSettingsWindow.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\ControllerBindingWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\ControllerGlobalSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\GameSummaryWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\MemoryCardConvertDialog.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\MemoryCardSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\AudioSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\MemoryCardCreateDialog.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\DEV9DnsHostDialog.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\DEV9SettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\DEV9UiCommon.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="AutoUpdaterDialog.h" />
<QtMoc Include="Tools\InputRecording\NewInputRecordingDlg.h">
<Filter>Tools\Input Recording</Filter>
</QtMoc>
<QtMoc Include="Settings\FolderSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="QtHost.h" />
<QtMoc Include="CoverDownloadDialog.h" />
<QtMoc Include="QtProgressCallback.h" />
<QtMoc Include="Settings\AchievementLoginDialog.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\AchievementSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Tools\InputRecording\InputRecordingViewer.h" />
<QtMoc Include="Settings\DebugAnalysisSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\DebugSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Debugger\AnalysisOptionsDialog.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\DebuggerWindow.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\DisassemblyWidget.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\CpuWidget.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\RegisterWidget.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\MemorySearchWidget.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\MemoryViewWidget.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\BreakpointDialog.h">
<Filter>Debugger</Filter>
</QtMoc>
<QtMoc Include="Debugger\Models\BreakpointModel.h">
<Filter>Debugger\Models</Filter>
</QtMoc>
<QtMoc Include="Debugger\Models\ThreadModel.h">
<Filter>Debugger\Models</Filter>
</QtMoc>
<QtMoc Include="Debugger\Models\StackModel.h">
<Filter>Debugger\Models</Filter>
</QtMoc>
<QtMoc Include="Debugger\Models\SavedAddressesModel.h">
<Filter>Debugger\Models</Filter>
</QtMoc>
<QtMoc Include="ColorPickerButton.h" />
<QtMoc Include="SetupWizardDialog.h" />
<QtMoc Include="Settings\GameCheatSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="Settings\GamePatchSettingsWidget.h">
<Filter>Settings</Filter>
</QtMoc>
<QtMoc Include="LogWindow.h" />
</ItemGroup>
<ItemGroup>
<QtResource Include="resources\resources.qrc">
<Filter>Resources</Filter>
</QtResource>
</ItemGroup>
<ItemGroup>
<QtUi Include="mainwindow.ui" />
<QtUi Include="Settings\BIOSSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\EmulationSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GameListSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GraphicsSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\InterfaceSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\SettingsWindow.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AdvancedSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GameFixSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\InputBindingDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerSettingsWindow.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerBindingWidget_DualShock2.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerBindingWidget_Guitar.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerBindingWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerGlobalSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GameSummaryWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\MemoryCardConvertDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\MemoryCardSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AudioSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\MemoryCardCreateDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\DEV9DnsHostDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\DEV9SettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="GameList\EmptyGameListWidget.ui">
<Filter>GameList</Filter>
</QtUi>
<QtUi Include="GameList\GameListWidget.ui">
<Filter>GameList</Filter>
</QtUi>
<QtUi Include="AutoUpdaterDialog.ui" />
<QtUi Include="Tools\InputRecording\NewInputRecordingDlg.ui">
<Filter>Tools\Input Recording</Filter>
</QtUi>
<QtUi Include="Settings\ControllerMacroWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerMacroEditWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AchievementSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AchievementLoginDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="CoverDownloadDialog.ui" />
<QtUi Include="Tools\InputRecording\InputRecordingViewer.ui">
<Filter>Tools\Input Recording</Filter>
</QtUi>
<QtUi Include="Settings\USBDeviceWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\DebugAnalysisSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\DebugSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Debugger\AnalysisOptionsDialog.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\DebuggerWindow.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\DisassemblyWidget.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\CpuWidget.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\RegisterWidget.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\MemorySearchWidget.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\MemoryViewWidget.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Debugger\BreakpointDialog.ui">
<Filter>Debugger</Filter>
</QtUi>
<QtUi Include="Settings\ControllerLEDSettingsDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\ControllerMouseSettingsDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GameCheatSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\GamePatchSettingsWidget.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="SetupWizardDialog.ui" />
<QtUi Include="Settings\USBBindingWidget_Buzz.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_DenshaCon.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_DrivingForce.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_Gametrak.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_GTForce.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_GunCon2.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_RealPlay.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_RyojouhenCon.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_ShinkansenCon.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\USBBindingWidget_TranceVibrator.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AudioExpansionSettingsDialog.ui">
<Filter>Settings</Filter>
</QtUi>
<QtUi Include="Settings\AudioStretchSettingsDialog.ui">
<Filter>Settings</Filter>
</QtUi>
</ItemGroup>
<ItemGroup>
<None Include="Settings\FolderSettingsWidget.ui">
<Filter>Settings</Filter>
</None>
<None Include="Settings\ControllerBindingWidget_Popn.ui">
<Filter>Settings</Filter>
</None>
<None Include="Settings\ControllerMappingSettingsDialog.ui">
<Filter>Settings</Filter>
</None>
<None Include="Debugger\SymbolTree\NewSymbolDialog.ui">
<Filter>Debugger\SymbolTree</Filter>
</None>
<None Include="Debugger\SymbolTree\SymbolTreeWidget.ui">
<Filter>Debugger\SymbolTree</Filter>
</None>
</ItemGroup>
<ItemGroup>
<QtTs Include="Translations\pcsx2-qt_en.ts">
<Filter>Translations</Filter>
</QtTs>
</ItemGroup>
</Project>