Files
archived-common/include/common/SleepQueue.h

60 lines
1.2 KiB
C++

#pragma once
#include <deque>
#include <memory>
struct sleep_entry_t
{
virtual void sleep() = 0;
virtual void awake() = 0;
virtual std::shared_ptr<sleep_entry_t> shared_sleep_entry() = 0;
template<typename Type>
std::shared_ptr<Type> as_shared_ptr()
{
return std::static_pointer_cast<Type>(shared_sleep_entry());
}
};
using sleep_queue_t = std::deque<std::shared_ptr<sleep_entry_t>>;
static struct defer_sleep_t {} const defer_sleep{};
// automatic object handling a thread entry in the sleep queue
class sleep_queue_entry_t final
{
sleep_entry_t& m_thread;
sleep_queue_t& m_queue;
void add_entry();
void remove_entry();
bool find() const;
public:
// add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue);
// don't add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue, const defer_sleep_t&);
// removes specified thread from the sleep queue if added
~sleep_queue_entry_t();
// add thread to the sleep queue
void enter()
{
add_entry();
}
// remove thread from the sleep queue
void leave()
{
remove_entry();
}
// check whether the thread exists in the sleep queue
explicit operator bool() const
{
return find();
}
};