mirror of
https://github.com/RPCS3/discord-bot.git
synced 2026-01-31 01:25:22 +01:00
737 lines
39 KiB
C#
737 lines
39 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using CompatApiClient.Utils;
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using CompatBot.Database;
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using CompatBot.EventHandlers;
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using CompatBot.EventHandlers.LogParsing.POCOs;
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using DSharpPlus;
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using DSharpPlus.Entities;
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using IrdLibraryClient.IrdFormat;
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namespace CompatBot.Utils.ResultFormatters
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{
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internal static partial class LogParserResult
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{
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private static readonly Version DecompilerIssueStartVersion = new(0, 0, 9, 10307);
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private static readonly Version DecompilerIssueEndVersion = new(0, 0, 10, 10346);
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private static async Task BuildNotesSectionAsync(DiscordEmbedBuilder builder, LogParseState state, DiscordClient discordClient)
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{
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var items = state.CompletedCollection!;
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var multiItems = state.CompleteMultiValueCollection!;
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var notes = new List<string>();
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var (_, brokenDump, longestPath) = await HasBrokenFilesAsync(state).ConfigureAwait(false);
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brokenDump |= multiItems["edat_block_offset"].Any();
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var supportedGpu = string.IsNullOrEmpty(items["rsx_unsupported_gpu"]);
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var unsupportedGpuDriver = false;
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var elfBootPath = items["elf_boot_path"] ?? "";
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var isEboot = !string.IsNullOrEmpty(elfBootPath) && elfBootPath.EndsWith("EBOOT.BIN", StringComparison.InvariantCultureIgnoreCase);
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var isElf = !string.IsNullOrEmpty(elfBootPath) && !elfBootPath.EndsWith("EBOOT.BIN", StringComparison.InvariantCultureIgnoreCase);
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var serial = items["serial"] ?? "";
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var win32ErrorCodes = new HashSet<int>();
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if (multiItems["fatal_error"] is UniqueList<string> {Length: > 0} fatalErrors)
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{
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var contexts = multiItems["fatal_error_context"];
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var reducedFatalErrors = GroupSimilar(fatalErrors);
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foreach (var (fatalError, count, similarity) in reducedFatalErrors)
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{
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var knownFatal = false;
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if (fatalError.Contains("psf.cpp", StringComparison.InvariantCultureIgnoreCase)
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|| fatalError.Contains("invalid map<K, T>", StringComparison.InvariantCultureIgnoreCase)
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|| contexts.Any(c => c.Contains("SaveData", StringComparison.InvariantCultureIgnoreCase)))
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{
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knownFatal = true;
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notes.Add("❌ Game save data is corrupted");
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}
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else if (fatalError.Contains("Could not bind OpenGL context"))
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{
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knownFatal = true;
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notes.Add("❌ GPU or installed GPU drivers do not support OpenGL 4.3");
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}
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else if (fatalError.Contains("file is null"))
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{
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if (contexts.Any(c => c.StartsWith("RSX")))
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{
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knownFatal = true;
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notes.Add("❌ Shader cache might be corrupted; right-click on the game, then `Remove` → `Shader Cache`");
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}
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if (contexts.Any(c => c.StartsWith("SPU")))
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{
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knownFatal = true;
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notes.Add("❌ SPU cache might be corrupted; right-click on the game, then `Remove` → `SPU Cache`");
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}
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if (contexts.Any(c => c.StartsWith("PPU")))
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{
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knownFatal = true;
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notes.Add("❌ PPU cache might be corrupted; right-click on the game, then `Remove` → `PPU Cache`");
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}
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}
