Revert "[VFS] Allow multiple RealFileSystem instances with independent CWDs."

This reverts commit r351079, r351069 and r351050 as it broken the greendragon bots on macOS.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@351091 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Amara Emerson
2019-01-14 18:32:09 +00:00
parent 05aa561e3f
commit f1309ffebf
3 changed files with 29 additions and 160 deletions

View File

@@ -228,28 +228,9 @@ std::error_code RealFile::close() {
namespace {
/// A file system according to your operating system.
/// This may be linked to the process's working directory, or maintain its own.
///
/// Currently, its own working directory is emulated by storing the path and
/// sending absolute paths to llvm::sys::fs:: functions.
/// A more principled approach would be to push this down a level, modelling
/// the working dir as an llvm::sys::fs::WorkingDir or similar.
/// This would enable the use of openat()-style functions on some platforms.
/// The file system according to your operating system.
class RealFileSystem : public FileSystem {
public:
explicit RealFileSystem(bool LinkCWDToProcess) {
if (!LinkCWDToProcess) {
SmallString<128> PWD, RealPWD;
if (llvm::sys::fs::current_path(PWD))
return; // Awful, but nothing to do here.
if (llvm::sys::fs::real_path(PWD, RealPWD))
WD = {PWD, PWD};
else
WD = {PWD, RealPWD};
}
}
ErrorOr<Status> status(const Twine &Path) override;
ErrorOr<std::unique_ptr<File>> openFileForRead(const Twine &Path) override;
directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
@@ -261,32 +242,15 @@ public:
SmallVectorImpl<char> &Output) const override;
private:
// If this FS has its own working dir, use it to make Path absolute.
// The returned twine is safe to use as long as both Storage and Path live.
Twine adjustPath(const Twine &Path, SmallVectorImpl<char> &Storage) const {
if (!WD)
return Path;
Path.toVector(Storage);
sys::fs::make_absolute(WD->Resolved, Storage);
return Storage;
}
struct WorkingDirectory {
// The current working directory, without symlinks resolved. (echo $PWD).
SmallString<128> Specified;
// The current working directory, with links resolved. (readlink .).
SmallString<128> Resolved;
};
Optional<WorkingDirectory> WD;
mutable std::mutex CWDMutex;
mutable std::string CWDCache;
};
} // namespace
ErrorOr<Status> RealFileSystem::status(const Twine &Path) {
SmallString<256> Storage;
sys::fs::file_status RealStatus;
if (std::error_code EC =
sys::fs::status(adjustPath(Path, Storage), RealStatus))
if (std::error_code EC = sys::fs::status(Path, RealStatus))
return EC;
return Status::copyWithNewName(RealStatus, Path.str());
}
@@ -294,61 +258,56 @@ ErrorOr<Status> RealFileSystem::status(const Twine &Path) {
ErrorOr<std::unique_ptr<File>>
RealFileSystem::openFileForRead(const Twine &Name) {
int FD;
SmallString<256> RealName, Storage;
if (std::error_code EC = sys::fs::openFileForRead(
adjustPath(Name, Storage), FD, sys::fs::OF_None, &RealName))
SmallString<256> RealName;
if (std::error_code EC =
sys::fs::openFileForRead(Name, FD, sys::fs::OF_None, &RealName))
return EC;
return std::unique_ptr<File>(new RealFile(FD, Name.str(), RealName.str()));
}
llvm::ErrorOr<std::string> RealFileSystem::getCurrentWorkingDirectory() const {
if (WD)
return WD->Specified.str();
SmallString<128> Dir;
std::lock_guard<std::mutex> Lock(CWDMutex);
if (!CWDCache.empty())
return CWDCache;
SmallString<256> Dir;
if (std::error_code EC = llvm::sys::fs::current_path(Dir))
return EC;
return Dir.str();
CWDCache = Dir.str();
return CWDCache;
}
std::error_code RealFileSystem::setCurrentWorkingDirectory(const Twine &Path) {
if (!WD)
return llvm::sys::fs::set_current_path(Path);
// FIXME: chdir is thread hostile; on the other hand, creating the same
// behavior as chdir is complex: chdir resolves the path once, thus
// guaranteeing that all subsequent relative path operations work
// on the same path the original chdir resulted in. This makes a
// difference for example on network filesystems, where symlinks might be
// switched during runtime of the tool. Fixing this depends on having a
// file system abstraction that allows openat() style interactions.
if (auto EC = llvm::sys::fs::set_current_path(Path))
return EC;
SmallString<128> Absolute, Resolved, Storage;
adjustPath(Path, Storage).toVector(Absolute);
bool IsDir;
if (auto Err = llvm::sys::fs::is_directory(Absolute, IsDir))
return Err;
if (!IsDir)
return std::make_error_code(std::errc::not_a_directory);
if (auto Err = llvm::sys::fs::real_path(Absolute, Resolved))
return Err;
WD = {Absolute, Resolved};
// Invalidate cache.
std::lock_guard<std::mutex> Lock(CWDMutex);
CWDCache.clear();
return std::error_code();
}
std::error_code RealFileSystem::isLocal(const Twine &Path, bool &Result) {
SmallString<256> Storage;
return llvm::sys::fs::is_local(adjustPath(Path, Storage), Result);
return llvm::sys::fs::is_local(Path, Result);
}
std::error_code
RealFileSystem::getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const {
SmallString<256> Storage;
return llvm::sys::fs::real_path(adjustPath(Path, Storage), Output);
return llvm::sys::fs::real_path(Path, Output);
}
IntrusiveRefCntPtr<FileSystem> vfs::getRealFileSystem() {
static IntrusiveRefCntPtr<FileSystem> FS(new RealFileSystem(true));
static IntrusiveRefCntPtr<FileSystem> FS = new RealFileSystem();
return FS;
}
std::unique_ptr<FileSystem> vfs::createPhysicalFileSystem() {
return llvm::make_unique<RealFileSystem>(false);
}
namespace {
class RealFSDirIter : public llvm::vfs::detail::DirIterImpl {
@@ -374,9 +333,7 @@ public:
directory_iterator RealFileSystem::dir_begin(const Twine &Dir,
std::error_code &EC) {
SmallString<128> Storage;
return directory_iterator(
std::make_shared<RealFSDirIter>(adjustPath(Dir, Storage), EC));
return directory_iterator(std::make_shared<RealFSDirIter>(Dir, EC));
}
//===-----------------------------------------------------------------------===/