Files
archived-glslang/Test/spv.ARMCoreBuiltIns.frag
Gilad Ben-Yossef 0c5e1e3dd8 GL_ARM_shader_core_builtins support
Add support for GL_ARM_shader_core_builtins and SPV_ARM_core_builtins,
including initial tests
2023-12-11 20:03:14 +00:00

9 lines
234 B
GLSL

#version 450
#extension GL_ARM_shader_core_builtins: enable
layout(location = 0) out uvec4 data;
void main (void)
{
uint temp = gl_WarpMaxIDARM;
data = uvec4(gl_CoreIDARM, gl_CoreCountARM, gl_CoreMaxIDARM, gl_WarpIDARM + temp);
}