Files
archived-llvm/include/llvm/ExecutionEngine/Orc/Core.h
Lang Hames ee5c35b1a7 [ORC] Add a 'remove' method to JITDylib to remove symbols.
Symbols can be removed provided that all are present in the JITDylib and none
are currently in the materializing state. On success all requested symbols are
removed. On failure an error is returned and no symbols are removed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@343928 91177308-0d34-0410-b5e6-96231b3b80d8
2018-10-06 23:03:59 +00:00

904 lines
34 KiB
C++

//===------ Core.h -- Core ORC APIs (Layer, JITDylib, etc.) -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Contains core ORC APIs.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_CORE_H
#define LLVM_EXECUTIONENGINE_ORC_CORE_H
#include "llvm/ADT/BitmaskEnum.h"
#include "llvm/ExecutionEngine/JITSymbol.h"
#include "llvm/ExecutionEngine/Orc/SymbolStringPool.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/Debug.h"
#include <list>
#include <map>
#include <memory>
#include <set>
#include <vector>
#define DEBUG_TYPE "orc"
namespace llvm {
namespace orc {
// Forward declare some classes.
class AsynchronousSymbolQuery;
class ExecutionSession;
class MaterializationUnit;
class MaterializationResponsibility;
class JITDylib;
/// VModuleKey provides a unique identifier (allocated and managed by
/// ExecutionSessions) for a module added to the JIT.
using VModuleKey = uint64_t;
/// A set of symbol names (represented by SymbolStringPtrs for
// efficiency).
using SymbolNameSet = std::set<SymbolStringPtr>;
/// A map from symbol names (as SymbolStringPtrs) to JITSymbols
/// (address/flags pairs).
using SymbolMap = std::map<SymbolStringPtr, JITEvaluatedSymbol>;
/// A map from symbol names (as SymbolStringPtrs) to JITSymbolFlags.
using SymbolFlagsMap = std::map<SymbolStringPtr, JITSymbolFlags>;
/// A base class for materialization failures that allows the failing
/// symbols to be obtained for logging.
using SymbolDependenceMap = std::map<JITDylib *, SymbolNameSet>;
/// A list of JITDylib pointers.
using JITDylibList = std::vector<JITDylib *>;
/// Render a SymbolStringPtr.
raw_ostream &operator<<(raw_ostream &OS, const SymbolStringPtr &Sym);
/// Render a SymbolNameSet.
raw_ostream &operator<<(raw_ostream &OS, const SymbolNameSet &Symbols);
/// Render a SymbolFlagsMap entry.
raw_ostream &operator<<(raw_ostream &OS, const SymbolFlagsMap::value_type &KV);
/// Render a SymbolMap entry.
raw_ostream &operator<<(raw_ostream &OS, const SymbolMap::value_type &KV);
/// Render a SymbolFlagsMap.
raw_ostream &operator<<(raw_ostream &OS, const SymbolFlagsMap &SymbolFlags);
/// Render a SymbolMap.
raw_ostream &operator<<(raw_ostream &OS, const SymbolMap &Symbols);
/// Render a SymbolDependenceMap entry.
raw_ostream &operator<<(raw_ostream &OS,
const SymbolDependenceMap::value_type &KV);
/// Render a SymbolDependendeMap.
raw_ostream &operator<<(raw_ostream &OS, const SymbolDependenceMap &Deps);
/// Render a MaterializationUnit.
raw_ostream &operator<<(raw_ostream &OS, const MaterializationUnit &MU);
/// Render a JITDylibList.
raw_ostream &operator<<(raw_ostream &OS, const JITDylibList &JDs);
/// Callback to notify client that symbols have been resolved.
using SymbolsResolvedCallback = std::function<void(Expected<SymbolMap>)>;
/// Callback to notify client that symbols are ready for execution.
using SymbolsReadyCallback = std::function<void(Error)>;
/// Callback to register the dependencies for a given query.
using RegisterDependenciesFunction =
std::function<void(const SymbolDependenceMap &)>;
/// This can be used as the value for a RegisterDependenciesFunction if there
/// are no dependants to register with.
extern RegisterDependenciesFunction NoDependenciesToRegister;
/// Used to notify a JITDylib that the given set of symbols failed to
/// materialize.
