Files
archived-discord-bot/CompatBot/EventHandlers/LogParsing/LogParser.RegexPatterns.cs
2026-01-09 21:57:37 +05:00

395 lines
30 KiB
C#

using System.Text.RegularExpressions;
namespace CompatBot.EventHandlers.LogParsing;
internal partial class LogParser
{
private const RegexOptions DefaultOptions = RegexOptions.Multiline | RegexOptions.ExplicitCapture;
private const RegexOptions DefaultSingleLine = RegexOptions.Singleline | RegexOptions.ExplicitCapture;
[GeneratedRegex(@"(^|.+\d:\d\d:\d\d\.\d{6})\s*(?<build_and_specs>RPCS3 [^\xC2\xB7]+?)\r?(\n·|$)", DefaultSingleLine)]
private static partial Regex Rpcs3LogHeader();
[GeneratedRegex(@"(?<first_unicode_dot>·).+$", DefaultOptions)]
private static partial Regex FirstLineWithDot();
[GeneratedRegex(@"Operating system: (?<os_type>[^,]+), (Name: (?<posix_name>[^,]+), Release: (?<posix_release>[^,]+), Version: (?<posix_version>[^\r\n]+)|Major: (?<os_version_major>\d+), Minor: (?<os_version_minor>\d+), Build: (?<os_version_build>\d+), Service Pack: (?<os_service_pack>[^,]+), Compatibility mode: (?<os_compat_mode>[^,\r\n]+)|Version: (?<macos_version>[^\r\n]+))\r?$", DefaultSingleLine)]
// Operating system: Windows, Major: 10, Minor: 0, Build: 22000, Service Pack: none, Compatibility mode: 0
// Operating system: POSIX, Name: Linux, Release: 5.15.11-zen1-1-zen, Version: #1 ZEN SMP PREEMPT Wed, 22 Dec 2021 09:23:53 +0000
// Operating system: macOS, Version 12.1.0
internal static partial Regex OsInfo();
[GeneratedRegex(@"Current Time: (?<log_start_timestamp>[^\r\n]+)\r?$", DefaultOptions)]
private static partial Regex CurrentTime();
[GeneratedRegex(@"Installation ID: (?<hw_id>[^\r\n]+)\r?$", DefaultOptions)]
private static partial Regex InstallationId();
[GeneratedRegex(@"Physical device ini?tialized\. GPU=(?<vulkan_gpu>.+), driver=(?<vulkan_driver_version_raw>-?\d+)\r?$", DefaultOptions)]
private static partial Regex PhysicalDeviceName();
[GeneratedRegex(@"Found [Vv]ulkan-compatible GPU: (?<vulkan_found_device>'(?<vulkan_compatible_device_name>.+)' running[^\r\n]+)\r?$", DefaultOptions)]
private static partial Regex VulkanDeviceName();
[GeneratedRegex(@"Finished reading database from file: (?<compat_database_path>.*compat_database.dat).*$", DefaultOptions)]
private static partial Regex CompatDbFoundPath();
[GeneratedRegex(@"Database file not found: (?<compat_database_path>.*compat_database.dat).*$", DefaultOptions)]
private static partial Regex CompatDbNotFoundPath();
[GeneratedRegex(@"(?<fw_installed_message>Successfully installed PS3 firmware) version (?<fw_version_installed>\d+\.\d+).*$", DefaultOptions)]
private static partial Regex FwInstallMessage();
[GeneratedRegex(@"Firmware version: (?<fw_version_installed>\d+\.\d+).*$", DefaultOptions)]
private static partial Regex FwVersion();
[GeneratedRegex(@"(?:LDR|SYS): Title: (?<game_title>[^\r\n]*)?\r?$", DefaultOptions)]
private static partial Regex GameTitle();
[GeneratedRegex(@"Serial: (?<serial>[A-z]{4}\d{5})\r?$", DefaultOptions)]
private static partial Regex GameSerial();
[GeneratedRegex(@"Category: (?<game_category>[^\r\n]*)?\r?$", DefaultOptions)]
private static partial Regex GameCategory();
[GeneratedRegex(@"Version: (?<disc_app_version>\S+) / (?<disc_package_version>\S+).*?$", DefaultOptions)]
private static partial Regex DiscVersionLdr();
[GeneratedRegex(@"Version: (APP_VER=)?(?<disc_app_version>\S+) (/ |VERSION=)(?<disc_package_version>\S+).*?$", DefaultOptions)]
private static partial Regex DiscVersionSys();
