standardize headers in older release notes

This commit is contained in:
Jesse Plamondon-Willard
2026-01-25 00:00:01 -05:00
parent 08826b7c40
commit a30fadcdde
2 changed files with 42 additions and 42 deletions
+29 -29
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@@ -1,7 +1,7 @@
← [README](README.md)
# Release notes
## 3.0 and later
## 3.0.0 and later
See [newer release notes](release-notes.md).
## 2.11.3
@@ -49,7 +49,7 @@ Released 17 March 2019 for Stardew Valley 1.3.36.
* The log parser now collapses redundant sections by default.
* Fixed log parser column resize bug.
## 2.11
## 2.11.0
Released 01 March 2019 for Stardew Valley 1.3.36.
* For players:
@@ -98,7 +98,7 @@ Released 30 December 2018 for Stardew Valley 1.3.32–33.
* For players:
* Fixed some mod integrations not working correctly in SMAPI 2.10.
## 2.10
## 2.10.0
Released 29 December 2018 for Stardew Valley 1.3.32–33.
* For players:
@@ -151,7 +151,7 @@ Released 07 December 2018 for Stardew Valley 1.3.32.
* Fixed crash in SMAPI 2.9 when constructing certain buildings.
* Fixed error when a map asset is reloaded in rare cases.
## 2.9
## 2.9.0
Released 07 December 2018 for Stardew Valley 1.3.32.
* For players:
@@ -190,7 +190,7 @@ Released 19 November 2018 for Stardew Valley 1.3.32.
* Fixed installer error on Windows with SMAPI 2.8.
## 2.8
## 2.8.0
Released 19 November 2018 for Stardew Valley 1.3.32.
* For players:
@@ -259,7 +259,7 @@ Released 19 November 2018 for Stardew Valley 1.3.32.
* Installer no longer special-cases Omegasis' older `SaveBackup` mod (now named `AdvancedSaveBackup`).
* Fixed mod web API returning a concatenated name for mods with alternate names.
## 2.7
## 2.7.0
Released 14 August 2018 for Stardew Valley 1.3.28.
* For players:
@@ -290,7 +290,7 @@ Released 14 August 2018 for Stardew Valley 1.3.28.
* Dropped support for pre-SMAPI-2.6 update checks in the web API.
_These are no longer useful, even if the player still has earlier versions of SMAPI. Older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game._
## 2.6
## 2.6.0
Released 01 August 2018 for Stardew Valley 1.3.27.
* For players:
@@ -460,7 +460,7 @@ Released 24 February 2018 for Stardew Valley 1.2.30–1.2.33.
* For players:
* Fixed event error in rare cases.
## 2.5
## 2.5.0
Released 24 February 2018 for Stardew Valley 1.2.30–1.2.33.
* For players:
@@ -492,7 +492,7 @@ Released 24 February 2018 for Stardew Valley 1.2.30–1.2.33.
* Overhauled mod DB format to be more concise, reduce the memory footprint, and support versioning/defaulting more fields.
* Reimplemented log parser with serverside parsing and vue.js on the frontend.
## 2.4
## 2.4.0
Released 24 January 2018 for Stardew Valley 1.2.30–1.2.33.
* For players:
@@ -519,7 +519,7 @@ Released 24 January 2018 for Stardew Valley 1.2.30–1.2.33.
* For SMAPI developers:
* Overhauled input handling to support future input events.
## 2.3
## 2.3.0
Released 26 December 2017 for Stardew Valley 1.2.30–1.2.33.
* For players:
@@ -541,7 +541,7 @@ Released 26 December 2017 for Stardew Valley 1.2.30–1.2.33.
* For the [log parser](https://smapi.io/log):
* Fixed broken favicon.
## 2.2
## 2.2.0
Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33.
* For players:
@@ -563,7 +563,7 @@ Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33.
* Fixed input events' `e.SuppressButton(button)` method ignoring specified button.
* Fixed input events' `e.SuppressButton()` method not working with mouse buttons.
## 2.1
## 2.1.0
Released 01 November 2017 for Stardew Valley 1.2.30–1.2.33.
* For players:
@@ -593,7 +593,7 @@ Released 01 November 2017 for Stardew Valley 1.2.30–1.2.33.
* For SMAPI developers:
* Added the installer version and platform to the installer window title to simplify troubleshooting.
## 2.0
## 2.0.0
Released 14 October 2017 for Stardew Valley 1.2.30–1.2.33.
### Release highlights
@@ -729,7 +729,7 @@ For players:
For mod authors:
* Fixed mod registry lookups by unique ID not being case-insensitive.
## 1.15
## 1.15.0
Released 08 July 2017 for Stardew Valley 1.2.30–1.2.31.
For players:
@@ -762,7 +762,7 @@ For SMAPI developers:
* Added prototype SMAPI 2.0 support for version strings in `manifest.json` (not recommended for mods yet).