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else if (fatalError.Contains("Null function") && fatalError.Contains("JIT"))
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{
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if (contexts.Any(c => c.StartsWith("PPU")))
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{
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knownFatal = true;
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notes.Add("❌ PPU cache has issues; right-click on the game, then `Remove` → `PPU Cache`");
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}
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if (contexts.Any(c => c.StartsWith("SPU")))
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{
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knownFatal = true;
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notes.Add("❌ SPU cache has issues; right-click on the game, then `Remove` → `SPU Cache`");
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}
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}
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else if (fatalError.Contains("no matching overloaded function found"))
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{
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if (fatalError.Contains("'mov'"))
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{
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knownFatal = true;
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unsupportedGpuDriver = true;
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}
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}
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else if (fatalError.Contains("RSX Decompiler Thread"))
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{
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if (items["build_branch"]?.ToLowerInvariant() == "head"
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&& Version.TryParse(items["build_full_version"], out var v)
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&& v >= DecompilerIssueStartVersion
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&& v < DecompilerIssueEndVersion)
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{
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knownFatal = true;
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notes.Add("❌ This RPCS3 build has a known regression, please update to the latest version");
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}
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}
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else if (fatalError.Contains("graphics-hook64.dll"))
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{
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knownFatal = true;
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notes.Add("❌ Please update or uninstall OBS to prevent crashes");
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}
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else if (fatalError.Contains("bdcamvk64.dll"))
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{
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knownFatal = true;
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notes.Add("❌ Please update or uninstall Bandicam to prevent crashes");
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}
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else if (fatalError.Contains("(e=0x17): file::read"))
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{
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// on windows this is ERROR_CRC
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notes.Add("❌ Storage device communication error; check your cables");
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}
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else if (fatalError.Contains("Unknown primitive type"))
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{
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notes.Add("⚠ RSX desync detected, it's probably random");
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}
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if (!knownFatal)
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{
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var sectionName = count == 1
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? "Fatal Error"
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#if DEBUG
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: $"Fatal Error (x{count}) [{similarity*100:0.00}%+]";
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#else
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: $"Fatal Error (x{count})";
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#endif
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if (Regex.Match(fatalError, @"\(e=0x(?<verification_error>[0-9a-f]+)(\[\d+\])?\)") is Match {Success: true} match
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&& int.TryParse(match.Groups["verification_error"].Value, NumberStyles.HexNumber, NumberFormatInfo.InvariantInfo, out var errorCode))
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win32ErrorCodes.Add(errorCode);
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builder.AddField(sectionName, $"```\n{fatalError.Trim(EmbedPager.MaxFieldLength - 8)}\n```");
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}
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}
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}
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else if (items["unimplemented_syscall"] is string unimplementedSyscall)
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{
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if (unimplementedSyscall.Contains("syscall_988"))
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{
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var fatalError = "Unimplemented syscall " + unimplementedSyscall;
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builder.AddField("Fatal Error", $"```\n{fatalError.Trim(EmbedPager.MaxFieldLength - 8)}\n```");
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if (items["ppu_decoder"] is string ppuDecoder && ppuDecoder.Contains("Recompiler") && !Config.Colors.CompatStatusPlayable.Equals(builder.Color.Value))