class FailedToMaterialize : public ErrorInfo<FailedToMaterialize> {
public:
static char ID;
FailedToMaterialize(SymbolNameSet Symbols);
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
const SymbolNameSet &getSymbols() const { return Symbols; }
private:
SymbolNameSet Symbols;
};
/// Used to notify clients when symbols can not be found during a lookup.
class SymbolsNotFound : public ErrorInfo<SymbolsNotFound> {
public:
static char ID;
SymbolsNotFound(SymbolNameSet Symbols);
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
const SymbolNameSet &getSymbols() const { return Symbols; }
private:
SymbolNameSet Symbols;
};
/// Used to notify clients that a set of symbols could not be removed.
class SymbolsCouldNotBeRemoved : public ErrorInfo<SymbolsCouldNotBeRemoved> {
public:
static char ID;
SymbolsCouldNotBeRemoved(SymbolNameSet Symbols);
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
const SymbolNameSet &getSymbols() const { return Symbols; }
private:
SymbolNameSet Symbols;
};
/// Tracks responsibility for materialization, and mediates interactions between
/// MaterializationUnits and JDs.
///
/// An instance of this class is passed to MaterializationUnits when their
/// materialize method is called. It allows MaterializationUnits to resolve and
/// emit symbols, or abandon materialization by notifying any unmaterialized
/// symbols of an error.
class MaterializationResponsibility {
friend class MaterializationUnit;
public:
MaterializationResponsibility(MaterializationResponsibility &&) = default;
MaterializationResponsibility &
operator=(MaterializationResponsibility &&) = delete;
/// Destruct a MaterializationResponsibility instance. In debug mode
/// this asserts that all symbols being tracked have been either
/// emitted or notified of an error.
~MaterializationResponsibility();
/// Returns the target JITDylib that these symbols are being materialized
/// into.
JITDylib &getTargetJITDylib() const { return JD; }
/// Returns the symbol flags map for this responsibility instance.
/// Note: The returned flags may have transient flags (Lazy, Materializing)
/// set. These should be stripped with JITSymbolFlags::stripTransientFlags
/// before using.
const SymbolFlagsMap &getSymbols() { return SymbolFlags; }
/// Returns the names of any symbols covered by this
/// MaterializationResponsibility object that have queries pending. This
/// information can be used to return responsibility for unrequested symbols
/// back to the JITDylib via the delegate method.
SymbolNameSet getRequestedSymbols() const;
/// Notifies the target JITDylib that the given symbols have been resolved.
/// This will update the given symbols' addresses in the JITDylib, and notify
/// any pending queries on the given symbols of their resolution. The given
/// symbols must be ones covered by this MaterializationResponsibility
/// instance. Individual calls to this method may resolve a subset of the
/// symbols, but all symbols must have been resolved prior to calling emit.
void resolve(const SymbolMap &Symbols);
/// Notifies the target JITDylib (and any pending queries on that JITDylib)
/// that all symbols covered by this MaterializationResponsibility instance
/// have been emitted.
void emit();
/// Adds new symbols to the JITDylib and this responsibility instance.
/// JITDylib entries start out in the materializing state.
///
/// This method can be used by materialization units that want to add
/// additional symbols at materialization time (e.g. stubs, compile
/// callbacks, metadata).
Error defineMaterializing(const SymbolFlagsMap &SymbolFlags);
/// Notify all not-yet-emitted covered by this MaterializationResponsibility
/// instance that an error has occurred.
/// This will remove all symbols covered by this MaterializationResponsibilty
/// from the target JITDylib, and send an error to any queries waiting on
/// these symbols.
void failMaterialization();
/// Transfers responsibility to the given MaterializationUnit for all
/// symbols defined by that MaterializationUnit. This allows
/// materializers to break up work based on run-time information (e.g.
/// by introspecting which symbols have actually been looked up and
/// materializing only those).
void replace(std::unique_ptr<MaterializationUnit> MU);
/// Delegates responsibility for the given symbols to the returned
/// materialization responsibility. Useful for breaking up work between
/// threads, or different kinds of materialization processes.
MaterializationResponsibility delegate(const SymbolNameSet &Symbols);
void addDependencies(const SymbolStringPtr &Name,
const SymbolDependenceMap &Dependencies);
/// Add dependencies that apply to all symbols covered by this instance.
void addDependenciesForAll(const SymbolDependenceMap &Dependencies);
private:
/// Create a MaterializationResponsibility for the given JITDylib and
/// initial symbols.
