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The VCTP instruction will calculate the predicate masked based upon the number of elements that need to be processed. I had inserted the sub before the vctp intrinsic and supplied it as the operand, but this is incorrect as the phi should directly feed the vctp. The sub is calculating the value for the next iteration. Differential Revision: https://reviews.llvm.org/D67921 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@373188 91177308-0d34-0410-b5e6-96231b3b80d8
520 lines
18 KiB
C++
520 lines
18 KiB
C++
//===- MVETailPredication.cpp - MVE Tail Predication ----------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// Armv8.1m introduced MVE, M-Profile Vector Extension, and low-overhead
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/// branches to help accelerate DSP applications. These two extensions can be
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/// combined to provide implicit vector predication within a low-overhead loop.
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/// The HardwareLoops pass inserts intrinsics identifying loops that the
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/// backend will attempt to convert into a low-overhead loop. The vectorizer is
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/// responsible for generating a vectorized loop in which the lanes are
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/// predicated upon the iteration counter. This pass looks at these predicated
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/// vector loops, that are targets for low-overhead loops, and prepares it for
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/// code generation. Once the vectorizer has produced a masked loop, there's a
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/// couple of final forms:
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/// - A tail-predicated loop, with implicit predication.
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/// - A loop containing multiple VCPT instructions, predicating multiple VPT
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/// blocks of instructions operating on different vector types.
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Analysis/ScalarEvolutionExpander.h"
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#include "llvm/Analysis/ScalarEvolutionExpressions.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/CodeGen/TargetPassConfig.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "ARM.h"
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#include "ARMSubtarget.h"
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using namespace llvm;
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#define DEBUG_TYPE "mve-tail-predication"
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#define DESC "Transform predicated vector loops to use MVE tail predication"
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static cl::opt<bool>
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DisableTailPredication("disable-mve-tail-predication", cl::Hidden,
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cl::init(true),
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cl::desc("Disable MVE Tail Predication"));
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namespace {
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class MVETailPredication : public LoopPass {
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SmallVector<IntrinsicInst*, 4> MaskedInsts;
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Loop *L = nullptr;
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ScalarEvolution *SE = nullptr;
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TargetTransformInfo *TTI = nullptr;
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public:
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static char ID;
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MVETailPredication() : LoopPass(ID) { }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<ScalarEvolutionWrapperPass>();
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AU.addRequired<LoopInfoWrapperPass>();
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AU.addRequired<TargetPassConfig>();
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AU.addRequired<TargetTransformInfoWrapperPass>();
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AU.addPreserved<LoopInfoWrapperPass>();
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AU.setPreservesCFG();
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}
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bool runOnLoop(Loop *L, LPPassManager&) override;
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private:
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/// Perform the relevant checks on the loop and convert if possible.
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bool TryConvert(Value *TripCount);
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/// Return whether this is a vectorized loop, that contains masked
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/// load/stores.
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bool IsPredicatedVectorLoop();
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/// Compute a value for the total number of elements that the predicated
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/// loop will process.
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Value *ComputeElements(Value *TripCount, VectorType *VecTy);
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/// Is the icmp that generates an i1 vector, based upon a loop counter
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/// and a limit that is defined outside the loop.
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bool isTailPredicate(Instruction *Predicate, Value *NumElements);
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};
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} // end namespace
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static bool IsDecrement(Instruction &I) {
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auto *Call = dyn_cast<IntrinsicInst>(&I);
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if (!Call)
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return false;
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Intrinsic::ID ID = Call->getIntrinsicID();
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return ID == Intrinsic::loop_decrement_reg;
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}
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static bool IsMasked(Instruction *I) {
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auto *Call = dyn_cast<IntrinsicInst>(I);
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if (!Call)
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return false;
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Intrinsic::ID ID = Call->getIntrinsicID();
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// TODO: Support gather/scatter expand/compress operations.