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notes.Add("⚠ PPU desync detected; check your save data for corruption and/or try PPU Interpreter");
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else
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notes.Add("⚠ PPU desync detected, most likely cause is corrupted save data");
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}
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}
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foreach (var code in win32ErrorCodes)
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{
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var link = code switch
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{
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>= 0 and < 500 => "0-499",
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>=500 and < 1000 => "500-999",
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>=1000 and < 1300 => "1000-1299",
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>=1300 and < 1700 => "1300-1699",
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>=1700 and < 4000 => "1700-3999",
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>=4000 and < 6000 => "4000-5999",
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>=6000 and < 8200 => "6000-8199",
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>=8200 and < 9000 => "8200-8999",
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>=9000 and < 12000 => "9000-11999",
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>=12000 and < 16000 => "12000-15999",
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_ => "",
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};
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Win32ErrorCodes.Map.TryGetValue(code, out var error);
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if (link.Length == 0)
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link = "https://docs.microsoft.com/en-us/windows/win32/debug/system-error-codes";
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else if (string.IsNullOrEmpty(error.name))
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link = $"https://docs.microsoft.com/en-us/windows/win32/debug/system-error-codes--{link}-";
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else
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link = $"https://docs.microsoft.com/en-us/windows/win32/debug/system-error-codes--{link}-#{error.name}";
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if (string.IsNullOrEmpty(error.description))
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notes.Add($"ℹ [Error code 0x{code:x}]({link})");
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else
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notes.Add($"ℹ [Error code 0x{code:x}]({link}): {error.description}");
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}
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if (Config.Colors.CompatStatusNothing.Equals(builder.Color.Value) || Config.Colors.CompatStatusLoadable.Equals(builder.Color.Value))
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notes.Add("❌ This game doesn't work on the emulator yet");
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if (items["failed_to_decrypt"] != null)
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notes.Add("❌ Failed to decrypt game content, license file might be corrupted");
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if (items["failed_to_boot"] != null)
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notes.Add("❌ Failed to boot the game, the dump might be encrypted or corrupted");
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if (multiItems["failed_to_verify_npdrm"].Contains("sce"))
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notes.Add("❌ Failed to decrypt executables, PPU recompiler may crash or fail");
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if (items["disc_to_psn_serial"] is string badSerial)
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notes.Add("❌ This version of the game does not work on the emulator at this time");
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else if (items["game_status"] is string gameStatus
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&& Enum.TryParse(gameStatus, true, out CompatStatus status)
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&& status < CompatStatus.Ingame)
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notes.Add("❌ This game title does not work on the emulator at this time");
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if (brokenDump)
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notes.Add("❌ Some game files are missing or corrupted, please re-dump and validate.");
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if (items["fw_version_installed"] is string fw && !string.IsNullOrEmpty(fw))
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{
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if (Version.TryParse(fw, out var fwv))
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{
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if (fwv < MinimumFirmwareVersion)
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notes.Add($"⚠ Firmware version {MinimumFirmwareVersion} or later is recommended");
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}
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else
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notes.Add("⚠ Custom firmware is not supported, please use the latest official one");
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}
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if (items["os_type"] == "Windows")
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{
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var knownPaths = new[]
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{
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items["win_path"],
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items["ldr_game_full"],
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items["ldr_disc_full"],
