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For Hexagon, peeling loops with small runtime trip count is beneficial for our benchmarks. We set PeelCount in HexagonTargetInfo.cpp and we use PeelCount set by the target for computing the desired peel count. Differential Revision: https://reviews.llvm.org/D44880 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@329042 91177308-0d34-0410-b5e6-96231b3b80d8