[GeneratedRegex(@"Cache: ((?<win_path>\w:/)|(?<lin_path>/[^/])).*?$", DefaultOptions)]
private static partial Regex CachePathLdr();
[GeneratedRegex(@"Cache: ((?<win_path>\w:/)|(?<lin_path>/[^/])).*?$", DefaultOptions)]
private static partial Regex CachePathSys();
[GeneratedRegex(@"Path: ((?<win_path>\w:/)|(?<lin_path>/[^/])).*?$", DefaultOptions)]
private static partial Regex BootPathLdr();
[GeneratedRegex(@"Path: ((?<win_path>\w:/)|(?<lin_path>/[^/])).*?$", DefaultOptions)]
private static partial Regex BootPathSys();
[GeneratedRegex(@"Path: (?<ldr_path_full>.*(?<ldr_path>/dev_hdd0/game/(?<ldr_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex BootPathDigitalLdr();
[GeneratedRegex(@"Path: (?<ldr_path_full>.*(?<ldr_path>/dev_hdd0/game/(?<ldr_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex BootPathDigitalSys();
[GeneratedRegex(@"custom config: (?<custom_config>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex CustomConfigPath();
[GeneratedRegex(@"patch_log: Failed to load patch file (?<patch_error_file>\S*)\r?\n.* line (?<patch_error_line>\d+), column (?<patch_error_column>\d+): (?<patch_error_text>.*?)$", DefaultOptions)]
private static partial Regex FailedPatchPath();
[GeneratedRegex(@"PPU Decoder: (?<ppu_decoder>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex PpuDecoderType();
[GeneratedRegex(@"PPU Threads: (?<ppu_threads>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex PpuThreadCount();
[GeneratedRegex("Use LLVM CPU: \\\"?(?<llvm_arch>.*?)\\\"?\r?$", DefaultOptions)]
private static partial Regex LlvmCpuArch();
[GeneratedRegex(@"[Ss]cheduler( Mode)?: (?<thread_scheduler>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ThreadSchedulerMode();
[GeneratedRegex(@"SPU Decoder: (?<spu_decoder>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuDecoderType();
[GeneratedRegex(@"SPU Reservation Busy Waiting Enabled: (?<spu_events_busy_loop>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuEventsBusyLoop();
[GeneratedRegex(@"Disable SPU GETLLAR Spin Optimization: (?<disable_getllar_spin_optimization>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DisableSpuGetllarSpinOptimization();
[GeneratedRegex(@"secondary cores: (?<spu_secondary_cores>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SecondaryCores();
[GeneratedRegex(@"priority: (?<spu_lower_thread_priority>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex LowerThreadPriority();
[GeneratedRegex(@"SPU Threads: (?<spu_threads>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuThreadCount();
[GeneratedRegex(@"SPU delay penalty: (?<spu_delay_penalty>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuDelayPenalty();
[GeneratedRegex(@"SPU loop detection: (?<spu_loop_detection>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuLoopDetection();
[GeneratedRegex(@"Max SPURS Threads: (?<spurs_threads>\d*?)\r?$", DefaultOptions)]
private static partial Regex SpursThreadCount();
[GeneratedRegex(@"SPU (Analyzer )?Block Size: (?<spu_block_size>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SpuBlockSize();
[GeneratedRegex(@"Enable TSX: (?<enable_tsx>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex TsxMode();
[GeneratedRegex(@"Accurate xfloat: (?<accurate_xfloat>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AccurateXfloat();
[GeneratedRegex(@"Approximate xfloat: (?<approximate_xfloat>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ApproximateXfloat();
[GeneratedRegex(@"Relaxed xfloat: (?<relaxed_xfloat>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RelaxedXfloat();