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items["ldr_path_full"],
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items["ldr_boot_path_full"],
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items["elf_boot_path_full"],
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}.Where(s => !string.IsNullOrEmpty(s));
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const int maxPath = 260;
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const int maxFolderPath = 260 - 1 - 8 - 3;
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foreach (var p in knownPaths)
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{
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if (p!.Length > maxPath)
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{
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notes.Add($"⚠ Some file paths are longer than {maxPath} characters");
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break;
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}
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else
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{
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var baseDir = Path.GetDirectoryName(p) ?? p;
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if (baseDir.Length > maxFolderPath)
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{
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notes.Add($"⚠ Some folder paths are longer than {maxFolderPath} characters");
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break;
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}
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else if (baseDir.Length + longestPath > maxPath)
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{
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notes.Add($"⚠ Some file paths are potentially longer than {maxPath} characters");
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break;
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}
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}
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}
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}
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if (!string.IsNullOrEmpty(items["host_root_in_boot"]) && isEboot)
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notes.Add("❌ Retail game booted as an ELF through the `/root_host/`, probably due to passing path as an argument; please boot through the game library list for now");
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var path = items["ldr_game"] ?? items["ldr_path"] ?? items["ldr_boot_path"] ?? items["elf_boot_path"];
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if (!string.IsNullOrEmpty(path)
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&& serial.StartsWith("NP")
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&& items["ldr_game_serial"] != serial
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&& items["ldr_path_serial"] != serial
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&& items["ldr_boot_path_serial"] != serial
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&& items["elf_boot_path_serial"] != serial)
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notes.Add("❌ Digital version of the game outside of `/dev_hdd0/game/` directory");
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// LDR: Path: before settings is unreliable, because you can boot through installed patch or game data
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if (!string.IsNullOrEmpty(items["ldr_disc"])
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&& serial.StartsWith("BL")
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&& !string.IsNullOrEmpty(items["ldr_disc_serial"]))
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notes.Add("❌ Disc version of the game inside the `/dev_hdd0/game/` directory");
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if (!string.IsNullOrEmpty(serial) && isElf)
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notes.Add($"⚠ Retail game booted directly through `{Path.GetFileName(elfBootPath)}`, which is not recommended");
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if (items["log_from_ui"] is string _)
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notes.Add("ℹ The log is a copy from UI, please upload the full file created by RPCS3");
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else if (string.IsNullOrEmpty(items["ppu_decoder"]) || string.IsNullOrEmpty(items["renderer"]))
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{
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notes.Add("ℹ The log is empty");
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notes.Add("ℹ Please boot the game and upload a new log");
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}
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else if (string.IsNullOrEmpty(serial + items["game_title"])
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&& !string.IsNullOrEmpty(items["fw_installed_message"])
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&& items["fw_version_installed"] is string fwVersion)
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{
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notes.Add($"ℹ The log contains only installation of firmware {fwVersion}");
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notes.Add("ℹ Please boot the game and upload a new log");
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}
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var category = items["game_category"];
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if (category == "PE"
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|| category == "PP"
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|| serial.StartsWith('U') && ProductCodeLookup.ProductCode.IsMatch(serial))
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{
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builder.Color = Config.Colors.CompatStatusNothing;
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notes.Add("❌ PSP software is not supported");
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}