MaterializationResponsibility(JITDylib &JD, SymbolFlagsMap SymbolFlags);
JITDylib &JD;
SymbolFlagsMap SymbolFlags;
};
/// A MaterializationUnit represents a set of symbol definitions that can
/// be materialized as a group, or individually discarded (when
/// overriding definitions are encountered).
///
/// MaterializationUnits are used when providing lazy definitions of symbols to
/// JITDylibs. The JITDylib will call materialize when the address of a symbol
/// is requested via the lookup method. The JITDylib will call discard if a
/// stronger definition is added or already present.
class MaterializationUnit {
public:
MaterializationUnit(SymbolFlagsMap InitalSymbolFlags)
: SymbolFlags(std::move(InitalSymbolFlags)) {}
virtual ~MaterializationUnit() {}
/// Return the name of this materialization unit. Useful for debugging
/// output.
virtual StringRef getName() const = 0;
/// Return the set of symbols that this source provides.
const SymbolFlagsMap &getSymbols() const { return SymbolFlags; }
/// Called by materialization dispatchers (see
/// ExecutionSession::DispatchMaterializationFunction) to trigger
/// materialization of this MaterializationUnit.
void doMaterialize(JITDylib &JD) {
materialize(MaterializationResponsibility(JD, std::move(SymbolFlags)));
}
/// Called by JITDylibs to notify MaterializationUnits that the given symbol
/// has been overridden.
void doDiscard(const JITDylib &JD, const SymbolStringPtr &Name) {
SymbolFlags.erase(Name);
discard(JD, std::move(Name));
}
protected:
SymbolFlagsMap SymbolFlags;
private:
virtual void anchor();
/// Implementations of this method should materialize all symbols
/// in the materialzation unit, except for those that have been
/// previously discarded.
virtual void materialize(MaterializationResponsibility R) = 0;
/// Implementations of this method should discard the given symbol
/// from the source (e.g. if the source is an LLVM IR Module and the
/// symbol is a function, delete the function body or mark it available
/// externally).
virtual void discard(const JITDylib &JD, const SymbolStringPtr &Name) = 0;
};
using MaterializationUnitList =
std::vector<std::unique_ptr<MaterializationUnit>>;
/// A MaterializationUnit implementation for pre-existing absolute symbols.
///
/// All symbols will be resolved and marked ready as soon as the unit is
/// materialized.
class AbsoluteSymbolsMaterializationUnit : public MaterializationUnit {
public:
AbsoluteSymbolsMaterializationUnit(SymbolMap Symbols);
StringRef getName() const override;
private:
void materialize(MaterializationResponsibility R) override;
void discard(const JITDylib &JD, const SymbolStringPtr &Name) override;
static SymbolFlagsMap extractFlags(const SymbolMap &Symbols);
SymbolMap Symbols;
};
/// Create an AbsoluteSymbolsMaterializationUnit with the given symbols.
/// Useful for inserting absolute symbols into a JITDylib. E.g.:
/// \code{.cpp}
/// JITDylib &JD = ...;
/// SymbolStringPtr Foo = ...;
/// JITEvaluatedSymbol FooSym = ...;
/// if (auto Err = JD.define(absoluteSymbols({{Foo, FooSym}})))
/// return Err;
/// \endcode
///
inline std::unique_ptr<AbsoluteSymbolsMaterializationUnit>
absoluteSymbols(SymbolMap Symbols) {
return llvm::make_unique<AbsoluteSymbolsMaterializationUnit>(
std::move(Symbols));
}
struct SymbolAliasMapEntry {
SymbolAliasMapEntry() = default;
SymbolAliasMapEntry(SymbolStringPtr Aliasee, JITSymbolFlags AliasFlags)
: Aliasee(std::move(Aliasee)), AliasFlags(AliasFlags) {}
SymbolStringPtr Aliasee;
JITSymbolFlags AliasFlags;
};
/// A map of Symbols to (Symbol, Flags) pairs.
using SymbolAliasMap = std::map<SymbolStringPtr, SymbolAliasMapEntry>;
/// A materialization unit for symbol aliases. Allows existing symbols to be
/// aliased with alternate flags.
class ReExportsMaterializationUnit : public MaterializationUnit {
public:
/// SourceJD is allowed to be nullptr, in which case the source JITDylib is
/// taken to be whatever JITDylib these definitions are materialized in. This
/// is useful for defining aliases within a JITDylib.