[GeneratedRegex(@"XFloat Accuracy: (?<xfloat_mode>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex XfloatMode();
[GeneratedRegex(@"Accurate GETLLAR: (?<accurate_getllar>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex GetLlarMode();
[GeneratedRegex(@"Accurate PUTLLUC: (?<accurate_putlluc>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex PutLlucMode();
[GeneratedRegex(@"Accurate RSX reservation access: (?<accurate_rsx_reservation>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RsxReservationAccessMode();
[GeneratedRegex(@"RSX FIFO Accuracy: (?<rsx_fifo_mode>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RsxFifoMode();
[GeneratedRegex(@"Debug Console Mode: (?<debug_console_mode>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DebugConsoleMode();
[GeneratedRegex(@"[Ll]oader: (?<lib_loader>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex LibLoaderMode();
[GeneratedRegex(@"Hook static functions: (?<hook_static_functions>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex HookStaticFunctions();
[GeneratedRegex(@"libraries:\r?\n(?<library_list>(.*?(- .*?|\[\])\r?\n)+)", DefaultOptions)]
private static partial Regex LoadLibrariesList();
[GeneratedRegex(@"Libraries Control:\r?\n(?<library_list>(.*?(- .*?|\[\])\r?\n)+)", DefaultOptions)]
private static partial Regex LibrariesControlList();
[GeneratedRegex(@"HLE lwmutex: (?<hle_lwmutex>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex HleLwmutex();
[GeneratedRegex(@"Clocks scale: (?<clock_scale>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ClockScale();
[GeneratedRegex(@"Max CPU Preempt Count: (?<cpu_preempt_count>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex CpuPreemptCount();
[GeneratedRegex(@"Sleep Timers Accuracy: (?<sleep_timer>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SleepTimersMode();
[GeneratedRegex(@"Enable /host_root/: (?<host_root>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex EnableHostRoot();
[GeneratedRegex("Renderer: (?<renderer>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RendererBackend();
[GeneratedRegex("Resolution: (?<resolution>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ResolutionMode();
[GeneratedRegex("Aspect ratio: (?<aspect_ratio>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AspectRatioMode();
[GeneratedRegex("Frame limit: (?<frame_limit>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex FrameLimit();
[GeneratedRegex("MSAA: (?<msaa>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex MsaaMode();
[GeneratedRegex("Write Color Buffers: (?<write_color_buffers>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex Wcb();
[GeneratedRegex("Write Depth Buffer: (?<write_depth_buffer>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex Wdb();
[GeneratedRegex("Read Color Buffers: (?<read_color_buffers>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex Rcb();
[GeneratedRegex("Read Depth Buffer: (?<read_depth_buffer>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex Rdb();
[GeneratedRegex("VSync: (?<vsync>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex VsyncMode();
[GeneratedRegex("Use GPU texture scaling: (?<gpu_texture_scaling>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex GpuTextureScaling();
[GeneratedRegex("Stretch To Display Area: (?<stretch_to_display>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex StretchToDisplay();