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else if (category == "MN")
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{
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builder.Color = Config.Colors.CompatStatusNothing;
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notes.Add("❌ Minis are not supported");
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}
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if (category == "2G" || category == "2P" || category == "2D")
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{
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builder.Color = Config.Colors.CompatStatusNothing;
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notes.Add("❌ PS2 software is not supported");
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}
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if (items["compat_database_path"] is string compatDbPath)
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{
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if (InstallPath.Match(compatDbPath.Replace('\\', '/').Replace("//", "/").Trim()) is Match installPathMatch
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&& installPathMatch.Success)
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{
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var rpcs3FolderMissing = string.IsNullOrEmpty(installPathMatch.Groups["rpcs3_folder"].Value);
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var desktop = !string.IsNullOrEmpty(installPathMatch.Groups["desktop"].Value);
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var programFiles = !string.IsNullOrEmpty(installPathMatch.Groups["program_files"].Value);
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if (rpcs3FolderMissing)
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{
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if (desktop)
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notes.Add("ℹ RPCS3 installed directly on desktop, without folder");
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else if (programFiles)
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notes.Add("⚠ RPCS3 installed directly inside Program Files, without folder");
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else
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notes.Add("⚠ RPCS3 installed in the drive root, please create a folder and move all files inside");
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}
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if (programFiles)
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notes.Add("⚠ Program Files have special permissions, please move RPCS3 to another location");
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}
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var pathSegments = PathUtils.GetSegments(compatDbPath);
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var syncFolder = pathSegments.FirstOrDefault(s => KnownSyncFolders.Contains(s) || s.EndsWith("sync", StringComparison.InvariantCultureIgnoreCase));
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if (!string.IsNullOrEmpty(syncFolder))
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notes.Add($"⚠ RPCS3 is installed in a file sync service folder `{syncFolder}`; may result in data loss or inconsistent state");
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var rar = pathSegments.FirstOrDefault(s => s.StartsWith("Rar$"));
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if (!string.IsNullOrEmpty(rar))
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notes.Add("❌ RPCS3 is launched from WinRAR; please extract all files instead");
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}
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if (int.TryParse(items["thread_count"], out var threadCount) && threadCount < 4)
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notes.Add($"⚠ This CPU only has {threadCount} hardware thread{(threadCount == 1 ? "" : "s")} enabled");
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if (items["cpu_model"] is string cpu)
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{
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if (cpu.StartsWith("AMD"))
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{
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if (cpu.Contains("Ryzen"))
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{
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if (threadCount < 12)
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notes.Add("⚠ Six cores or more is recommended for Ryzen CPUs");
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if (cpu.EndsWith('U')
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|| cpu.EndsWith('H')
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|| cpu.EndsWith("HS"))
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notes.Add("⚠ Mobile Ryzen CPUs are only recommended for lighter games.");
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}
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else
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notes.Add("⚠ AMD CPUs before Ryzen are too weak for PS3 emulation");
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}
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if (cpu.StartsWith("Intel") || cpu.StartsWith("Pentium"))
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{
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if (items["cpu_extensions"]?.Contains("TSX") is not true
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&& (cpu.Contains("Core2")
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|| cpu.Contains("Celeron")
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|| cpu.Contains("Atom")
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|| cpu.Contains("Pentium")
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|| cpu.EndsWith('U')
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|| cpu.EndsWith('M')
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|| cpu.Contains('Y')
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|| cpu[^2] == 'G'
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|| threadCount < 6))
