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to reflect the new license. These used slightly different spellings that defeated my regular expressions. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351648
276 lines
9.9 KiB
C++
276 lines
9.9 KiB
C++
//===------------------------- MicrosoftDemangle.h --------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H
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#define LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H
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#include "llvm/Demangle/DemangleConfig.h"
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#include "llvm/Demangle/MicrosoftDemangleNodes.h"
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#include "llvm/Demangle/StringView.h"
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#include "llvm/Demangle/Utility.h"
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#include <utility>
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namespace llvm {
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namespace ms_demangle {
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// This memory allocator is extremely fast, but it doesn't call dtors
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// for allocated objects. That means you can't use STL containers
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// (such as std::vector) with this allocator. But it pays off --
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// the demangler is 3x faster with this allocator compared to one with
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// STL containers.
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constexpr size_t AllocUnit = 4096;
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class ArenaAllocator {
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struct AllocatorNode {
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uint8_t *Buf = nullptr;
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size_t Used = 0;
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size_t Capacity = 0;
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AllocatorNode *Next = nullptr;
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};
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void addNode(size_t Capacity) {
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AllocatorNode *NewHead = new AllocatorNode;
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NewHead->Buf = new uint8_t[Capacity];
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NewHead->Next = Head;
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NewHead->Capacity = Capacity;
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Head = NewHead;
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NewHead->Used = 0;
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}
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public:
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ArenaAllocator() { addNode(AllocUnit); }
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~ArenaAllocator() {
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while (Head) {
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assert(Head->Buf);
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delete[] Head->Buf;
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AllocatorNode *Next = Head->Next;
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delete Head;
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Head = Next;
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}
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}
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char *allocUnalignedBuffer(size_t Length) {
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uint8_t *Buf = Head->Buf + Head->Used;
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Head->Used += Length;
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if (Head->Used > Head->Capacity) {
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// It's possible we need a buffer which is larger than our default unit
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// size, so we need to be careful to add a node with capacity that is at
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// least as large as what we need.
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addNode(std::max(AllocUnit, Length));
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Head->Used = Length;
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Buf = Head->Buf;
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}
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return reinterpret_cast<char *>(Buf);
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}
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template <typename T, typename... Args> T *allocArray(size_t Count) {
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size_t Size = Count * sizeof(T);
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assert(Head && Head->Buf);
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size_t P = (size_t)Head->Buf + Head->Used;
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uintptr_t AlignedP =
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(((size_t)P + alignof(T) - 1) & ~(size_t)(alignof(T) - 1));
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uint8_t *PP = (uint8_t *)AlignedP;
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size_t Adjustment = AlignedP - P;
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Head->Used += Size + Adjustment;
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if (Head->Used < Head->Capacity)
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return new (PP) T[Count]();
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addNode(AllocUnit);
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Head->Used = Size;
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return new (Head->Buf) T[Count]();
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}
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template <typename T, typename... Args> T *alloc(Args &&... ConstructorArgs) {
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size_t Size = sizeof(T);
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assert(Head && Head->Buf);
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size_t P = (size_t)Head->Buf + Head->Used;
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uintptr_t AlignedP =
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(((size_t)P + alignof(T) - 1) & ~(size_t)(alignof(T) - 1));
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uint8_t *PP = (uint8_t *)AlignedP;
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size_t Adjustment = AlignedP - P;
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Head->Used += Size + Adjustment;
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if (Head->Used < Head->Capacity)
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return new (PP) T(std::forward<Args>(ConstructorArgs)...);
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addNode(AllocUnit);
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Head->Used = Size;
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return new (Head->Buf) T(std::forward<Args>(ConstructorArgs)...);
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}
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private:
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AllocatorNode *Head = nullptr;
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};
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struct BackrefContext {
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static constexpr size_t Max = 10;
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TypeNode *FunctionParams[Max];
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size_t FunctionParamCount = 0;
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// The first 10 BackReferences in a mangled name can be back-referenced by
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// special name @[0-9]. This is a storage for the first 10 BackReferences.
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NamedIdentifierNode *Names[Max];
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size_t NamesCount = 0;
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};
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enum class QualifierMangleMode { Drop, Mangle, Result };
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enum NameBackrefBehavior : uint8_t {
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NBB_None = 0, // don't save any names as backrefs.
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NBB_Template = 1 << 0, // save template instanations.
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NBB_Simple = 1 << 1, // save simple names.
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};
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enum class FunctionIdentifierCodeGroup { Basic, Under, DoubleUnder };
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// Demangler class takes the main role in demangling symbols.
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// It has a set of functions to parse mangled symbols into Type instances.
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// It also has a set of functions to convert Type instances to strings.
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class Demangler {
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public:
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Demangler() = default;
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virtual ~Demangler() = default;
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// You are supposed to call parse() first and then check if error is true. If
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// it is false, call output() to write the formatted name to the given stream.
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SymbolNode *parse(StringView &MangledName);
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TagTypeNode *parseTagUniqueName(StringView &MangledName);
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// True if an error occurred.