[GeneratedRegex("Strict Rendering Mode: (?<strict_rendering_mode>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex StrictRendering();
[GeneratedRegex("Occlusion Queries: (?<zcull>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex OcclusionQueriesMode();
[GeneratedRegex("Disable Vertex Cache: (?<vertex_cache>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex VertexCache();
[GeneratedRegex("Enable Frame Skip: (?<frame_skip>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex FrameSkip();
[GeneratedRegex("Blit: (?<cpu_blit>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex BlitMode();
[GeneratedRegex("Disable Asynchronous Shader Compiler: (?<disable_async_shaders>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DisableAsyncShaders();
[GeneratedRegex("Shader Mode: (?<shader_mode>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ShaderMode();
[GeneratedRegex("Disable native float16 support: (?<disable_native_float16>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DisableNativeF16();
[GeneratedRegex("Multithreaded RSX: (?<mtrsx>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RsxMultithreadMode();
[GeneratedRegex("Relaxed ZCULL Sync: (?<relaxed_zcull>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex RelaxedZcull();
[GeneratedRegex("Resolution Scale: (?<resolution_scale>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ResolutionScaling();
[GeneratedRegex("Anisotropic Filter Override: (?<af_override>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AnisoFilter();
[GeneratedRegex("Minimum Scalable Dimension: (?<texture_scale_threshold>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex ScalableDimensions();
[GeneratedRegex("Driver Recovery Timeout: (?<driver_recovery_timeout>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DriverRecoveryTimeout();
[GeneratedRegex("Driver Wake-Up Delay: (?<driver_wakeup_delay>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DriverWakeupDelay();
[GeneratedRegex("Vblank Rate: (?<vblank_rate>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex VblankRate();
[GeneratedRegex(@"(D3D12|DirectX 12):\s*\r?\n\s*Adapter: (?<d3d_gpu>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SelectedD3d12Device();
[GeneratedRegex(@"Vulkan:\s*\r?\n\s*Adapter: (?<vulkan_gpu>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SelectedVulkanDevice();
[GeneratedRegex(@"Force FIFO present mode: (?<force_fifo_present>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex FifoPresentMode();
[GeneratedRegex(@"Asynchronous Texture Streaming( 2)?: (?<async_texture_streaming>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AsyncTextureStreaming();
[GeneratedRegex(@"Asynchronous Queue Scheduler: (?<async_queue_scheduler>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AsyncQueueScheduler();
[GeneratedRegex(@"Use Re-BAR for GPU uploads: (?<use_rebar>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex UseRebar();
[GeneratedRegex("Renderer: (?<audio_backend>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AudioBackend();
[GeneratedRegex("Downmix to Stereo: (?<audio_stereo>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex DownmixToStereo();
[GeneratedRegex("Master Volume: (?<audio_volume>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex MasterVolume();
[GeneratedRegex("Enable Buffering: (?<audio_buffering>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AudioBuffering();
[GeneratedRegex("Desired Audio Buffer Duration: (?<audio_buffer_duration>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AudioBufferLength();