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notes.Add("⚠ This CPU is too weak and/or too old for PS3 emulation");
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}
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}
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if (items["memory_amount"] is string ramSizeStr
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&& double.TryParse(ramSizeStr, NumberStyles.Float, CultureInfo.InvariantCulture, out var ramSize)
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&& ramSize < 6)
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notes.Add("⚠ 8 GiB RAM or more is recommended for PS3 emulation");
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Version? oglVersion = null;
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if (items["opengl_version"] is string oglVersionString)
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_ = Version.TryParse(oglVersionString, out oglVersion);
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if (items["glsl_version"] is string glslVersionString &&
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Version.TryParse(glslVersionString, out var glslVersion))
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{
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glslVersion = new Version(glslVersion.Major, glslVersion.Minor / 10);
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if (oglVersion == null || glslVersion > oglVersion)
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oglVersion = glslVersion;
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}
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if (oglVersion != null)
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{
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if (oglVersion < MinimumOpenGLVersion)
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{
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notes.Add($"❌ GPU only supports OpenGL {oglVersion.Major}.{oglVersion.Minor}, which is below the minimum requirement of {MinimumOpenGLVersion}");
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supportedGpu = false;
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}
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}
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if (items["os_type"] == "Windows"
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&& Version.TryParse(items["os_version"], out var winVersion)
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&& (winVersion.Major < 10 || winVersion.Build < 18363))
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notes.Add("⚠ Please [upgrade your Windows](https://www.microsoft.com/software-download/windows10) to currently supported version");
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var gpuInfo = items["gpu_info"] ?? items["discrete_gpu_info"];
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if (supportedGpu && !string.IsNullOrEmpty(gpuInfo))
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{
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if (IntelGpuModel.Match(gpuInfo) is Match {Success: true} intelMatch)
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{
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var family = intelMatch.Groups["gpu_family"].Value.TrimEnd();
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var modelNumber = intelMatch.Groups["gpu_model_number"].Value;
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if (!string.IsNullOrEmpty(modelNumber) && modelNumber.StartsWith('P'))
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modelNumber = modelNumber[1..];
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_ = int.TryParse(modelNumber, out var modelNumberInt);
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if (family == "UHD" || family == "Iris Plus" || modelNumberInt > 500 && modelNumberInt < 1000)
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notes.Add("⚠ Intel iGPUs are not officially supported; visual glitches are to be expected");
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else
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{
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notes.Add("⚠ Intel iGPUs before Skylake do not fully comply with OpenGL 4.3");
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supportedGpu = false;
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}
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}
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if (items["driver_version_info"] is string driverVersionString)
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{
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if (driverVersionString.Contains('-'))
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driverVersionString = driverVersionString.Split(new[] {' ', '-'}, StringSplitOptions.RemoveEmptyEntries).Last();
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if (Version.TryParse(driverVersionString, out var driverVersion)
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&& Version.TryParse(items["build_full_version"], out var buildVersion))
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{
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if (IsNvidia(gpuInfo))
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{
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var isWindows = items["os_type"] is string os && os != "Linux";
|
||
var minVersion = isWindows ? NvidiaRecommendedWindowsVersion : NvidiaRecommendedLinuxVersion;
|
||
if (driverVersion < minVersion)
|
||
notes.Add($"❗ Please update your nVidia GPU driver to at least version {minVersion}");
|
||
if (isWindows
|
||
&& buildVersion < NvidiaFullscreenBugFixed
|
||
&& items["build_branch"] == "HEAD")
|
||
{
|
||
if (driverVersion >= NvidiaFullscreenBugMinVersion
|
||
&& driverVersion < NvidiaFullscreenBugMaxVersion
|
||
&& items["renderer"] == "Vulkan")
|
||
notes.Add("ℹ 400 series nVidia drivers can cause screen freezes, please update RPCS3");
|
||
}
|
||
}
|
||
else if (IsAmd(gpuInfo) && items["os_type"] == "Windows")
|
||
{
|
||
if (driverVersion < AmdRecommendedOldWindowsVersion)
|
||