///
/// Note: Care must be taken that no sets of aliases form a cycle, as such
/// a cycle will result in a deadlock when any symbol in the cycle is
/// resolved.
ReExportsMaterializationUnit(JITDylib *SourceJD, SymbolAliasMap Aliases);
StringRef getName() const override;
private:
void materialize(MaterializationResponsibility R) override;
void discard(const JITDylib &JD, const SymbolStringPtr &Name) override;
static SymbolFlagsMap extractFlags(const SymbolAliasMap &Aliases);
JITDylib *SourceJD = nullptr;
SymbolAliasMap Aliases;
};
/// Create a ReExportsMaterializationUnit with the given aliases.
/// Useful for defining symbol aliases.: E.g., given a JITDylib JD containing
/// symbols "foo" and "bar", we can define aliases "baz" (for "foo") and "qux"
/// (for "bar") with: \code{.cpp}
/// SymbolStringPtr Baz = ...;
/// SymbolStringPtr Qux = ...;
/// if (auto Err = JD.define(symbolAliases({
/// {Baz, { Foo, JITSymbolFlags::Exported }},
/// {Qux, { Bar, JITSymbolFlags::Weak }}}))
/// return Err;
/// \endcode
inline std::unique_ptr<ReExportsMaterializationUnit>
symbolAliases(SymbolAliasMap Aliases) {
return llvm::make_unique<ReExportsMaterializationUnit>(nullptr,
std::move(Aliases));
}
/// Create a materialization unit for re-exporting symbols from another JITDylib
/// with alternative names/flags.
inline std::unique_ptr<ReExportsMaterializationUnit>
reexports(JITDylib &SourceJD, SymbolAliasMap Aliases) {
return llvm::make_unique<ReExportsMaterializationUnit>(&SourceJD,
std::move(Aliases));
}
/// Build a SymbolAliasMap for the common case where you want to re-export
/// symbols from another JITDylib with the same linkage/flags.
Expected<SymbolAliasMap>
buildSimpleReexportsAliasMap(JITDylib &SourceJD, const SymbolNameSet &Symbols);
class ReexportsFallbackDefinitionGenerator {
public:
using SymbolPredicate = std::function<bool(SymbolStringPtr)>;
ReexportsFallbackDefinitionGenerator(JITDylib &BackingJD,
SymbolPredicate Allow);
SymbolNameSet operator()(JITDylib &JD, const SymbolNameSet &Names);
private:
JITDylib &BackingJD;
SymbolPredicate Allow;
};
/// A symbol query that returns results via a callback when results are
/// ready.
///
/// makes a callback when all symbols are available.
class AsynchronousSymbolQuery {
friend class ExecutionSession;
friend class JITDylib;
friend class JITSymbolResolverAdapter;
public:
/// Create a query for the given symbols, notify-resolved and
/// notify-ready callbacks.
AsynchronousSymbolQuery(const SymbolNameSet &Symbols,
SymbolsResolvedCallback NotifySymbolsResolved,
SymbolsReadyCallback NotifySymbolsReady);
/// Set the resolved symbol information for the given symbol name.
void resolve(const SymbolStringPtr &Name, JITEvaluatedSymbol Sym);
/// Returns true if all symbols covered by this query have been
/// resolved.
bool isFullyResolved() const { return NotYetResolvedCount == 0; }
/// Call the NotifySymbolsResolved callback.
///
/// This should only be called if all symbols covered by the query have been
/// resolved.
void handleFullyResolved();
/// Notify the query that a requested symbol is ready for execution.
void notifySymbolReady();
/// Returns true if all symbols covered by this query are ready.
bool isFullyReady() const { return NotYetReadyCount == 0; }
/// Calls the NotifySymbolsReady callback.
///
/// This should only be called if all symbols covered by this query are ready.
void handleFullyReady();
private:
void addQueryDependence(JITDylib &JD, SymbolStringPtr Name);
void removeQueryDependence(JITDylib &JD, const SymbolStringPtr &Name);
bool canStillFail();
void handleFailed(Error Err);
void detach();
SymbolsResolvedCallback NotifySymbolsResolved;
SymbolsReadyCallback NotifySymbolsReady;
SymbolDependenceMap QueryRegistrations;
SymbolMap ResolvedSymbols;
size_t NotYetResolvedCount;
size_t NotYetReadyCount;
};
/// A symbol table that supports asynchoronous symbol queries.
