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This caused a wide array of mod errors and crashes due to common assemblies like 0Harmony.dll and Newtonsoft.Json.dll getting reloaded (even when not marked as a private assembly). For repro steps and affected files, see this thread in #modded-tech-support on the Stardew Valley Discord: > Content Patcher "Can't parse JSON file ... Unable to find a constructor" error after recent updates We can revisit the feature in later versions.