[GeneratedRegex("Enable Time Stretching: (?<audio_stretching>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AudioTimeStretching();
[GeneratedRegex("Pad: (?<pad_handler>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex GamepadType();
[GeneratedRegex(@"Loading input configuration: '.*input_configs/(?<custom_input_config>.+)/.+\.yml'\r?$", DefaultOptions)]
private static partial Regex CustomInputConfig();
[GeneratedRegex("Start Paused: (?<start_paused_savestate>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex StartPausedSavestate();
[GeneratedRegex("Suspend Emulation Savestate Mode: (?<suspend_emulation_savestate>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SuspendEmulationSavestate();
[GeneratedRegex("Compatible Savestate Mode: (?<compatible_savestate>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex CompatibleSavestate();
[GeneratedRegex("Automatically start games after boot: (?<auto_start_on_boot>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AutoStartAfterBoot();
[GeneratedRegex("Always start after boot: (?<always_start_on_boot>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex AlwaysStartAfterBoot();
[GeneratedRegex("Use native user interface: (?<native_ui>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex NativeUIMode();
[GeneratedRegex("Silence All Logs: (?<disable_logs>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex SilenceAllLogs();
[GeneratedRegex(@"Log:\s*\r?\n?\s*(\{(?<log_disabled_channels>.*?)\}|(?<log_disabled_channels_multiline>(\s+\w+\:\s*\w+\r?\n)+))\r?$", DefaultOptions)]
private static partial Regex LogChannelList();
[GeneratedRegex(@"Game: (?<ldr_game_full>.*(?<ldr_game>/dev_hdd0/game/(?<ldr_game_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex GamePathLdr();
[GeneratedRegex(@"Disc( path)?: (?<ldr_disc_full>.*(?<ldr_disc>/dev_hdd0/game/(?<ldr_disc_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex DiscPathLdr();
[GeneratedRegex(@"Path: (?<ldr_path_full>.*(?<ldr_path>/dev_hdd0/game/(?<ldr_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex DigitalPathLdr();
[GeneratedRegex(@"Boot path: (?<ldr_boot_path_full>.*(?<ldr_boot_path>/dev_hdd0/game/(?<ldr_boot_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex BootPathInBodyLdr();
[GeneratedRegex(@"Game: (?<ldr_game_full>.*(?<ldr_game>/dev_hdd0/game/(?<ldr_game_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex TitleWasSet();
[GeneratedRegex(@"Title was set from (?<title_was_set_from>.+) to (?<title_was_set_to>.+)\r?$", DefaultOptions)]
private static partial Regex GamePathSys();
[GeneratedRegex(@"Path: (?<ldr_path_full>.*(?<ldr_path>/dev_hdd0/game/(?<ldr_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex DigitalPathSys();
[GeneratedRegex(@"Boot path: (?<ldr_boot_path_full>.*(?<ldr_boot_path>/dev_hdd0/game/(?<ldr_boot_path_serial>[^/\r\n]+)).*|[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex BootPathInBodySys();
[GeneratedRegex(@"SYS: Disc: /(?<vfs_disc_mount>\w+)/\r?$", DefaultOptions)]
private static partial Regex DiscMountSys();
[GeneratedRegex(@"Elf path: (?<host_root_in_boot>/host_root/)?(?<elf_boot_path_full>(?<elf_boot_path>/dev_hdd0/game/(?<elf_boot_path_serial>[^/\r\n]+)/USRDIR/EBOOT\.BIN|.*?))\r?$", DefaultOptions)]
private static partial Regex ElfPath();
[GeneratedRegex(@"Mounted path ""/dev_bdvd"" to ""(?<mounted_dev_bdvd>[^""]+)""", DefaultOptions)]
private static partial Regex VfsMountPath();