///
/// Represents a virtual shared object. Instances can not be copied or moved, so
/// their addresses may be used as keys for resource management.
/// JITDylib state changes must be made via an ExecutionSession to guarantee
/// that they are synchronized with respect to other JITDylib operations.
class JITDylib {
friend class AsynchronousSymbolQuery;
friend class ExecutionSession;
friend class MaterializationResponsibility;
public:
using FallbackDefinitionGeneratorFunction = std::function<SymbolNameSet(
JITDylib &Parent, const SymbolNameSet &Names)>;
using AsynchronousSymbolQuerySet =
std::set<std::shared_ptr<AsynchronousSymbolQuery>>;
JITDylib(const JITDylib &) = delete;
JITDylib &operator=(const JITDylib &) = delete;
JITDylib(JITDylib &&) = delete;
JITDylib &operator=(JITDylib &&) = delete;
/// Get the name for this JITDylib.
const std::string &getName() const { return JITDylibName; }
/// Get a reference to the ExecutionSession for this JITDylib.
ExecutionSession &getExecutionSession() const { return ES; }
/// Set a fallback defenition generator. If set, lookup and lookupFlags will
/// pass the unresolved symbols set to the fallback definition generator,
/// allowing it to add a new definition to the JITDylib.
void setFallbackDefinitionGenerator(
FallbackDefinitionGeneratorFunction FallbackDefinitionGenerator) {
this->FallbackDefinitionGenerator = std::move(FallbackDefinitionGenerator);
}
/// Set the search order to be used when fixing up definitions in JITDylib.
/// This will replace the previous search order, and apply to any symbol
/// resolutions made for definitions in this JITDylib after the call to
/// setSearchOrder (even if the definition itself was added before the
/// call).
///
/// If SearchThisJITDylibFirst is set, which by default it is, then this
/// JITDylib will add itself to the beginning of the SearchOrder (Clients
/// should *not* put this JITDylib in the list in this case, to avoid
/// redundant lookups).
///
/// If SearchThisJITDylibFirst is false then the search order will be used as
/// given. The main motivation for this feature is to support deliberate
/// shadowing of symbols in this JITDylib by a facade JITDylib. For example,
/// the facade may resolve function names to stubs, and the stubs may compile
/// lazily by looking up symbols in this dylib. Adding the facade dylib
/// as the first in the search order (instead of this dylib) ensures that
/// definitions within this dylib resolve to the lazy-compiling stubs,
/// rather than immediately materializing the definitions in this dylib.
void setSearchOrder(JITDylibList NewSearchOrder,
bool SearchThisJITDylibFirst = true);
/// Add the given JITDylib to the search order for definitions in this
/// JITDylib.
void addToSearchOrder(JITDylib &JD);
/// Replace OldJD with NewJD in the search order if OldJD is present.
/// Otherwise this operation is a no-op.
void replaceInSearchOrder(JITDylib &OldJD, JITDylib &NewJD);
/// Remove the given JITDylib from the search order for this JITDylib if it is
/// present. Otherwise this operation is a no-op.
void removeFromSearchOrder(JITDylib &JD);
/// Do something with the search order (run under the session lock).
template <typename Func>
auto withSearchOrderDo(Func &&F)
-> decltype(F(std::declval<const JITDylibList &>()));
/// Define all symbols provided by the materialization unit to be part of this
/// JITDylib.
///
/// This overload always takes ownership of the MaterializationUnit. If any
/// errors occur, the MaterializationUnit consumed.
template <typename MaterializationUnitType>
Error define(std::unique_ptr<MaterializationUnitType> &&MU);
/// Define all symbols provided by the materialization unit to be part of this
/// JITDylib.
///
/// This overload only takes ownership of the MaterializationUnit no error is
/// generated. If an error occurs, ownership remains with the caller. This
/// may allow the caller to modify the MaterializationUnit to correct the
/// issue, then re-call define.
template <typename MaterializationUnitType>
Error define(std::unique_ptr<MaterializationUnitType> &MU);
/// Tries to remove the given symbols.
