PCSX2 - The Playstation 2 Emulator
Go to file
Ty Lamontagne 7dd2ebdf49
Some checks are pending
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
Translations: hotfix a translation mistake causing fmt to crash
2024-10-09 19:24:08 -04:00
.github Deps: Update to Qt 6.8.0 on Windows and Linux 2024-10-08 16:00:37 -04:00
3rdparty 3rdparty: Update Vulkan-Headers to v1.3.296 2024-10-02 09:52:13 -04:00
bin PAD: Update to latest controller database. 2024-10-07 18:06:16 +02:00
cmake Deps: Update to Qt 6.8.0 on Windows and Linux 2024-10-08 16:00:37 -04:00
common Common: Fix Recursive CreateDirectoryPath() on Windows 2024-09-12 15:45:45 -04:00
pcsx2 DEV9: Rework tx_process based on HW tests 2024-10-09 10:37:54 -04:00
pcsx2-gsrunner Build: Copy resources when building for ARM64 with MSBuild 2024-08-10 14:12:28 -04:00
pcsx2-qt Translations: hotfix a translation mistake causing fmt to crash 2024-10-09 19:24:08 -04:00
tests headers: relicense to GPL-3.0+ 2024-07-30 17:17:13 -04:00
tools Tools: Add shebang to generate fs translation script 2024-10-01 19:05:51 -04:00
updater headers: relicense to GPL-3.0+ 2024-07-30 17:17:13 -04:00
.clang-format clang-format: change alignment settings 2021-04-18 17:39:09 -05:00
.codacy.yaml codacy: Exclude md files. 2022-11-29 09:46:18 +00:00
.gitattributes recording: Many adjustments on VirtualPad from review feedback 2020-10-01 17:52:59 +01:00
.gitignore CMake: Added PACKAGE_MODE option 2024-08-12 11:33:02 -04:00
.gitmodules 3rdparty: Move WIL v1.0.240122.1 in-tree 2024-06-11 11:30:45 +10:00
.prettierrc.yaml ci: format the GameDB and make sure it stays that way 2022-05-23 13:08:48 +01:00
CMakeLists.txt Build: Add ENABLE_GSRUNNER option to build GSRunner via CMake 2024-08-04 20:15:46 -04:00
CMakePresets.json CMake: Tidy up platform/architecture detection 2023-12-30 14:00:03 +10:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
crowdin.yml Update Crowdin configuration file 2024-01-14 14:18:03 -05:00
PCSX2_qt.sln Debugger: Add GNU demangler 2024-08-27 12:48:40 -04:00
README.md ReadMe: Fix BIOS dump link. (#11552) 2024-07-17 20:57:07 +02:00

PCSX2

Windows Build Status Linux Build Status MacOS Build Status Codacy Badge Discord Server

PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

PCSX2 has been in development for more than 20 years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the PCSX2 compatibility list to check the latest compatibility status of games (with more than 2500 titles tested).

Installers and binaries for both stable and nightly builds are available from our website.

System Requirements

PCSX2 supports Windows, Linux, and Mac platforms. Our setup documentation page contains additional details on software and hardware requirements.

Please note that a BIOS dump from a legitimately-owned PS2 console is required to use the emulator. For more information, visit this page.

Contributing / Building

PCSX2 supports translation into other languages using Crowdin.

See the Contributing Guidelines or visit the GitHub Wiki for more info on how to contribute.