* Compiling SMAPI now uses your `~/stardewvalley.targets` file if present.
## 1.14
## 1.14.0
Released 02 July 2017 for Stardew Valley 1.2.30.
For players:
@@ -797,7 +797,7 @@ For players:
* Fixed errors when loading a mod with no name or version.
* Fixed mods with no manifest `Name` field having no name (SMAPI will now shows their filename).
## 1.13
## 1.13.0
Released 19 May 2017 for Stardew Valley 1.2.26–1.2.29.
For players:
@@ -820,7 +820,7 @@ For mod developers:
* Fixed maps not recognising custom tilesheets added through the SMAPI content API.
* Internal refactoring for upcoming features.
## 1.12
## 1.12.0
Released 03 May 2017 for Stardew Valley 1.2.26–1.2.29.
For players:
@@ -836,7 +836,7 @@ For mod developers:
* Fixed content API error when loading a PNG during early game init (e.g. in mod's `Entry`).
* Fixed content API error when loading an XNB from the mod folder on macOS.
## 1.11
## 1.11.0
Released 30 April 2017 for Stardew Valley 1.2.26.
For players:
@@ -852,7 +852,7 @@ For mod developers:
* `Monitor.ExitGameImmediately` now aborts SMAPI initialization and events more quickly.
* Fixed value-changed events being raised when the player loads a save due to values being initialized.
## 1.10
## 1.10.0
Released 24 April 2017 for Stardew Valley 1.2.26.
For players:
@@ -872,7 +872,7 @@ For mod developers:
* Fixed `monitor.ExitGameImmediately` not working correctly.
* Fixed `Constants.SaveFolderName` not set for a new game until the save is created.
## 1.9
## 1.9.0
Released 05 April 2017 for Stardew Valley 1.1–1.11.
For players:
@@ -914,7 +914,7 @@ For mod developers:
For SMAPI developers:
* Added support for debugging SMAPI on Linux/macOS if supported by the editor.
## 1.8
## 1.8.0
Released 04 February 2017 for Stardew Valley 1.1–1.11.
For players:
@@ -939,7 +939,7 @@ For SMAPI developers:
* no longer loads DLLs if they're not referenced;
* reduces log verbosity.
## 1.7
## 1.7.0
Released 19 January 2017 for Stardew Valley 1.1–1.11.
For players:
@@ -954,7 +954,7 @@ For mod developers:
* Fixed some `LocationEvents`, `PlayerEvents`, and `TimeEvents` being fired during game startup.
* Increased deprecation levels for `SObject`, `LogWriter` (not `Log`), and `Mod.Entry(ModHelper)` (not `Mod.Entry(IModHelper)`) to _pending removal_. Increased deprecation levels for `Mod.PerSaveConfigFolder`, `Mod.PerSaveConfigPath`, and `Version.VersionString` to _info_.
## 1.6
## 1.6.0
Released 16 January 2017 for Stardew Valley 1.1–1.11.
For players:
@@ -979,7 +979,7 @@ For SMAPI developers:
* Added support for custom incompatible-mod error text.
* Fixed issue where `TrainerMod` used older logic to detect the game path.
## 1.5
## 1.5.0
Released 27 December 2016 for Stardew Valley 1.1–1.11.
For players:
@@ -993,7 +993,7 @@ For developers:
_This new implementation is [semver 2.0](https://semver.org/)-compliant, introduces `NewerThan(version)` and `OlderThan(version)` convenience methods, adds support for parsing a version string into a `SemanticVersion`, and fixes various bugs with the former implementation. This also replaces `Manifest` with `IManifest`._
* Increased deprecation levels for `SObject`, `Extensions`, `LogWriter` (not `Log`), `SPlayer`, and `Mod.Entry(ModHelper)` (not `Mod.Entry(IModHelper)`).
## 1.4
## 1.4.0
Released 12 December 2016 for Stardew Valley 1.1–1.11.
For players:
@@ -1012,14 +1012,14 @@ For developers:
* Added `TypeLoadException` details when intercepted by SMAPI.
* Fixed an issue where you couldn't debug into an assembly because it was copied into the `.cache` directory. That will now only happen if necessary.
## 1.3
## 1.3.0
Released 04 December 2016 for Stardew Valley 1.1–1.11.
For players:
* You can now run most mods on any platform (e.g. run Windows mods on Linux/macOS).
* Fixed the normal uninstaller not removing files added by the 'SMAPI for developers' installer.
## 1.2
## 1.2.0
Released 25 November 2016 for Stardew Valley 1.1–1.11.
For players:
@@ -1041,7 +1041,7 @@ For players:
For developers:
* Fixed deprecation warnings being repeated if the mod can't be identified.