[GeneratedRegex(@"Invalid or unsupported file format: (?<failed_to_boot>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex InvalidFileFormat();
[GeneratedRegex(@"(?<failed_to_decrypt>Failed to decrypt)? SELF: (?<failed_to_decrypt>Failed to (decrypt|load SELF))?.*$", DefaultOptions)]
private static partial Regex DecryptFailedSelfPath();
[GeneratedRegex(@"Version: (APP_VER=)?(?<disc_app_version>\S+) (/ |VERSION=)(?<disc_package_version>\S+).*?$", DefaultOptions)]
private static partial Regex GameVersion();
[GeneratedRegex(@"Failed to verify (?<failed_to_verify_npdrm>(sce|npd)) file.*$", DefaultOptions)]
private static partial Regex FailedToVerifyNpDrm();
[GeneratedRegex(@"Failed to decrypt '(?<failed_to_decrypt_edat>.+exdata.+edat)'\r?$", DefaultOptions)]
private static partial Regex FailedToDecryptEdat();
[GeneratedRegex(
@"RSX:(\d|\.|\s|\w|-)* (?<driver_version>(\d+\.)*\d+)\r?\n[^\n]*?"+
@"RSX: [^\n]+\r?\n[^\n]*?RSX: (?<driver_manuf>.*?)\r?\n[^\n]*?"+
@"RSX: Supported texel buffer size",
DefaultOptions
)]
private static partial Regex RsxDriverInfoLegacy();
[GeneratedRegex(@"GL RENDERER: (?<driver_manuf_new>[^\r\n]*?)\r?$", DefaultOptions)]
private static partial Regex GlRenderer();
[GeneratedRegex(@"GL VERSION: (?<opengl_version>(\d|\.)+)(\d|\.|\s|\w|-)*?( (?<driver_version_new>(\d+\.)*\d+))?\r?$", DefaultOptions)]
private static partial Regex GlVersion();
[GeneratedRegex(@"GLSL VERSION: (?<glsl_version>(\d|\.)+).*?$", DefaultOptions)]
private static partial Regex GlslVersion();
[GeneratedRegex(@"RSX: Supported texel buffer size reported: (?<texel_buffer_size_new>\d*?) bytes", DefaultOptions)]
private static partial Regex GlTexelBufferSize();
[GeneratedRegex(@"Physical device ini?tialized\. GPU=(?<vulkan_gpu>.+), driver=(?<vulkan_driver_version_raw>-?\d+)\r?$", DefaultOptions)]
private static partial Regex PhysicalDeviceFound();
[GeneratedRegex(@"Found [Vv]ulkan-compatible GPU: (?<vulkan_found_device>[^\r\n]+)\r?$", DefaultOptions)]
private static partial Regex VulkanDeviceFound();
[GeneratedRegex(@"Renderer initialized on device '(?<vulkan_initialized_device>.+)'\r?$", DefaultOptions)]
private static partial Regex RenderDeviceInitialized();
[GeneratedRegex(@"RSX: Failed to compile shader: ERROR: (?<shader_compile_error>[^\r\n]+?)\r?$", DefaultOptions)]
private static partial Regex FailedToCompileShader();
[GeneratedRegex(@"RSX: Compilation failed: ERROR: (?<shader_compile_error>[^\r\n]+?)\r?$", DefaultOptions)]
private static partial Regex ShaderCompilationFailed();
[GeneratedRegex(@"RSX: Linkage failed: (?<shader_compile_error>[^\r\n]+?)\r?$", DefaultOptions)]
private static partial Regex ShaderLinkageFailed();
[GeneratedRegex(@"RSX: Unsupported device: (?<rsx_unsupported_gpu>.+)\..+?$", DefaultOptions)]
private static partial Regex UnsupportedDevice();
[GeneratedRegex(@"RSX: Your GPU does not support (?<rsx_not_supported_feature>.+)( in shaders)?\..+?$", DefaultOptions)]
private static partial Regex UnsupportedDeviceFeatures();
[GeneratedRegex(@"RSX: GPU/driver lacks support for (?<rsx_not_supported_feature>.+)\..+?$", DefaultOptions)]
private static partial Regex UnsupportedDriverFeatures();
[GeneratedRegex(@"Descriptor pool creation failed with (?<rsx_fragmentation_error>fragmentation error).+?$", DefaultOptions)]
private static partial Regex RsxFragmentationError();
[GeneratedRegex(@"RSX: Swapchain: present mode (?<rsx_swapchain_mode>\d+?) in use.+?$", DefaultOptions)]
private static partial Regex SwapchainMode();