///
/// If any symbols are not defined in this JITDylib this method will return
/// a SymbolsNotFound error covering the missing symbols.
///
/// If all symbols are found but some symbols are in the process of being
/// materialized this method will return a SymbolsCouldNotBeRemoved error.
///
/// On success, all symbols are removed. On failure, the JITDylib state is
/// left unmodified (no symbols are removed).
Error remove(const SymbolNameSet &Names);
/// Search the given JITDylib for the symbols in Symbols. If found, store
/// the flags for each symbol in Flags. Returns any unresolved symbols.
SymbolFlagsMap lookupFlags(const SymbolNameSet &Names);
/// Dump current JITDylib state to OS.
void dump(raw_ostream &OS);
/// FIXME: Remove this when we remove the old ORC layers.
/// Search the given JITDylibs in order for the symbols in Symbols. Results
/// (once they become available) will be returned via the given Query.
///
/// If any symbol is not found then the unresolved symbols will be returned,
/// and the query will not be applied. The Query is not failed and can be
/// re-used in a subsequent lookup once the symbols have been added, or
/// manually failed.
SymbolNameSet legacyLookup(std::shared_ptr<AsynchronousSymbolQuery> Q,
SymbolNameSet Names);
private:
using AsynchronousSymbolQueryList =
std::vector<std::shared_ptr<AsynchronousSymbolQuery>>;
struct UnmaterializedInfo {
UnmaterializedInfo(std::unique_ptr<MaterializationUnit> MU)
: MU(std::move(MU)) {}
std::unique_ptr<MaterializationUnit> MU;
};
using UnmaterializedInfosMap =
std::map<SymbolStringPtr, std::shared_ptr<UnmaterializedInfo>>;
struct MaterializingInfo {
AsynchronousSymbolQueryList PendingQueries;
SymbolDependenceMap Dependants;
SymbolDependenceMap UnemittedDependencies;
bool IsEmitted = false;
};
using MaterializingInfosMap = std::map<SymbolStringPtr, MaterializingInfo>;
using LookupImplActionFlags = enum {
None = 0,
NotifyFullyResolved = 1 << 0U,
NotifyFullyReady = 1 << 1U,
LLVM_MARK_AS_BITMASK_ENUM(NotifyFullyReady)
};
JITDylib(ExecutionSession &ES, std::string Name);
Error defineImpl(MaterializationUnit &MU);
SymbolNameSet lookupFlagsImpl(SymbolFlagsMap &Flags,
const SymbolNameSet &Names);
void lodgeQuery(std::shared_ptr<AsynchronousSymbolQuery> &Q,
SymbolNameSet &Unresolved, MaterializationUnitList &MUs);
void lodgeQueryImpl(std::shared_ptr<AsynchronousSymbolQuery> &Q,
SymbolNameSet &Unresolved, MaterializationUnitList &MUs);
LookupImplActionFlags
lookupImpl(std::shared_ptr<AsynchronousSymbolQuery> &Q,
std::vector<std::unique_ptr<MaterializationUnit>> &MUs,
SymbolNameSet &Unresolved);
void detachQueryHelper(AsynchronousSymbolQuery &Q,
const SymbolNameSet &QuerySymbols);
void transferEmittedNodeDependencies(MaterializingInfo &DependantMI,
const SymbolStringPtr &DependantName,
MaterializingInfo &EmittedMI);
Error defineMaterializing(const SymbolFlagsMap &SymbolFlags);
void replace(std::unique_ptr<MaterializationUnit> MU);
SymbolNameSet getRequestedSymbols(const SymbolFlagsMap &SymbolFlags) const;
void addDependencies(const SymbolStringPtr &Name,
const SymbolDependenceMap &Dependants);
void resolve(const SymbolMap &Resolved);
void emit(const SymbolFlagsMap &Emitted);
void notifyFailed(const SymbolNameSet &FailedSymbols);
ExecutionSession &ES;
std::string JITDylibName;
SymbolMap Symbols;
UnmaterializedInfosMap UnmaterializedInfos;
MaterializingInfosMap MaterializingInfos;
FallbackDefinitionGeneratorFunction FallbackDefinitionGenerator;
JITDylibList SearchOrder;
};
/// An ExecutionSession represents a running JIT program.
class ExecutionSession {
// FIXME: Remove this when we remove the old ORC layers.
friend class JITDylib;
public:
/// For reporting errors.
using ErrorReporter = std::function<void(Error)>;
/// For dispatching MaterializationUnit::materialize calls.
using DispatchMaterializationFunction = std::function<void(
JITDylib &JD, std::unique_ptr<MaterializationUnit> MU)>;
/// Construct an ExecutionSession.
