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Summary: Also added a reserve() method to MapVector since we want to use that from ADCE. DenseMap does not provide deterministic iteration order so with that we will handle the members of BlockInfo in random order, eventually leading to random order of the blocks in the predecessor lists. Without this change, I get the same predecessor order in about 90% of the time when I compile a certain reproducer and in 10% I get a different one. No idea how to make a proper test case for this. Reviewers: kuhar, david2050 Reviewed By: kuhar Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D39593 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@317323 91177308-0d34-0410-b5e6-96231b3b80d8
237 lines
7.6 KiB
C++
237 lines
7.6 KiB
C++
//===- llvm/ADT/MapVector.h - Map w/ deterministic value order --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a map that provides insertion order iteration. The
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// interface is purposefully minimal. The key is assumed to be cheap to copy
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// and 2 copies are kept, one for indexing in a DenseMap, one for iteration in
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// a std::vector.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_MAPVECTOR_H
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#define LLVM_ADT_MAPVECTOR_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <iterator>
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#include <type_traits>
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#include <utility>
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#include <vector>
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namespace llvm {
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/// This class implements a map that also provides access to all stored values
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/// in a deterministic order. The values are kept in a std::vector and the
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/// mapping is done with DenseMap from Keys to indexes in that vector.
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template<typename KeyT, typename ValueT,
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typename MapType = DenseMap<KeyT, unsigned>,
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typename VectorType = std::vector<std::pair<KeyT, ValueT>>>
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class MapVector {
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using value_type = typename VectorType::value_type;
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using size_type = typename VectorType::size_type;
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MapType Map;
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VectorType Vector;
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public:
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using iterator = typename VectorType::iterator;
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using const_iterator = typename VectorType::const_iterator;
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using reverse_iterator = typename VectorType::reverse_iterator;
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using const_reverse_iterator = typename VectorType::const_reverse_iterator;
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/// Clear the MapVector and return the underlying vector.
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VectorType takeVector() {
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Map.clear();
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return std::move(Vector);
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}
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size_type size() const { return Vector.size(); }
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/// Grow the MapVector so that it can contain at least \p NumEntries items
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/// before resizing again.
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void reserve(size_type NumEntries) {
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Map.reserve(NumEntries);
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Vector.reserve(NumEntries);
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}
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iterator begin() { return Vector.begin(); }
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const_iterator begin() const { return Vector.begin(); }
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iterator end() { return Vector.end(); }
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const_iterator end() const { return Vector.end(); }
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reverse_iterator rbegin() { return Vector.rbegin(); }
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const_reverse_iterator rbegin() const { return Vector.rbegin(); }
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reverse_iterator rend() { return Vector.rend(); }
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const_reverse_iterator rend() const { return Vector.rend(); }
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bool empty() const {
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return Vector.empty();
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}
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std::pair<KeyT, ValueT> &front() { return Vector.front(); }
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const std::pair<KeyT, ValueT> &front() const { return Vector.front(); }
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std::pair<KeyT, ValueT> &back() { return Vector.back(); }
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const std::pair<KeyT, ValueT> &back() const { return Vector.back(); }
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void clear() {
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Map.clear();
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Vector.clear();
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}
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void swap(MapVector &RHS) {
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std::swap(Map, RHS.Map);
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std::swap(Vector, RHS.Vector);
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}
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ValueT &operator[](const KeyT &Key) {
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std::pair<KeyT, unsigned> Pair = std::make_pair(Key, 0);
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std::pair<typename MapType::iterator, bool> Result = Map.insert(Pair);
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unsigned &I = Result.first->second;
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if (Result.second) {
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Vector.push_back(std::make_pair(Key, ValueT()));
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I = Vector.size() - 1;
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}
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return Vector[I].second;
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}
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// Returns a copy of the value. Only allowed if ValueT is copyable.