[GeneratedRegex(@"RSX: \*\* Using (?<vk_ext>\w+?)\r?$", DefaultOptions)]
private static partial Regex VkExtensions();
[GeneratedRegex(@"RSX: \[CAPS\] Using (?<gl_ext>\w+?)\r?$", DefaultOptions)]
private static partial Regex GlExtensions();
[GeneratedRegex(@"RSX: Detected (?<gpu_memory_info>\d+ .+) memory\r?$", DefaultOptions)]
private static partial Regex DetectedGpuMemoryInfo();
[GeneratedRegex(@"F \d+:\d+:\d+\.\d+ (({(?<fatal_error_context>[^}]+)} )?(\w+:\s*(Thread terminated due to fatal error: )?|(\w+:\s*)?(class [^\r\n]+ thrown: ))\r?\n?)(?<fatal_error>.*?)(\r?\n)(\r?\n|·|$)", DefaultSingleLine)]
private static partial Regex FatalError();
[GeneratedRegex(@"Failed to load RAP file: (?<rap_file>.*?\.rap).*$", DefaultOptions)]
private static partial Regex FailedToLoadRap();
[GeneratedRegex(@"Failed to locate the game license file: (?<rap_file>.*?\.rap).*$", DefaultOptions)]
private static partial Regex FailedToLocateRap();
[GeneratedRegex(@"Rap file not found: [“']?(?<rap_file>.*?\.rap)[']?( \(Not found\))?\r?$", DefaultOptions)]
private static partial Regex RapNotFound();
[GeneratedRegex(@"(?<native_ui_input>Pad handler expected but none initialized).*?$", DefaultOptions)]
private static partial Regex MissingGamepad();
[GeneratedRegex(@"Failed to bind device (?<failed_pad>.+) to handler (?<failed_pad_handler>.+).*$", DefaultOptions)]
private static partial Regex FailedToBindGamepad();
[GeneratedRegex(@"Input: (?<pad_handler>.*?) device .+ connected\r?$", DefaultOptions)]
private static partial Regex InputDeviceConnected();
[GeneratedRegex(@"XAudio2Thread\s*: (?<xaudio_init_error>.+failed\s*\((?<xaudio_error_code>0x.+)\)[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex XAudio2Thread();
[GeneratedRegex(@"XAudio2Backend\s*: (?<xaudio_init_error>.+failed\s*\((?<xaudio_error_code>0x.+)\)[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex CellAudioThread();
[GeneratedRegex(@"Audio renderer (?<audio_backend_init_error>.+) could not be initialized\r?$", DefaultOptions)]
private static partial Regex AudioBackendFailed();
[GeneratedRegex(@"PPU executable hash: PPU-(?<ppu_patch>\w+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex PpuHash();
[GeneratedRegex(@"OVL executable hash: OVL-(?<ovl_patch>\w+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex OvlHash();
[GeneratedRegex(@"SPU executable hash: SPU-(?<spu_patch>\w+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex SpuHash();
[GeneratedRegex(@"PRX library hash: PRX-(?<prx_patch>\w+-\d+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex PrxHash();
[GeneratedRegex(@"OVL hash of (\w|[\.\[\]])+: OVL-(?<ovl_patch>\w+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex OvlHash2();
[GeneratedRegex(@"PRX hash of (\w|[\.\[\]])+: PRX-(?<prx_patch>\w+-\d+( \(<-\s*\d+\))?).*?$", DefaultOptions)]
private static partial Regex PrxHash2();
[GeneratedRegex(@"Applied patch \(hash='(?:\w{3}-\w+(-\d+)?)', description='(?<patch_desc>.+?)', author='(?:.+?)', patch_version='(?:.+?)', file_version='(?:.+?)'\) \(<- (?:[1-9]\d*)\).*$", DefaultOptions)]
private static partial Regex AppliedPatch();
[GeneratedRegex(@"Loaded SPU image: SPU-(?<spu_patch>\w+ \(<-\s*\d+\)).*?$", DefaultOptions)]
private static partial Regex SpuImageLoad();
[GeneratedRegex(@"'sys_fs_stat' failed (?!with 0x8001002c).+(/dev_bdvd/(?<broken_filename_or_dir>.+)|/dev_hdd0/game/NP\w+/(?<broken_digital_filename>.+)).*?$", DefaultOptions)]
private static partial Regex SysFsStatFailed();