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return ID == Intrinsic::masked_store || ID == Intrinsic::masked_load;
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}
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bool MVETailPredication::runOnLoop(Loop *L, LPPassManager&) {
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if (skipLoop(L) || DisableTailPredication)
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return false;
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Function &F = *L->getHeader()->getParent();
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auto &TPC = getAnalysis<TargetPassConfig>();
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auto &TM = TPC.getTM<TargetMachine>();
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auto *ST = &TM.getSubtarget<ARMSubtarget>(F);
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TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
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SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE();
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this->L = L;
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// The MVE and LOB extensions are combined to enable tail-predication, but
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// there's nothing preventing us from generating VCTP instructions for v8.1m.
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if (!ST->hasMVEIntegerOps() || !ST->hasV8_1MMainlineOps()) {
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LLVM_DEBUG(dbgs() << "TP: Not a v8.1m.main+mve target.\n");
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return false;
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}
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BasicBlock *Preheader = L->getLoopPreheader();
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if (!Preheader)
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return false;
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auto FindLoopIterations = [](BasicBlock *BB) -> IntrinsicInst* {
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for (auto &I : *BB) {
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auto *Call = dyn_cast<IntrinsicInst>(&I);
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if (!Call)
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continue;
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Intrinsic::ID ID = Call->getIntrinsicID();
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if (ID == Intrinsic::set_loop_iterations ||
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ID == Intrinsic::test_set_loop_iterations)
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return cast<IntrinsicInst>(&I);
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}
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return nullptr;
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};
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// Look for the hardware loop intrinsic that sets the iteration count.
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IntrinsicInst *Setup = FindLoopIterations(Preheader);
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// The test.set iteration could live in the pre- preheader.
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if (!Setup) {
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if (!Preheader->getSinglePredecessor())
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return false;
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Setup = FindLoopIterations(Preheader->getSinglePredecessor());
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if (!Setup)
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return false;
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}
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// Search for the hardware loop intrinic that decrements the loop counter.
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IntrinsicInst *Decrement = nullptr;
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for (auto *BB : L->getBlocks()) {
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for (auto &I : *BB) {
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if (IsDecrement(I)) {
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Decrement = cast<IntrinsicInst>(&I);
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break;
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}
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}
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}
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if (!Decrement)
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return false;
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LLVM_DEBUG(dbgs() << "TP: Running on Loop: " << *L
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<< *Setup << "\n"
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<< *Decrement << "\n");
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bool Changed = TryConvert(Setup->getArgOperand(0));
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return Changed;
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}
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bool MVETailPredication::isTailPredicate(Instruction *I, Value *NumElements) {
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// Look for the following:
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// %trip.count.minus.1 = add i32 %N, -1
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// %broadcast.splatinsert10 = insertelement <4 x i32> undef,
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// i32 %trip.count.minus.1, i32 0
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// %broadcast.splat11 = shufflevector <4 x i32> %broadcast.splatinsert10,
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// <4 x i32> undef,
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// <4 x i32> zeroinitializer
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// ...
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// ...
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// %index = phi i32
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// %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
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// %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert,
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// <4 x i32> undef,
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// <4 x i32> zeroinitializer
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// %induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
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// %pred = icmp ule <4 x i32> %induction, %broadcast.splat11
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// And return whether V == %pred.
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using namespace PatternMatch;
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CmpInst::Predicate Pred;
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Instruction *Shuffle = nullptr;
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Instruction *Induction = nullptr;
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// The vector icmp
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if (!match(I, m_ICmp(Pred, m_Instruction(Induction),
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m_Instruction(Shuffle))) ||
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Pred != ICmpInst::ICMP_ULE || !L->isLoopInvariant(Shuffle))
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return false;
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// First find the stuff outside the loop which is setting up the limit
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// vector....
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// The invariant shuffle that broadcast the limit into a vector.
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Instruction *Insert = nullptr;
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if (!match(Shuffle, m_ShuffleVector(m_Instruction(Insert), m_Undef(),
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m_Zero())))
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return false;
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// Insert the limit into a vector.
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Instruction *BECount = nullptr;
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if (!match(Insert, m_InsertElement(m_Undef(), m_Instruction(BECount),
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m_Zero())))
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return false;
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// The limit calculation, backedge count.
