Files
archived-llvm/include/llvm/Object/WindowsResource.h
Martin Storsjo eb4fbb6590 [LLD] [COFF] Implement MinGW default manifest handling
In mingw environments, resources are normally compiled to resource
object files directly, instead of letting the linker convert them to
COFF format.

Since some time, GCC supports the notion of a default manifest object.
When invoking the linker, GCC looks for the default manifest object
file, and if found in the expected path, it is added to linker commands.

The default manifest is one that indicates support for the latest known
versions of windows, to implicitly unlock the modern behaviours of certain
APIs.

Not all mingw/gcc distributions include this file, but e.g. in msys2,
the default manifest object is distributed in a separate package (which
can be but might not always be installed).

This means that even if user projects only use one single resource
object file, the linker can end up with two resource object files,
and thus needs to support merging them.

The default manifest has a language id of zero, and GNU ld has got
logic for dropping a manifest with a zero language id, if there's
another manifest present with a nonzero language id. If there are
multiple manifests with a nonzero language id, the merging process
errors out.

Differential Revision: https://reviews.llvm.org/D66825

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@370974 91177308-0d34-0410-b5e6-96231b3b80d8
2019-09-04 20:34:00 +00:00

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9.2 KiB
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//===-- WindowsResource.h ---------------------------------------*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===---------------------------------------------------------------------===//
//
// This file declares the .res file class. .res files are intermediate
// products of the typical resource-compilation process on Windows. This
// process is as follows:
//
// .rc file(s) ---(rc.exe)---> .res file(s) ---(cvtres.exe)---> COFF file
//
// .rc files are human-readable scripts that list all resources a program uses.
//
// They are compiled into .res files, which are a list of the resources in
// binary form.
//
// Finally the data stored in the .res is compiled into a COFF file, where it
// is organized in a directory tree structure for optimized access by the
// program during runtime.
//
// Ref: msdn.microsoft.com/en-us/library/windows/desktop/ms648007(v=vs.85).aspx
//
//===---------------------------------------------------------------------===//
#ifndef LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H
#define LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/BinaryFormat/COFF.h"
#include "llvm/Object/Binary.h"
#include "llvm/Object/COFF.h"
#include "llvm/Object/Error.h"
#include "llvm/Support/BinaryByteStream.h"
#include "llvm/Support/BinaryStreamReader.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include <map>
namespace llvm {
class raw_ostream;
class ScopedPrinter;
namespace object {
class WindowsResource;
class ResourceSectionRef;
const size_t WIN_RES_MAGIC_SIZE = 16;
const size_t WIN_RES_NULL_ENTRY_SIZE = 16;
const uint32_t WIN_RES_HEADER_ALIGNMENT = 4;
const uint32_t WIN_RES_DATA_ALIGNMENT = 4;
const uint16_t WIN_RES_PURE_MOVEABLE = 0x0030;
struct WinResHeaderPrefix {
support::ulittle32_t DataSize;
support::ulittle32_t HeaderSize;
};
// Type and Name may each either be an integer ID or a string. This struct is
// only used in the case where they are both IDs.
struct WinResIDs {
uint16_t TypeFlag;
support::ulittle16_t TypeID;
uint16_t NameFlag;
support::ulittle16_t NameID;
void setType(uint16_t ID) {
TypeFlag = 0xffff;
TypeID = ID;
}
void setName(uint16_t ID) {
NameFlag = 0xffff;
NameID = ID;
}
};
struct WinResHeaderSuffix {
support::ulittle32_t DataVersion;
support::ulittle16_t MemoryFlags;
support::ulittle16_t Language;
support::ulittle32_t Version;
support::ulittle32_t Characteristics;
};
class EmptyResError : public GenericBinaryError {
public:
EmptyResError(Twine Msg, object_error ECOverride)
: GenericBinaryError(Msg, ECOverride) {}
};
class ResourceEntryRef {
public:
Error moveNext(bool &End);
bool checkTypeString() const { return IsStringType; }
ArrayRef<UTF16> getTypeString() const { return Type; }
uint16_t getTypeID() const { return TypeID; }
bool checkNameString() const { return IsStringName; }
ArrayRef<UTF16> getNameString() const { return Name; }
uint16_t getNameID() const { return NameID; }
uint16_t getDataVersion() const { return Suffix->DataVersion; }
uint16_t getLanguage() const { return Suffix->Language; }
uint16_t getMemoryFlags() const { return Suffix->MemoryFlags; }
uint16_t getMajorVersion() const { return Suffix->Version >> 16; }
uint16_t getMinorVersion() const { return Suffix->Version; }
uint32_t getCharacteristics() const { return Suffix->Characteristics; }
