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Don't use a uint32_t*, use a ulittle32_t* to make this correct on big endian systems. Patch by James Clarke Differential Revision: https://reviews.llvm.org/D54421 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@347349 91177308-0d34-0410-b5e6-96231b3b80d8
65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
//===- DebugFrameDataSubsection.h ------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEBUGINFO_CODEVIEW_DEBUGFRAMEDATASUBSECTION_H
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#define LLVM_DEBUGINFO_CODEVIEW_DEBUGFRAMEDATASUBSECTION_H
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#include "llvm/DebugInfo/CodeView/CodeView.h"
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#include "llvm/DebugInfo/CodeView/DebugSubsection.h"
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#include "llvm/Support/BinaryStreamReader.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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namespace llvm {
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namespace codeview {
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class DebugFrameDataSubsectionRef final : public DebugSubsectionRef {
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public:
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DebugFrameDataSubsectionRef()
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: DebugSubsectionRef(DebugSubsectionKind::FrameData) {}
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static bool classof(const DebugSubsection *S) {
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return S->kind() == DebugSubsectionKind::FrameData;
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}
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Error initialize(BinaryStreamReader Reader);
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Error initialize(BinaryStreamRef Stream);
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FixedStreamArray<FrameData>::Iterator begin() const { return Frames.begin(); }
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FixedStreamArray<FrameData>::Iterator end() const { return Frames.end(); }
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const support::ulittle32_t *getRelocPtr() const { return RelocPtr; }
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private:
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const support::ulittle32_t *RelocPtr = nullptr;
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FixedStreamArray<FrameData> Frames;
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};
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class DebugFrameDataSubsection final : public DebugSubsection {
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public:
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DebugFrameDataSubsection(bool IncludeRelocPtr)
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: DebugSubsection(DebugSubsectionKind::FrameData),
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IncludeRelocPtr(IncludeRelocPtr) {}
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static bool classof(const DebugSubsection *S) {
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return S->kind() == DebugSubsectionKind::FrameData;
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}
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uint32_t calculateSerializedSize() const override;
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Error commit(BinaryStreamWriter &Writer) const override;
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void addFrameData(const FrameData &Frame);
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void setFrames(ArrayRef<FrameData> Frames);
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private:
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bool IncludeRelocPtr = false;
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std::vector<FrameData> Frames;
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};
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}
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}
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#endif
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