///
/// SymbolStringPools may be shared between ExecutionSessions.
ExecutionSession(std::shared_ptr<SymbolStringPool> SSP = nullptr);
/// Add a symbol name to the SymbolStringPool and return a pointer to it.
SymbolStringPtr intern(StringRef SymName) { return SSP->intern(SymName); }
/// Returns a shared_ptr to the SymbolStringPool for this ExecutionSession.
std::shared_ptr<SymbolStringPool> getSymbolStringPool() const { return SSP; }
/// Run the given lambda with the session mutex locked.
template <typename Func> auto runSessionLocked(Func &&F) -> decltype(F()) {
std::lock_guard<std::recursive_mutex> Lock(SessionMutex);
return F();
}
/// Get the "main" JITDylib, which is created automatically on construction of
/// the ExecutionSession.
JITDylib &getMainJITDylib();
/// Add a new JITDylib to this ExecutionSession.
JITDylib &createJITDylib(std::string Name,
bool AddToMainDylibSearchOrder = true);
/// Allocate a module key for a new module to add to the JIT.
VModuleKey allocateVModule() {
return runSessionLocked([this]() { return ++LastKey; });
}
/// Return a module key to the ExecutionSession so that it can be
/// re-used. This should only be done once all resources associated
/// with the original key have been released.
void releaseVModule(VModuleKey Key) { /* FIXME: Recycle keys */
}
/// Set the error reporter function.
ExecutionSession &setErrorReporter(ErrorReporter ReportError) {
this->ReportError = std::move(ReportError);
return *this;
}
/// Report a error for this execution session.
///
/// Unhandled errors can be sent here to log them.
void reportError(Error Err) { ReportError(std::move(Err)); }
/// Set the materialization dispatch function.
ExecutionSession &setDispatchMaterialization(
DispatchMaterializationFunction DispatchMaterialization) {
this->DispatchMaterialization = std::move(DispatchMaterialization);
return *this;
}
void legacyFailQuery(AsynchronousSymbolQuery &Q, Error Err);
using LegacyAsyncLookupFunction = std::function<SymbolNameSet(
std::shared_ptr<AsynchronousSymbolQuery> Q, SymbolNameSet Names)>;
/// A legacy lookup function for JITSymbolResolverAdapter.
/// Do not use -- this will be removed soon.
Expected<SymbolMap>
legacyLookup(LegacyAsyncLookupFunction AsyncLookup, SymbolNameSet Names,
bool WaiUntilReady,
RegisterDependenciesFunction RegisterDependencies);
/// Search the given JITDylib list for the given symbols.
///
///
/// The OnResolve callback will be called once all requested symbols are
/// resolved, or if an error occurs prior to resolution.
///
/// The OnReady callback will be called once all requested symbols are ready,
/// or if an error occurs after resolution but before all symbols are ready.
///
/// If all symbols are found, the RegisterDependencies function will be called
/// while the session lock is held. This gives clients a chance to register
/// dependencies for on the queried symbols for any symbols they are
/// materializing (if a MaterializationResponsibility instance is present,
/// this can be implemented by calling
/// MaterializationResponsibility::addDependencies). If there are no
/// dependenant symbols for this query (e.g. it is being made by a top level
/// client to get an address to call) then the value NoDependenciesToRegister
/// can be used.
void lookup(const JITDylibList &JDs, SymbolNameSet Symbols,
SymbolsResolvedCallback OnResolve, SymbolsReadyCallback OnReady,
RegisterDependenciesFunction RegisterDependencies);
/// Blocking version of lookup above. Returns the resolved symbol map.
/// If WaitUntilReady is true (the default), will not return until all
/// requested symbols are ready (or an error occurs). If WaitUntilReady is
/// false, will return as soon as all requested symbols are resolved,
/// or an error occurs. If WaitUntilReady is false and an error occurs
/// after resolution, the function will return a success value, but the
/// error will be reported via reportErrors.