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Value *TripCount = nullptr;
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if (!match(BECount, m_Add(m_Value(TripCount), m_AllOnes())))
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return false;
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if (TripCount != NumElements)
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return false;
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// Now back to searching inside the loop body...
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// Find the add with takes the index iv and adds a constant vector to it.
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Instruction *BroadcastSplat = nullptr;
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Constant *Const = nullptr;
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if (!match(Induction, m_Add(m_Instruction(BroadcastSplat),
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m_Constant(Const))))
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return false;
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// Check that we're adding <0, 1, 2, 3...
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if (auto *CDS = dyn_cast<ConstantDataSequential>(Const)) {
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for (unsigned i = 0; i < CDS->getNumElements(); ++i) {
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if (CDS->getElementAsInteger(i) != i)
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return false;
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}
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} else
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return false;
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// The shuffle which broadcasts the index iv into a vector.
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if (!match(BroadcastSplat, m_ShuffleVector(m_Instruction(Insert), m_Undef(),
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m_Zero())))
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return false;
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// The insert element which initialises a vector with the index iv.
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Instruction *IV = nullptr;
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if (!match(Insert, m_InsertElement(m_Undef(), m_Instruction(IV), m_Zero())))
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return false;
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// The index iv.
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auto *Phi = dyn_cast<PHINode>(IV);
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if (!Phi)
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return false;
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// TODO: Don't think we need to check the entry value.
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Value *OnEntry = Phi->getIncomingValueForBlock(L->getLoopPreheader());
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if (!match(OnEntry, m_Zero()))
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return false;
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Value *InLoop = Phi->getIncomingValueForBlock(L->getLoopLatch());
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unsigned Lanes = cast<VectorType>(Insert->getType())->getNumElements();
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Instruction *LHS = nullptr;
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if (!match(InLoop, m_Add(m_Instruction(LHS), m_SpecificInt(Lanes))))
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return false;
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return LHS == Phi;
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}
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static VectorType* getVectorType(IntrinsicInst *I) {
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unsigned TypeOp = I->getIntrinsicID() == Intrinsic::masked_load ? 0 : 1;
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auto *PtrTy = cast<PointerType>(I->getOperand(TypeOp)->getType());
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return cast<VectorType>(PtrTy->getElementType());
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}
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bool MVETailPredication::IsPredicatedVectorLoop() {
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// Check that the loop contains at least one masked load/store intrinsic.
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// We only support 'normal' vector instructions - other than masked
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// load/stores.
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for (auto *BB : L->getBlocks()) {
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for (auto &I : *BB) {
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if (IsMasked(&I)) {
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VectorType *VecTy = getVectorType(cast<IntrinsicInst>(&I));
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unsigned Lanes = VecTy->getNumElements();
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unsigned ElementWidth = VecTy->getScalarSizeInBits();
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// MVE vectors are 128-bit, but don't support 128 x i1.
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// TODO: Can we support vectors larger than 128-bits?
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unsigned MaxWidth = TTI->getRegisterBitWidth(true);
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if (Lanes * ElementWidth != MaxWidth || Lanes == MaxWidth)
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return false;
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MaskedInsts.push_back(cast<IntrinsicInst>(&I));
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} else if (auto *Int = dyn_cast<IntrinsicInst>(&I)) {
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for (auto &U : Int->args()) {
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if (isa<VectorType>(U->getType()))
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return false;
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}
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}
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}
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}
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return !MaskedInsts.empty();
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}
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Value* MVETailPredication::ComputeElements(Value *TripCount,
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VectorType *VecTy) {
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const SCEV *TripCountSE = SE->getSCEV(TripCount);
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ConstantInt *VF = ConstantInt::get(cast<IntegerType>(TripCount->getType()),
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VecTy->getNumElements());
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if (VF->equalsInt(1))
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return nullptr;
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// TODO: Support constant trip counts.