notes.Add($"❗ Please update your AMD GPU driver to at least version {AmdRecommendedOldWindowsVersion}");
|
||
}
|
||
}
|
||
else if (driverVersionString.Contains("older than", StringComparison.InvariantCultureIgnoreCase))
|
||
{
|
||
if (IsAmd(gpuInfo))
|
||
notes.Add($"❗ Please update your AMD GPU driver to version {AmdLastGoodOpenGLWindowsVersion} or newer");
|
||
}
|
||
}
|
||
}
|
||
items["supported_gpu"] = supportedGpu ? EnabledMark : DisabledMark;
|
||
|
||
if (!string.IsNullOrEmpty(items["shader_compile_error"]))
|
||
{
|
||
if (unsupportedGpuDriver)
|
||
notes.Add("❌ Shader compilation error on unsupported GPU driver");
|
||
else if (supportedGpu)
|
||
notes.Add("❌ Shader compilation error might indicate shader cache corruption");
|
||
else
|
||
notes.Add("❌ Shader compilation error on unsupported GPU");
|
||
}
|
||
|
||
if (!string.IsNullOrEmpty(items["enqueue_buffer_error"])
|
||
&& state.ValueHitStats.TryGetValue("enqueue_buffer_error", out var enqueueBufferErrorCount)
|
||
&& enqueueBufferErrorCount > 100)
|
||
{
|
||
if (items["os_type"] == "Windows")
|
||
notes.Add("⚠ Audio backend issues detected; it could be caused by a bad driver or 3rd party software");
|
||
else
|
||
notes.Add("⚠ Audio backend issues detected; check for high audio driver/sink latency");
|
||
}
|
||
|
||
if (!string.IsNullOrEmpty(items["patch_error_file"]))
|
||
notes.Add($"⚠ Failed to load `patch.yml`, check syntax around line {items["patch_error_line"]} column {items["patch_error_column"]}");
|
||
|
||
var prxPatches = GetPatches(multiItems["prx_patch"], true);
|
||
var ppuPatches = GetPatches(multiItems["ppu_patch"], true);
|
||
var ovlPatches = GetPatches(multiItems["ovl_patch"], true);
|
||
var allSpuPatches = GetPatches(multiItems["spu_patch"], false);
|
||
var spuPatches = new Dictionary<string, int>(allSpuPatches.Where(kvp => kvp.Value != 0));
|
||
if (ppuPatches.Any() || spuPatches.Any() || ovlPatches.Any() || prxPatches.Any())
|
||
{
|
||
var patchCount = "";
|
||
if (ppuPatches.Count != 0)
|
||
patchCount += "PPU: " + string.Join('/', ppuPatches.Values) + ", ";
|
||
if (ovlPatches.Count != 0)
|
||
patchCount += "OVL: " + string.Join('/', ovlPatches.Values) + ", ";
|
||
if (spuPatches.Count != 0)
|
||
patchCount += "SPU: " + string.Join('/', spuPatches.Values) + ", ";
|
||
if (prxPatches.Count != 0)
|
||
patchCount += "PRX: " + string.Join('/', prxPatches.Values) + ", ";
|
||
notes.Add($"ℹ Game-specific patches were applied ({patchCount.TrimEnd(',', ' ')})");
|
||
}
|
||
var mlaaHashes = KnownMlaaSpuHashes.Intersect(allSpuPatches.Keys).ToList();
|
||
if (mlaaHashes.Count != 0)
|
||
{
|
||
if (mlaaHashes.Any(h => allSpuPatches[h] != 0))
|
||
notes.Add("ℹ MLAA patch was applied");
|
||
else
|
||
notes.Add("ℹ This game has MLAA disable patch");
|
||
}
|
||
|
||
bool discInsideGame = false;
|
||
bool discAsPkg = false;
|
||
var pirateEmoji = discordClient.GetEmoji(":piratethink:", DiscordEmoji.FromUnicode("🔨"));
|
||
//var thonkEmoji = discordClient.GetEmoji(":thonkang:", DiscordEmoji.FromUnicode("🤔"));
|
||
// this is a common scenario now that Mega did the version merge from param.sfo
|
||
/*
|
||
if (items["game_category"] == "GD")
|
||
notes.Add($"❔ Game was booted through the Game Data");
|
||
*/
|
||
if (category == "DG" || category == "GD") // only disc games should install game data
|
||
{
|
||
discInsideGame |= !string.IsNullOrEmpty(items["ldr_disc"]) && !(items["serial"]?.StartsWith("NP", StringComparison.InvariantCultureIgnoreCase) ?? false);
|
||
discAsPkg |= items["serial"]?.StartsWith("NP", StringComparison.InvariantCultureIgnoreCase) ?? false;
|
||
discAsPkg |= items["ldr_game_serial"] is string ldrGameSerial && ldrGameSerial.StartsWith("NP", StringComparison.InvariantCultureIgnoreCase);
|
||
}
|
||
|
||
discAsPkg |= category == "HG" && !(items["serial"]?.StartsWith("NP", StringComparison.InvariantCultureIgnoreCase) ?? false);
|
||
if (discInsideGame)
|
||
notes.Add($"❌ Disc game inside `{items["ldr_disc"]}`");
|
||
if (discAsPkg)
|
||
notes.Add($"{pirateEmoji} Disc game installed as a PKG ");
|
||
|
||
if (!string.IsNullOrEmpty(items["native_ui_input"]))
|
||
notes.Add("⚠ Pad initialization problem detected; try disabling `Native UI`");
|
||
if (!string.IsNullOrEmpty(items["xaudio_init_error"]))
|
||
notes.Add("❌ XAudio initialization failed; make sure you have a working audio output device");
|
||
else if (items["audio_backend_init_error"] is string audioBackend)
|
||
notes.Add($"⚠ {audioBackend} initialization failed; make sure you have a working audio output device");
|
||
|
||
if (!string.IsNullOrEmpty(items["fw_missing_msg"])
|
||
|| !string.IsNullOrEmpty(items["fw_missing_something"]))
|
||
notes.Add("❌ PS3 firmware is missing or corrupted");
|
||
|
||
if (items["game_mod"] is string mod)
|
||
notes.Add($"ℹ Game files modification present: `{mod.Trim(10)}`");
|
||
|
||
var updateInfo = await CheckForUpdateAsync(items).ConfigureAwait(false);
|
||
var buildBranch = items["build_branch"]?.ToLowerInvariant();
|
||
if (updateInfo != null
|
||
&& (buildBranch == "head"
|
||
|| buildBranch == "spu_perf"
|
||
|| string.IsNullOrEmpty(buildBranch) && updateInfo.CurrentBuild != null))
|
||
{
|
||
string prefix = "⚠";
|
||
string timeDeltaStr;
|
||
if (updateInfo.GetUpdateDelta() is TimeSpan timeDelta)
|
||
{
|
||
timeDeltaStr = timeDelta.AsTimeDeltaDescription() + " old";
|
||
if (timeDelta > PrehistoricBuild)
|
||
prefix = "😱";
|
||
else if (timeDelta > AncientBuild)
|
||
prefix = "💢";
|
||
//else if (timeDelta > VeryVeryOldBuild)
|
||
// prefix = "💢";
|
||
else if (timeDelta > VeryOldBuild)
|
||
prefix = "‼";
|
||
else if (timeDelta > OldBuild)
|
||
prefix = "❗";
|
||
}
|
||
else
|
||
timeDeltaStr = "outdated";
|
||
|
||
notes.Add($"{prefix} This RPCS3 build is {timeDeltaStr}, please consider updating it");
|
||
if (buildBranch == "spu_perf")
|
||
notes.Add($"😱 `{buildBranch}` build is obsolete, current master build offers at least the same level of performance and includes many additional improvements");
|
||
}
|
||
|
||
if (DesIds.Contains(serial))
|
||
notes.Add("ℹ If you experience infinite load screen, clear game cache via `File` → `All games` → `Remove Disk Cache`");
|
||
|
||
if (items["game_version"] is string gameVer)
|
||
{
|
||