[GeneratedRegex(@"'sys_fs_open' failed (?!with 0x8001002c).+(/dev_bdvd/(?<broken_filename>.+)|/dev_hdd0/game/NP\w+/(?<broken_digital_filename>.+)).*?$", DefaultOptions)]
private static partial Regex SysFsOpenFailed();
[GeneratedRegex(@"'sys_fs_opendir' failed .+/dev_bdvd/(?<broken_directory>.+).*?$", DefaultOptions)]
private static partial Regex SysFsOpenDirFailed();
[GeneratedRegex(@"EDAT: Block at offset (?<edat_block_offset>0x[0-9a-f]+) has invalid hash!.*?$", DefaultOptions)]
private static partial Regex InvalidEdat();
[GeneratedRegex(@"(?<fw_missing_msg>PS3 firmware is not installed[^\r\n]+)\r?$", DefaultOptions)]
private static partial Regex FwNotInstalled();
[GeneratedRegex(@"(?<fw_missing_something>do you have the PS3 firmware installed[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex FwNotInstalled2();
[GeneratedRegex(@"U \d+:\d+:\d+\.\d+ ({(?<unimplemented_syscall_context>.+?)} )?.*Unimplemented syscall (?<unimplemented_syscall>[^\r\n]*)\r?$", DefaultOptions)]
private static partial Regex UnimplementedSyscall();
[GeneratedRegex(@"cellAudio: Could not enqueue buffer onto audio backend(?<enqueue_buffer_error>.).*$", DefaultOptions)]
private static partial Regex CellAudioEnqueueFailed();
[GeneratedRegex(@"{PPU\[.+\]} (?<log_channel>[^ :]+)( TODO)?: (?!)(?<syscall_name>[^ :]+?)\(.*$", DefaultOptions)]
private static partial Regex PpuSyscallTodo();
[GeneratedRegex(@"Verification failed.+\(e=0x(?<verification_error_hex>[0-9a-f]+)\[(?<verification_error>\d+)\]\)", DefaultOptions)]
private static partial Regex VerificationFailed();
[GeneratedRegex(@"sys_tty_write\(\)\: “(?<tty_line>.*?)(”|“ << endl)\r?(\n|$)", DefaultSingleLine)]
private static partial Regex SysTtyWrite();
[GeneratedRegex(@"⁂ (?<syscall_name>[^ :\[]+?) .*$", DefaultOptions)]
private static partial Regex SyscallDump();
[GeneratedRegex(@"(\b|_)(?<game_mod>(undub|translation patch))(\b|_)", RegexOptions.IgnoreCase | DefaultOptions)]
private static partial Regex UndubFlag();
[GeneratedRegex(@"(\b|_)(?<game_mod>((UFC )?Undisputed Forever|UDF Packaged))(\b|_)", RegexOptions.IgnoreCase | DefaultOptions)]
private static partial Regex UfcModFlag();
[GeneratedRegex(@"USRDIR/DLC/(?<game_mod>(CFBR_DLC_[^/]+))", DefaultOptions)]
private static partial Regex Ncaa14RevampedModFlag();
[GeneratedRegex(@"Input: Pad (?<pad_id>\d): device='(?<pad_controller_name>(?!Null).+?)', handler=(?<pad_handler>.+?), VID=.+?$", DefaultOptions)]
private static partial Regex InputDeviceGamepad();
[GeneratedRegex(@"Found game (controller|pad) \d: .+ has_accel=(?<pad_has_accel>.+?), has_gyro=(?<pad_has_gyro>[^\r\n]+?)\r?$", DefaultOptions)]
private static partial Regex SdlControllerName();
[GeneratedRegex(@"Failed to remove save data.+: .+(?<bad_save_data_path>/dev_hdd0/.+) \(.+\)\r?$", DefaultOptions)]
private static partial Regex FailedToRemoveSaveData();
[GeneratedRegex(@"Failed to remove.+ '.+(?<bad_trophy_data_path>/dev_hdd0/.+)' \(.+\)\r?$", DefaultOptions)]
private static partial Regex FailedToRemoveTrophy();
[GeneratedRegex(@"Failed to install .+ '.*(?<bad_trophy_data_path>/dev_hdd0/.+)' \(.+\)\r?$", DefaultOptions)]
private static partial Regex FailedToInstallTrophy();
[GeneratedRegex(
@"cellSaveData:[^\n]+dirName=(?<save_dir_before_segfault>\w+)[^\n]+\r?\n"+
@"[^\n]+SYS:\s*\n"+
"Segfault",
DefaultOptions
)]
private static partial Regex SaveDataBeforeSegfault();
[GeneratedRegex(@"Booting savestate from gamelist per (?<booting_savestate>.+)...\r?$", DefaultOptions)]
private static partial Regex BootingFromSavestate();
}