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ValueT lookup(const KeyT &Key) const {
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static_assert(std::is_copy_constructible<ValueT>::value,
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"Cannot call lookup() if ValueT is not copyable.");
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typename MapType::const_iterator Pos = Map.find(Key);
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return Pos == Map.end()? ValueT() : Vector[Pos->second].second;
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}
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std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
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std::pair<KeyT, unsigned> Pair = std::make_pair(KV.first, 0);
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std::pair<typename MapType::iterator, bool> Result = Map.insert(Pair);
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unsigned &I = Result.first->second;
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if (Result.second) {
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Vector.push_back(std::make_pair(KV.first, KV.second));
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I = Vector.size() - 1;
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return std::make_pair(std::prev(end()), true);
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}
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return std::make_pair(begin() + I, false);
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}
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std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
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// Copy KV.first into the map, then move it into the vector.
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std::pair<KeyT, unsigned> Pair = std::make_pair(KV.first, 0);
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std::pair<typename MapType::iterator, bool> Result = Map.insert(Pair);
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unsigned &I = Result.first->second;
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if (Result.second) {
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Vector.push_back(std::move(KV));
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I = Vector.size() - 1;
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return std::make_pair(std::prev(end()), true);
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}
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return std::make_pair(begin() + I, false);
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}
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size_type count(const KeyT &Key) const {
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typename MapType::const_iterator Pos = Map.find(Key);
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return Pos == Map.end()? 0 : 1;
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}
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iterator find(const KeyT &Key) {
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typename MapType::const_iterator Pos = Map.find(Key);
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return Pos == Map.end()? Vector.end() :
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(Vector.begin() + Pos->second);
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}
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const_iterator find(const KeyT &Key) const {
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typename MapType::const_iterator Pos = Map.find(Key);
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return Pos == Map.end()? Vector.end() :
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(Vector.begin() + Pos->second);
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}
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/// \brief Remove the last element from the vector.
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void pop_back() {
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typename MapType::iterator Pos = Map.find(Vector.back().first);
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Map.erase(Pos);
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Vector.pop_back();
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}
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/// \brief Remove the element given by Iterator.
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///
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/// Returns an iterator to the element following the one which was removed,
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/// which may be end().
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///
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/// \note This is a deceivingly expensive operation (linear time). It's
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/// usually better to use \a remove_if() if possible.
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typename VectorType::iterator erase(typename VectorType::iterator Iterator) {
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Map.erase(Iterator->first);
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auto Next = Vector.erase(Iterator);
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if (Next == Vector.end())
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return Next;
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// Update indices in the map.
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size_t Index = Next - Vector.begin();
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for (auto &I : Map) {
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assert(I.second != Index && "Index was already erased!");
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if (I.second > Index)
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--I.second;
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}
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return Next;
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}
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/// \brief Remove all elements with the key value Key.
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///
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/// Returns the number of elements removed.
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size_type erase(const KeyT &Key) {
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auto Iterator = find(Key);
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if (Iterator == end())
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return 0;
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erase(Iterator);
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return 1;
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}
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/// \brief Remove the elements that match the predicate.
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///
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/// Erase all elements that match \c Pred in a single pass. Takes linear
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/// time.
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template <class Predicate> void remove_if(Predicate Pred);
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};
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template <typename KeyT, typename ValueT, typename MapType, typename VectorType>
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template <class Function>
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void MapVector<KeyT, ValueT, MapType, VectorType>::remove_if(Function Pred) {
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auto O = Vector.begin();
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for (auto I = O, E = Vector.end(); I != E; ++I) {
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if (Pred(*I)) {
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// Erase from the map.
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Map.erase(I->first);
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continue;
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}
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if (I != O) {
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// Move the value and update the index in the map.
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*O = std::move(*I);
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Map[O->first] = O - Vector.begin();
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}
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++O;
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}
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// Erase trailing entries in the vector.
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Vector.erase(O, Vector.end());
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}
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/// \brief A MapVector that performs no allocations if smaller than a certain
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/// size.
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template <typename KeyT, typename ValueT, unsigned N>
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struct SmallMapVector
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: MapVector<KeyT, ValueT, SmallDenseMap<KeyT, unsigned, N>,
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SmallVector<std::pair<KeyT, ValueT>, N>> {
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};
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} // end namespace llvm
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#endif // LLVM_ADT_MAPVECTOR_H
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