var msg = "ℹ Game version: v" + gameVer;
|
||
if (items["game_update_version"] is string gameUpVer
|
||
&& Version.TryParse(gameVer, out var gv)
|
||
&& Version.TryParse(gameUpVer, out var guv)
|
||
&& guv > gv)
|
||
msg += $" (update available: v{gameUpVer})";
|
||
notes.Add(msg);
|
||
}
|
||
if (multiItems["ppu_patch"].FirstOrDefault() is string firstPpuPatch
|
||
&& ProgramHashPatch.Match(firstPpuPatch) is Match m
|
||
&& m.Success
|
||
&& m.Groups["hash"].Value is string firstPpuHash)
|
||
{
|
||
var exe = Path.GetFileName(items["elf_boot_path"] ?? "");
|
||
if (string.IsNullOrEmpty(exe) || exe.Equals("EBOOT.BIN", StringComparison.InvariantCultureIgnoreCase))
|
||
exe = "Main";
|
||
else
|
||
exe = $"`{exe}`";
|
||
notes.Add($"ℹ {exe} hash: `PPU-{firstPpuHash}`");
|
||
}
|
||
|
||
if (state.Error == LogParseState.ErrorCode.SizeLimit)
|
||
notes.Add("ℹ The log was too large, so only the last processed run is shown");
|
||
if (state.Error == LogParseState.ErrorCode.UnknownError)
|
||
notes.Add("ℹ There was an error during log processing");
|
||
|
||
BuildWeirdSettingsSection(builder, state, notes);
|
||
BuildMissingLicensesSection(builder, serial, multiItems, notes);
|
||
BuildAppliedPatchesSection(builder, multiItems);
|
||
|
||
var notesContent = new StringBuilder();
|
||
foreach (var line in SortLines(notes, pirateEmoji).Distinct())
|
||
notesContent.AppendLine(line);
|
||
PageSection(builder, notesContent.ToString().Trim(), "Notes");
|
||
}
|
||
|
||
private static void BuildAppliedPatchesSection(DiscordEmbedBuilder builder, NameUniqueObjectCollection<string> items)
|
||
{
|
||
var patchNames = items["patch_desc"];
|
||
if (patchNames.Any())
|
||
builder.AddField("Applied Game Patch" + (patchNames.Length == 1 ? "" : "es"), string.Join(", ", patchNames));
|
||
}
|
||
private static void BuildMissingLicensesSection(DiscordEmbedBuilder builder, string serial, NameUniqueObjectCollection<string> items, List<string> generalNotes)
|
||
{
|
||
if (items["rap_file"] is UniqueList<string> raps && raps.Any())
|
||
{
|
||
var limitTo = 5;
|
||
List<string> licenseNames = raps
|
||
.Select(Path.GetFileName)
|
||
.Where(l => !string.IsNullOrEmpty(l))
|
||
.Distinct()
|
||
.Except(KnownBogusLicenses)
|
||
.OrderBy(l => l)
|
||
.ToList()!;
|
||
var formattedLicenseNames = licenseNames
|
||
.Select(p => $"{StringUtils.InvisibleSpacer}`{p}`")
|
||
.ToList();
|
||
if (formattedLicenseNames.Count == 0)
|
||
return;
|
||
|
||
string content;
|
||
if (formattedLicenseNames.Count > limitTo)
|
||
{
|
||
content = string.Join(Environment.NewLine, formattedLicenseNames.Take(limitTo - 1));
|
||
var other = formattedLicenseNames.Count - limitTo + 1;
|
||
content += $"{Environment.NewLine}and {other} other license{StringUtils.GetSuffix(other)}";
|
||
}
|
||
else
|
||
content = string.Join(Environment.NewLine, formattedLicenseNames);
|
||
|
||
builder.AddField("Missing Licenses", content);
|
||
|
||
var gameRegion = serial.Length > 3 ? new[] {serial[2]} : Enumerable.Empty<char>();
|
||
var dlcRegions = licenseNames
|
||
.Where(l => l.Length > 9)
|
||
.Select(n => n[9])
|
||
.Concat(gameRegion)
|
||
.Distinct()
|
||
.ToArray();
|
||
if (dlcRegions.Length > 1)
|
||
generalNotes.Add($"🤔 That is a very interesting DLC collection from {dlcRegions.Length} different regions");
|
||
if (KnownCustomLicenses.Overlaps(licenseNames))
|
||
generalNotes.Add("🤔 That is a very interesting license you're missing");
|
||
generalNotes.Add("⚠ DLC without a license is useless and may lead to game crash in some cases");
|
||
}
|
||
}
|
||
|
||
private static async Task<(bool irdChecked, bool broken, int longestPath)> HasBrokenFilesAsync(LogParseState state)
|
||
{
|
||
var items = state.CompletedCollection!;
|
||
var multiItems = state.CompleteMultiValueCollection!;
|
||
var defaultLongestPath = "/PS3_GAME/USRDIR/".Length + (1+8+3)*2; // usually there's at least one more level for data files
|
||
if (items["serial"] is not string productCode)
|
||
return (false, false, defaultLongestPath);
|
||
|
||
if (!productCode.StartsWith("B") && !productCode.StartsWith("M"))
|
||
{
|
||
if (P5Ids.Contains(productCode)
|
||
&& multiItems["broken_digital_filename"] is UniqueList<string> brokenDigitalFiles
|
||
&& brokenDigitalFiles.Any())
|
||
{
|
||
if (brokenDigitalFiles.Contains("USRDIR/ps3.cpk") || brokenDigitalFiles.Contains("USRDIR/data.cpk"))
|
||
return (false, true, defaultLongestPath);
|
||
}
|
||
return (false, false, defaultLongestPath);
|
||
}
|
||
|
||
HashSet<string> knownFiles;
|
||
try
|
||
{
|
||
var irdFiles = await IrdClient.DownloadAsync(productCode, Config.IrdCachePath, Config.Cts.Token).ConfigureAwait(false);
|
||
knownFiles = new HashSet<string>(
|
||
from ird in irdFiles
|
||
from name in ird.GetFilenames()
|
||
select name,
|
||
StringComparer.InvariantCultureIgnoreCase
|
||
);
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
Config.Log.Warn(e, "Failed to get IRD files for " + productCode);
|
||
return (false, false, defaultLongestPath);
|
||
}
|
||
if (knownFiles.Count == 0)
|
||
return (false, false, defaultLongestPath);
|
||
|
||
var longestPath = knownFiles.Max(p => p.TrimEnd('.').Length);
|
||
if (!multiItems["broken_directory"].Any()
|
||
&& !multiItems["broken_filename"].Any())
|
||
return (false, false, longestPath);
|
||
|
||
var missingDirs = multiItems["broken_directory"];
|
||
var missingFiles = multiItems["broken_filename"];
|
||
|
||
var broken = missingFiles.Where(knownFiles.Contains).ToList();
|
||
if (broken.Count > 0)
|
||
{
|
||
Config.Log.Debug("List of broken files according to IRD:");
|
||
foreach (var f in broken)
|
||
Config.Log.Debug(f);
|
||
return (true, true, longestPath);
|
||
}
|
||
|
||
var knownDirs = new HashSet<string>(
|
||
knownFiles
|
||
.Select(f => Path.GetDirectoryName(f)?.Replace('\\', '/'))
|
||
.Where(p => !string.IsNullOrEmpty(p))!,
|
||
StringComparer.InvariantCultureIgnoreCase);
|
||
var brokenDirs = missingDirs.Where(knownDirs.Contains).ToList();
|
||
if (brokenDirs.Count > 0)
|
||
{
|
||
Config.Log.Debug("List of broken directories according to IRD:");
|
||
foreach (var d in broken)
|
||
Config.Log.Debug(d);
|
||
return (true, true, longestPath);
|
||
}
|
||
return (true, false, longestPath);
|
||
}
|
||
}
|
||
}
|