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auto VisitAdd = [&](const SCEVAddExpr *S) -> const SCEVMulExpr* {
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if (auto *Const = dyn_cast<SCEVConstant>(S->getOperand(0))) {
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if (Const->getAPInt() != -VF->getValue())
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return nullptr;
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} else
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return nullptr;
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return dyn_cast<SCEVMulExpr>(S->getOperand(1));
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};
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auto VisitMul = [&](const SCEVMulExpr *S) -> const SCEVUDivExpr* {
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if (auto *Const = dyn_cast<SCEVConstant>(S->getOperand(0))) {
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if (Const->getValue() != VF)
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return nullptr;
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} else
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return nullptr;
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return dyn_cast<SCEVUDivExpr>(S->getOperand(1));
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};
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auto VisitDiv = [&](const SCEVUDivExpr *S) -> const SCEV* {
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if (auto *Const = dyn_cast<SCEVConstant>(S->getRHS())) {
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if (Const->getValue() != VF)
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return nullptr;
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} else
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return nullptr;
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if (auto *RoundUp = dyn_cast<SCEVAddExpr>(S->getLHS())) {
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if (auto *Const = dyn_cast<SCEVConstant>(RoundUp->getOperand(0))) {
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if (Const->getAPInt() != (VF->getValue() - 1))
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return nullptr;
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} else
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return nullptr;
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return RoundUp->getOperand(1);
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}
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return nullptr;
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};
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// TODO: Can we use SCEV helpers, such as findArrayDimensions, and friends to
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// determine the numbers of elements instead? Looks like this is what is used
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// for delinearization, but I'm not sure if it can be applied to the
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// vectorized form - at least not without a bit more work than I feel
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// comfortable with.
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// Search for Elems in the following SCEV:
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// (1 + ((-VF + (VF * (((VF - 1) + %Elems) /u VF))<nuw>) /u VF))<nuw><nsw>
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const SCEV *Elems = nullptr;
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if (auto *TC = dyn_cast<SCEVAddExpr>(TripCountSE))
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if (auto *Div = dyn_cast<SCEVUDivExpr>(TC->getOperand(1)))
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if (auto *Add = dyn_cast<SCEVAddExpr>(Div->getLHS()))
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if (auto *Mul = VisitAdd(Add))
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if (auto *Div = VisitMul(Mul))
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if (auto *Res = VisitDiv(Div))
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Elems = Res;
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if (!Elems)
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return nullptr;
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Instruction *InsertPt = L->getLoopPreheader()->getTerminator();
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if (!isSafeToExpandAt(Elems, InsertPt, *SE))
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return nullptr;
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auto DL = L->getHeader()->getModule()->getDataLayout();
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SCEVExpander Expander(*SE, DL, "elements");
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return Expander.expandCodeFor(Elems, Elems->getType(), InsertPt);
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}
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// Look through the exit block to see whether there's a duplicate predicate
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// instruction. This can happen when we need to perform a select on values
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// from the last and previous iteration. Instead of doing a straight
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// replacement of that predicate with the vctp, clone the vctp and place it
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// in the block. This means that the VPR doesn't have to be live into the
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// exit block which should make it easier to convert this loop into a proper
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// tail predicated loop.
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static void Cleanup(DenseMap<Instruction*, Instruction*> &NewPredicates,
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SetVector<Instruction*> &MaybeDead, Loop *L) {
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if (BasicBlock *Exit = L->getUniqueExitBlock()) {
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for (auto &Pair : NewPredicates) {
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Instruction *OldPred = Pair.first;
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Instruction *NewPred = Pair.second;
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for (auto &I : *Exit) {
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if (I.isSameOperationAs(OldPred)) {
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Instruction *PredClone = NewPred->clone();
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PredClone->insertBefore(&I);
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I.replaceAllUsesWith(PredClone);
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MaybeDead.insert(&I);
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break;
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}
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}
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}
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}
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// Drop references and add operands to check for dead.
