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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@333128 91177308-0d34-0410-b5e6-96231b3b80d8
115 lines
4.2 KiB
C++
115 lines
4.2 KiB
C++
//===- ObjectTransformLayer.h - Run all objects through functor -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Run all objects passed in through a user supplied functor.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
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#define LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
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#include "llvm/ExecutionEngine/JITSymbol.h"
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#include "llvm/ExecutionEngine/Orc/Layer.h"
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#include <algorithm>
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#include <memory>
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#include <string>
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namespace llvm {
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namespace orc {
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class ObjectTransformLayer2 : public ObjectLayer {
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public:
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using TransformFunction =
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std::function<Expected<std::unique_ptr<MemoryBuffer>>(
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std::unique_ptr<MemoryBuffer>)>;
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ObjectTransformLayer2(ExecutionSession &ES, ObjectLayer &BaseLayer,
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TransformFunction Transform);
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void emit(MaterializationResponsibility R, VModuleKey K,
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std::unique_ptr<MemoryBuffer> O) override;
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private:
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ObjectLayer &BaseLayer;
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TransformFunction Transform;
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};
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/// Object mutating layer.
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///
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/// This layer accepts sets of ObjectFiles (via addObject). It
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/// immediately applies the user supplied functor to each object, then adds
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/// the set of transformed objects to the layer below.
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template <typename BaseLayerT, typename TransformFtor>
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class ObjectTransformLayer {
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public:
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/// Construct an ObjectTransformLayer with the given BaseLayer
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ObjectTransformLayer(BaseLayerT &BaseLayer,
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TransformFtor Transform = TransformFtor())
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: BaseLayer(BaseLayer), Transform(std::move(Transform)) {}
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/// Apply the transform functor to each object in the object set, then
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/// add the resulting set of objects to the base layer, along with the
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/// memory manager and symbol resolver.
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///
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/// @return A handle for the added objects.
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template <typename ObjectPtr> Error addObject(VModuleKey K, ObjectPtr Obj) {
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return BaseLayer.addObject(std::move(K), Transform(std::move(Obj)));
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}
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/// Remove the object set associated with the VModuleKey K.
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Error removeObject(VModuleKey K) { return BaseLayer.removeObject(K); }
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/// Search for the given named symbol.
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/// @param Name The name of the symbol to search for.
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/// @param ExportedSymbolsOnly If true, search only for exported symbols.
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/// @return A handle for the given named symbol, if it exists.
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JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
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return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
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}
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/// Get the address of the given symbol in the context of the set of
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/// objects represented by the VModuleKey K. This call is forwarded to
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/// the base layer's implementation.
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/// @param K The VModuleKey associated with the object set to search in.
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/// @param Name The name of the symbol to search for.
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/// @param ExportedSymbolsOnly If true, search only for exported symbols.
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/// @return A handle for the given named symbol, if it is found in the
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/// given object set.
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JITSymbol findSymbolIn(VModuleKey K, const std::string &Name,
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bool ExportedSymbolsOnly) {
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return BaseLayer.findSymbolIn(K, Name, ExportedSymbolsOnly);
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}
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/// Immediately emit and finalize the object set represented by the
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/// given VModuleKey K.
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Error emitAndFinalize(VModuleKey K) { return BaseLayer.emitAndFinalize(K); }
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/// Map section addresses for the objects associated with the
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/// VModuleKey K.
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void mapSectionAddress(VModuleKey K, const void *LocalAddress,
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JITTargetAddress TargetAddr) {
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BaseLayer.mapSectionAddress(K, LocalAddress, TargetAddr);
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}
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/// Access the transform functor directly.
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TransformFtor &getTransform() { return Transform; }
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/// Access the mumate functor directly.
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const TransformFtor &getTransform() const { return Transform; }
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private:
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BaseLayerT &BaseLayer;
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TransformFtor Transform;
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};
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} // end namespace orc
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} // end namespace llvm
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#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
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