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bool Error = false;
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void dumpBackReferences();
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private:
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SymbolNode *demangleEncodedSymbol(StringView &MangledName,
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QualifiedNameNode *QN);
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VariableSymbolNode *demangleVariableEncoding(StringView &MangledName,
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StorageClass SC);
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FunctionSymbolNode *demangleFunctionEncoding(StringView &MangledName);
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Qualifiers demanglePointerExtQualifiers(StringView &MangledName);
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// Parser functions. This is a recursive-descent parser.
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TypeNode *demangleType(StringView &MangledName, QualifierMangleMode QMM);
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PrimitiveTypeNode *demanglePrimitiveType(StringView &MangledName);
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CustomTypeNode *demangleCustomType(StringView &MangledName);
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TagTypeNode *demangleClassType(StringView &MangledName);
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PointerTypeNode *demanglePointerType(StringView &MangledName);
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PointerTypeNode *demangleMemberPointerType(StringView &MangledName);
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FunctionSignatureNode *demangleFunctionType(StringView &MangledName,
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bool HasThisQuals);
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ArrayTypeNode *demangleArrayType(StringView &MangledName);
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NodeArrayNode *demangleTemplateParameterList(StringView &MangledName);
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NodeArrayNode *demangleFunctionParameterList(StringView &MangledName);
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std::pair<uint64_t, bool> demangleNumber(StringView &MangledName);
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uint64_t demangleUnsigned(StringView &MangledName);
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int64_t demangleSigned(StringView &MangledName);
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void memorizeString(StringView s);
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void memorizeIdentifier(IdentifierNode *Identifier);
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/// Allocate a copy of \p Borrowed into memory that we own.
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StringView copyString(StringView Borrowed);
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QualifiedNameNode *demangleFullyQualifiedTypeName(StringView &MangledName);
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QualifiedNameNode *demangleFullyQualifiedSymbolName(StringView &MangledName);
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IdentifierNode *demangleUnqualifiedTypeName(StringView &MangledName,
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bool Memorize);
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IdentifierNode *demangleUnqualifiedSymbolName(StringView &MangledName,
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NameBackrefBehavior NBB);
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QualifiedNameNode *demangleNameScopeChain(StringView &MangledName,
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IdentifierNode *UnqualifiedName);
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IdentifierNode *demangleNameScopePiece(StringView &MangledName);
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NamedIdentifierNode *demangleBackRefName(StringView &MangledName);
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IdentifierNode *demangleTemplateInstantiationName(StringView &MangledName,
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NameBackrefBehavior NBB);
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IdentifierNode *demangleFunctionIdentifierCode(StringView &MangledName);
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IdentifierNode *
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demangleFunctionIdentifierCode(StringView &MangledName,
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FunctionIdentifierCodeGroup Group);
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StructorIdentifierNode *demangleStructorIdentifier(StringView &MangledName,
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bool IsDestructor);
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ConversionOperatorIdentifierNode *
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demangleConversionOperatorIdentifier(StringView &MangledName);
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LiteralOperatorIdentifierNode *
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demangleLiteralOperatorIdentifier(StringView &MangledName);
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SymbolNode *demangleSpecialIntrinsic(StringView &MangledName);
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SpecialTableSymbolNode *
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demangleSpecialTableSymbolNode(StringView &MangledName,
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SpecialIntrinsicKind SIK);
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LocalStaticGuardVariableNode *
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demangleLocalStaticGuard(StringView &MangledName);
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VariableSymbolNode *demangleUntypedVariable(ArenaAllocator &Arena,
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StringView &MangledName,
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StringView VariableName);
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VariableSymbolNode *
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demangleRttiBaseClassDescriptorNode(ArenaAllocator &Arena,
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StringView &MangledName);
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FunctionSymbolNode *demangleInitFiniStub(StringView &MangledName,
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bool IsDestructor);
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NamedIdentifierNode *demangleSimpleName(StringView &MangledName,
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bool Memorize);
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NamedIdentifierNode *demangleAnonymousNamespaceName(StringView &MangledName);
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NamedIdentifierNode *demangleLocallyScopedNamePiece(StringView &MangledName);
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EncodedStringLiteralNode *demangleStringLiteral(StringView &MangledName);
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FunctionSymbolNode *demangleVcallThunkNode(StringView &MangledName);
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StringView demangleSimpleString(StringView &MangledName, bool Memorize);
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FuncClass demangleFunctionClass(StringView &MangledName);
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CallingConv demangleCallingConvention(StringView &MangledName);
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StorageClass demangleVariableStorageClass(StringView &MangledName);
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bool demangleThrowSpecification(StringView &MangledName);
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wchar_t demangleWcharLiteral(StringView &MangledName);
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uint8_t demangleCharLiteral(StringView &MangledName);
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std::pair<Qualifiers, bool> demangleQualifiers(StringView &MangledName);
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// Memory allocator.
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ArenaAllocator Arena;
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// A single type uses one global back-ref table for all function params.
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// This means back-refs can even go "into" other types. Examples:
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//
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// // Second int* is a back-ref to first.
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// void foo(int *, int*);
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//
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// // Second int* is not a back-ref to first (first is not a function param).
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// int* foo(int*);
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//
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// // Second int* is a back-ref to first (ALL function types share the same
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// // back-ref map.
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// using F = void(*)(int*);
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// F G(int *);
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BackrefContext Backrefs;
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};
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} // namespace ms_demangle
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} // namespace llvm
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#endif // LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H
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