diff --git a/common.vcxproj b/common.vcxproj
index ac4b195..adde5dc 100644
--- a/common.vcxproj
+++ b/common.vcxproj
@@ -100,22 +100,22 @@
- $(SolutionDir)lib\$(Platform)-$(Configuration)\
+ $(SolutionDir)lib\$(Configuration)-$(Platform)\
$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\
$(ProjectDir)include\common\;$(VC_IncludePath);$(WindowsSDK_IncludePath)
- $(SolutionDir)lib\$(Platform)-$(Configuration)\
+ $(SolutionDir)lib\$(Configuration)-$(Platform)\
$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\
$(ProjectDir)include\common\;$(VC_IncludePath);$(WindowsSDK_IncludePath)
- $(SolutionDir)lib\$(Platform)-$(Configuration)\
+ $(SolutionDir)lib\$(Configuration)-$(Platform)\
$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\
$(ProjectDir)include\common\;$(VC_IncludePath);$(WindowsSDK_IncludePath)
- $(SolutionDir)lib\$(Platform)-$(Configuration)\
+ $(SolutionDir)lib\$(Configuration)-$(Platform)\
$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\
$(ProjectDir)include\common\;$(VC_IncludePath);$(WindowsSDK_IncludePath)
diff --git a/include/common/File.h b/include/common/File.h
index ba735ec..68a2c3f 100644
--- a/include/common/File.h
+++ b/include/common/File.h
@@ -2,7 +2,7 @@
#include "types.h"
#include
#include
-#include
+#include "StrFmt.h"
enum class fsm : u32 // file seek mode
{
diff --git a/include/common/SharedMutex.h b/include/common/SharedMutex.h
index 2b09938..47761cc 100644
--- a/include/common/SharedMutex.h
+++ b/include/common/SharedMutex.h
@@ -3,7 +3,7 @@
#include
#include
#include
-#include
+#include "Atomic.h"
//! An attempt to create effective implementation of "shared mutex", lock-free in optimistic case.
//! All locking and unlocking may be done by single LOCK XADD or LOCK CMPXCHG instructions.
diff --git a/include/common/SleepQueue.h b/include/common/SleepQueue.h
index 1de522f..df4315e 100644
--- a/include/common/SleepQueue.h
+++ b/include/common/SleepQueue.h
@@ -2,10 +2,12 @@
#include
#include
-struct sleep_entry_t : std::enable_shared_from_this
+struct sleep_entry_t : protected std::enable_shared_from_this
{
virtual void sleep() = 0;
virtual void awake() = 0;
+
+ friend class sleep_queue_entry_t;
};
using sleep_queue_t = std::deque>;