## 1.1
## 1.1.0
Released 17 November 2016 for Stardew Valley 1.1–1.11.
For players:
@@ -1059,7 +1059,7 @@ For developers:
* Added optional `MinimumApiVersion` to `manifest.json`.
* Added emergency interrupt feature for dangerous mods.
## 1.0
## 1.0.0
Released 11 November 2016 for Stardew Valley 1.1–1.11.
For players:
+13 -13
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@@ -157,7 +157,7 @@ Released 18 December 2024 for Stardew Valley 1.6.14 or later.
>
> Players on Linux or Windows can ignore this.
# 4.1.9
## 4.1.9
Released 08 December 2024 for Stardew Valley 1.6.14 or later.
* For players:
@@ -390,7 +390,7 @@ Released 24 March 2024 for Stardew Valley 1.6.0 or later.
_Extra Map Layers mod caused visual issues like dark shadows in all locations with extra map layers, since the game now handles them automatically. SMAPI now disables Extra Map Layers and ignores dependencies on it._
* When using a custom `Mods` folder path, SMAPI now logs the game folder path to simplify troubleshooting.
# 4.0.1
## 4.0.1
Released 20 March 2024 for Stardew Valley 1.6.0 or later.
* For players:
@@ -1044,7 +1044,7 @@ Released 03 May 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed installer leaving an unneeded `StardewModdingAPI-x64.exe` file in 32-bit game folders.
## 3.10
## 3.10.0
Released 03 May 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/50764911).
* For players:
@@ -1142,7 +1142,7 @@ Released 25 January 2021 for Stardew Valley 1.5.4.
* Fixed _tile contains an invalid TileSheet reference_ crash after mods change certain maps.
* Fixed _patched game code_ issue shown for the bundled Error Handler mod.
## 3.9
## 3.9.0
Released 22 January 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/46553874).
* For players:
@@ -1238,7 +1238,7 @@ Released 26 December 2020 for Stardew Valley 1.5.1 or later.
For the web UI:
* Fixed edge cases in SMAPI log parsing.
## 3.8
## 3.8.0
Released 21 December 2020 for Stardew Valley 1.5 or later. See [release highlights](https://www.patreon.com/posts/45294737).
* For players:
@@ -1323,7 +1323,7 @@ Released 08 September 2020 for Stardew Valley 1.4.1 or later.
* For players:
* Fixed input-handling bugs in 3.7.
## 3.7
## 3.7.0
Released 07 September 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/41341767).
* For players:
@@ -1379,7 +1379,7 @@ Released 21 June 2020 for Stardew Valley 1.4.1 or later.
* Fixed event priority sorting.
## 3.6
## 3.6.0
Released 20 June 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/38441800).
* For players:
@@ -1421,7 +1421,7 @@ Released 20 June 2020 for Stardew Valley 1.4.1 or later. See [release highlights
* Merged the separate legacy redirects app on AWS into the main app on Azure.
* Changed SMAPI's Harmony ID from `io.smapi` to `SMAPI` for readability in Harmony summaries.
## 3.5
## 3.5.0
Released 27 April 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/36471055).
* For players:
@@ -1455,7 +1455,7 @@ Released 24 March 2020 for Stardew Valley 1.4.1 or later.
* Asset changes now propagate to NPCs in an event (e.g. wedding sprites).
* Fixed mouse input suppression not working in SMAPI 3.4.
## 3.4
## 3.4.0
Released 22 March 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/35161371).
* For players:
@@ -1488,7 +1488,7 @@ Released 22 February 2020 for Stardew Valley 1.4.1 or later.
* Fixed errors with custom spouse room mods in SMAPI 3.3.
## 3.3
## 3.3.0
Released 22 February 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/34248719).
* For players:
@@ -1522,7 +1522,7 @@ Released 22 February 2020 for Stardew Valley 1.4.1 or later. See [release highli
* Improved support for four-part versions to support SMAPI on Android.
* The SMAPI log now prefixes the OS name with `Android` on Android.
## 3.2
## 3.2.0
Released 01 February 2020 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/33659728).
* For players:
@@ -1563,7 +1563,7 @@ Released 01 February 2020 for Stardew Valley 1.4.1 or later. See [release highli
* The `/mods` web API endpoint now includes version mappings from the wiki.
* Dropped API support for the pre-3.0 update-check format.
## 3.1
## 3.1.0
Released 05 January 2019 for Stardew Valley 1.4.1 or later. See [release highlights](https://www.patreon.com/posts/32904041).
* For players:
@@ -1624,7 +1624,7 @@ Released 02 December 2019 for Stardew Valley 1.4 or later.
* For mod authors:
* `SemanticVersion` now supports [semver 2.0](https://semver.org/) build metadata.
## 3.0
## 3.0.0
Released 26 November 2019 for Stardew Valley 1.4.
### Release highlights