Expected<SymbolMap> lookup(const JITDylibList &JDs,
const SymbolNameSet &Symbols,
RegisterDependenciesFunction RegisterDependencies,
bool WaitUntilReady = true);
/// Convenience version of the blocking version of lookup above. Uses the main
/// JITDylib's search order as the lookup order, and registers no
/// dependencies.
Expected<SymbolMap> lookup(const SymbolNameSet &Symbols) {
return getMainJITDylib().withSearchOrderDo(
[&](const JITDylibList &SearchOrder) {
return lookup(SearchOrder, Symbols, NoDependenciesToRegister, true);
});
}
/// Materialize the given unit.
void dispatchMaterialization(JITDylib &JD,
std::unique_ptr<MaterializationUnit> MU) {
LLVM_DEBUG(runSessionLocked([&]() {
dbgs() << "Compiling, for " << JD.getName() << ", " << *MU
<< "\n";
}););
DispatchMaterialization(JD, std::move(MU));
}
/// Dump the state of all the JITDylibs in this session.
void dump(raw_ostream &OS);
private:
static void logErrorsToStdErr(Error Err) {
logAllUnhandledErrors(std::move(Err), errs(), "JIT session error: ");
}
static void
materializeOnCurrentThread(JITDylib &JD,
std::unique_ptr<MaterializationUnit> MU) {
MU->doMaterialize(JD);
}
void runOutstandingMUs();
mutable std::recursive_mutex SessionMutex;
std::shared_ptr<SymbolStringPool> SSP;
VModuleKey LastKey = 0;
ErrorReporter ReportError = logErrorsToStdErr;
DispatchMaterializationFunction DispatchMaterialization =
materializeOnCurrentThread;
std::vector<std::unique_ptr<JITDylib>> JDs;
// FIXME: Remove this (and runOutstandingMUs) once the linking layer works
// with callbacks from asynchronous queries.
mutable std::recursive_mutex OutstandingMUsMutex;
std::vector<std::pair<JITDylib *, std::unique_ptr<MaterializationUnit>>>
OutstandingMUs;
};
template <typename Func>
auto JITDylib::withSearchOrderDo(Func &&F)
-> decltype(F(std::declval<const JITDylibList &>())) {
return ES.runSessionLocked([&]() { return F(SearchOrder); });
}
template <typename MaterializationUnitType>
Error JITDylib::define(std::unique_ptr<MaterializationUnitType> &&MU) {
assert(MU && "Can not define with a null MU");
return ES.runSessionLocked([&, this]() -> Error {
if (auto Err = defineImpl(*MU))
return Err;
/// defineImpl succeeded.
auto UMI = std::make_shared<UnmaterializedInfo>(std::move(MU));
for (auto &KV : UMI->MU->getSymbols())
UnmaterializedInfos[KV.first] = UMI;
return Error::success();
});
}
template <typename MaterializationUnitType>
Error JITDylib::define(std::unique_ptr<MaterializationUnitType> &MU) {
assert(MU && "Can not define with a null MU");
return ES.runSessionLocked([&, this]() -> Error {
if (auto Err = defineImpl(*MU))
return Err;
/// defineImpl succeeded.
auto UMI = std::make_shared<UnmaterializedInfo>(std::move(MU));
for (auto &KV : UMI->MU->getSymbols())
UnmaterializedInfos[KV.first] = UMI;
return Error::success();
});
}
/// Look up the given names in the given JITDylibs.
/// JDs will be searched in order and no JITDylib pointer may be null.
/// All symbols must be found within the given JITDylibs or an error
/// will be returned.
Expected<SymbolMap> lookup(const JITDylibList &JDs, SymbolNameSet Names);
/// Look up a symbol by searching a list of JITDylibs.
Expected<JITEvaluatedSymbol> lookup(const JITDylibList &JDs,
SymbolStringPtr Name);
/// Mangles symbol names then uniques them in the context of an
/// ExecutionSession.
class MangleAndInterner {
public:
MangleAndInterner(ExecutionSession &ES, const DataLayout &DL);
SymbolStringPtr operator()(StringRef Name);
private:
ExecutionSession &ES;
const DataLayout &DL;
};
} // End namespace orc
} // End namespace llvm
#undef DEBUG_TYPE // "orc"
#endif // LLVM_EXECUTIONENGINE_ORC_CORE_H