ArrayRef<uint8_t> getData() const { return Data; }
private:
friend class WindowsResource;
ResourceEntryRef(BinaryStreamRef Ref, const WindowsResource *Owner);
Error loadNext();
static Expected<ResourceEntryRef> create(BinaryStreamRef Ref,
const WindowsResource *Owner);
BinaryStreamReader Reader;
const WindowsResource *Owner;
bool IsStringType;
ArrayRef<UTF16> Type;
uint16_t TypeID;
bool IsStringName;
ArrayRef<UTF16> Name;
uint16_t NameID;
const WinResHeaderSuffix *Suffix = nullptr;
ArrayRef<uint8_t> Data;
};
class WindowsResource : public Binary {
public:
Expected<ResourceEntryRef> getHeadEntry();
static bool classof(const Binary *V) { return V->isWinRes(); }
static Expected<std::unique_ptr<WindowsResource>>
createWindowsResource(MemoryBufferRef Source);
private:
friend class ResourceEntryRef;
WindowsResource(MemoryBufferRef Source);
BinaryByteStream BBS;
};
class WindowsResourceParser {
public:
class TreeNode;
WindowsResourceParser(bool MinGW = false);
Error parse(WindowsResource *WR, std::vector<std::string> &Duplicates);
Error parse(ResourceSectionRef &RSR, StringRef Filename,
std::vector<std::string> &Duplicates);
void cleanUpManifests(std::vector<std::string> &Duplicates);
void printTree(raw_ostream &OS) const;
const TreeNode &getTree() const { return Root; }
const ArrayRef<std::vector<uint8_t>> getData() const { return Data; }
const ArrayRef<std::vector<UTF16>> getStringTable() const {
return StringTable;
}
class TreeNode {
public:
template <typename T>
using Children = std::map<T, std::unique_ptr<TreeNode>>;
void print(ScopedPrinter &Writer, StringRef Name) const;
uint32_t getTreeSize() const;
uint32_t getStringIndex() const { return StringIndex; }
uint32_t getDataIndex() const { return DataIndex; }
uint16_t getMajorVersion() const { return MajorVersion; }
uint16_t getMinorVersion() const { return MinorVersion; }
uint32_t getCharacteristics() const { return Characteristics; }
bool checkIsDataNode() const { return IsDataNode; }
const Children<uint32_t> &getIDChildren() const { return IDChildren; }
const Children<std::string> &getStringChildren() const {
return StringChildren;
}
private:
friend class WindowsResourceParser;
// Index is the StringTable vector index for this node's name.
static std::unique_ptr<TreeNode> createStringNode(uint32_t Index);
static std::unique_ptr<TreeNode> createIDNode();
// DataIndex is the Data vector index that the data node points at.
static std::unique_ptr<TreeNode> createDataNode(uint16_t MajorVersion,
uint16_t MinorVersion,
uint32_t Characteristics,
uint32_t Origin,
uint32_t DataIndex);
explicit TreeNode(uint32_t StringIndex);
TreeNode(uint16_t MajorVersion, uint16_t MinorVersion,
uint32_t Characteristics, uint32_t Origin, uint32_t DataIndex);
bool addEntry(const ResourceEntryRef &Entry, uint32_t Origin,
std::vector<std::vector<uint8_t>> &Data,
std::vector<std::vector<UTF16>> &StringTable,
TreeNode *&Result);
TreeNode &addTypeNode(const ResourceEntryRef &Entry,
std::vector<std::vector<UTF16>> &StringTable);
TreeNode &addNameNode(const ResourceEntryRef &Entry,
std::vector<std::vector<UTF16>> &StringTable);
bool addLanguageNode(const ResourceEntryRef &Entry, uint32_t Origin,
std::vector<std::vector<uint8_t>> &Data,
TreeNode *&Result);
bool addDataChild(uint32_t ID, uint16_t MajorVersion, uint16_t MinorVersion,
uint32_t Characteristics, uint32_t Origin,
uint32_t DataIndex, TreeNode *&Result);
TreeNode &addIDChild(uint32_t ID);
TreeNode &addNameChild(ArrayRef<UTF16> NameRef,
std::vector<std::vector<UTF16>> &StringTable);
void shiftDataIndexDown(uint32_t Index);
bool IsDataNode = false;
uint32_t StringIndex;
uint32_t DataIndex;
Children<uint32_t> IDChildren;
Children<std::string> StringChildren;
uint16_t MajorVersion = 0;
uint16_t MinorVersion = 0;
uint32_t Characteristics = 0;
// The .res file that defined this TreeNode, for diagnostics.
// Index into InputFilenames.
uint32_t Origin;
};
struct StringOrID {
bool IsString;
ArrayRef<UTF16> String;
uint32_t ID;
StringOrID(uint32_t ID) : IsString(false), ID(ID) {}
StringOrID(ArrayRef<UTF16> String) : IsString(true), String(String) {}
};
private:
Error addChildren(TreeNode &Node, ResourceSectionRef &RSR,
const coff_resource_dir_table &Table, uint32_t Origin,
std::vector<StringOrID> &Context,
std::vector<std::string> &Duplicates);
bool shouldIgnoreDuplicate(const ResourceEntryRef &Entry) const;
bool shouldIgnoreDuplicate(const std::vector<StringOrID> &Context) const;
TreeNode Root;
std::vector<std::vector<uint8_t>> Data;
std::vector<std::vector<UTF16>> StringTable;
std::vector<std::string> InputFilenames;
bool MinGW;
};
Expected<std::unique_ptr<MemoryBuffer>>
writeWindowsResourceCOFF(llvm::COFF::MachineTypes MachineType,
const WindowsResourceParser &Parser,
uint32_t TimeDateStamp);
void printResourceTypeName(uint16_t TypeID, raw_ostream &OS);
} // namespace object
} // namespace llvm
#endif