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SmallPtrSet<Instruction*, 4> Dead;
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while (!MaybeDead.empty()) {
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auto *I = MaybeDead.front();
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MaybeDead.remove(I);
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if (I->hasNUsesOrMore(1))
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continue;
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for (auto &U : I->operands()) {
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if (auto *OpI = dyn_cast<Instruction>(U))
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MaybeDead.insert(OpI);
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}
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I->dropAllReferences();
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Dead.insert(I);
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}
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for (auto *I : Dead)
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I->eraseFromParent();
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for (auto I : L->blocks())
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DeleteDeadPHIs(I);
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}
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bool MVETailPredication::TryConvert(Value *TripCount) {
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if (!IsPredicatedVectorLoop())
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return false;
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LLVM_DEBUG(dbgs() << "TP: Found predicated vector loop.\n");
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// Walk through the masked intrinsics and try to find whether the predicate
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// operand is generated from an induction variable.
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Module *M = L->getHeader()->getModule();
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Type *Ty = IntegerType::get(M->getContext(), 32);
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SetVector<Instruction*> Predicates;
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DenseMap<Instruction*, Instruction*> NewPredicates;
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for (auto *I : MaskedInsts) {
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Intrinsic::ID ID = I->getIntrinsicID();
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unsigned PredOp = ID == Intrinsic::masked_load ? 2 : 3;
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auto *Predicate = dyn_cast<Instruction>(I->getArgOperand(PredOp));
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if (!Predicate || Predicates.count(Predicate))
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continue;
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VectorType *VecTy = getVectorType(I);
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Value *NumElements = ComputeElements(TripCount, VecTy);
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if (!NumElements)
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continue;
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if (!isTailPredicate(Predicate, NumElements)) {
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LLVM_DEBUG(dbgs() << "TP: Not tail predicate: " << *Predicate << "\n");
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continue;
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}
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LLVM_DEBUG(dbgs() << "TP: Found tail predicate: " << *Predicate << "\n");
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Predicates.insert(Predicate);
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// Insert a phi to count the number of elements processed by the loop.
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IRBuilder<> Builder(L->getHeader()->getFirstNonPHI());
|
|
PHINode *Processed = Builder.CreatePHI(Ty, 2);
|
|
Processed->addIncoming(NumElements, L->getLoopPreheader());
|
|
|
|
// Insert the intrinsic to represent the effect of tail predication.
|
|
Builder.SetInsertPoint(cast<Instruction>(Predicate));
|
|
ConstantInt *Factor =
|
|
ConstantInt::get(cast<IntegerType>(Ty), VecTy->getNumElements());
|
|
Intrinsic::ID VCTPID;
|
|
switch (VecTy->getNumElements()) {
|
|
default:
|
|
llvm_unreachable("unexpected number of lanes");
|
|
case 2: VCTPID = Intrinsic::arm_vctp64; break;
|
|
case 4: VCTPID = Intrinsic::arm_vctp32; break;
|
|
case 8: VCTPID = Intrinsic::arm_vctp16; break;
|
|
case 16: VCTPID = Intrinsic::arm_vctp8; break;
|
|
}
|
|
Function *VCTP = Intrinsic::getDeclaration(M, VCTPID);
|
|
Value *TailPredicate = Builder.CreateCall(VCTP, Processed);
|
|
Predicate->replaceAllUsesWith(TailPredicate);
|
|
NewPredicates[Predicate] = cast<Instruction>(TailPredicate);
|
|
|
|
// Add the incoming value to the new phi.
|
|
// TODO: This add likely already exists in the loop.
|
|
Value *Remaining = Builder.CreateSub(Processed, Factor);
|
|
Processed->addIncoming(Remaining, L->getLoopLatch());
|
|
LLVM_DEBUG(dbgs() << "TP: Insert processed elements phi: "
|
|
<< *Processed << "\n"
|
|
<< "TP: Inserted VCTP: " << *TailPredicate << "\n");
|
|
}
|
|
|
|
// Now clean up.
|
|
Cleanup(NewPredicates, Predicates, L);
|
|
return true;
|
|
}
|
|
|
|
Pass *llvm::createMVETailPredicationPass() {
|
|
return new MVETailPredication();
|
|
}
|
|
|
|
char MVETailPredication::ID = 0;
|
|
|
|
INITIALIZE_PASS_BEGIN(MVETailPredication, DEBUG_TYPE, DESC, false, false)
|
|
INITIALIZE_PASS_END(MVETailPredication, DEBUG_TYPE, DESC, false, false)
|