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167 lines
5.9 KiB
C++
167 lines
5.9 KiB
C++
//===---------------- Layer.h -- Layer interfaces --------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Layer interfaces.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_ORC_LAYER_H
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#define LLVM_EXECUTIONENGINE_ORC_LAYER_H
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#include "llvm/ExecutionEngine/Orc/Core.h"
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#include "llvm/ExecutionEngine/Orc/ThreadSafeModule.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/MemoryBuffer.h"
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namespace llvm {
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namespace orc {
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/// Interface for layers that accept LLVM IR.
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class IRLayer {
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public:
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IRLayer(ExecutionSession &ES);
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virtual ~IRLayer();
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/// Returns the ExecutionSession for this layer.
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ExecutionSession &getExecutionSession() { return ES; }
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/// Sets the CloneToNewContextOnEmit flag (false by default).
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///
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/// When set, IR modules added to this layer will be cloned on to a new
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/// context before emit is called. This can be used by clients who want
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/// to load all IR using one LLVMContext (to save memory via type and
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/// constant uniquing), but want to move Modules to fresh contexts before
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/// compiling them to enable concurrent compilation.
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/// Single threaded clients, or clients who load every module on a new
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/// context, need not set this.
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void setCloneToNewContextOnEmit(bool CloneToNewContextOnEmit) {
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this->CloneToNewContextOnEmit = CloneToNewContextOnEmit;
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}
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/// Returns the current value of the CloneToNewContextOnEmit flag.
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bool getCloneToNewContextOnEmit() const { return CloneToNewContextOnEmit; }
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/// Adds a MaterializationUnit representing the given IR to the given
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/// JITDylib.
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virtual Error add(JITDylib &JD, ThreadSafeModule TSM,
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VModuleKey K = VModuleKey());
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/// Emit should materialize the given IR.
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virtual void emit(MaterializationResponsibility R, ThreadSafeModule TSM) = 0;
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private:
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bool CloneToNewContextOnEmit = false;
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ExecutionSession &ES;
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};
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/// IRMaterializationUnit is a convenient base class for MaterializationUnits
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/// wrapping LLVM IR. Represents materialization responsibility for all symbols
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/// in the given module. If symbols are overridden by other definitions, then
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/// their linkage is changed to available-externally.
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class IRMaterializationUnit : public MaterializationUnit {
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public:
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using SymbolNameToDefinitionMap = std::map<SymbolStringPtr, GlobalValue *>;
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/// Create an IRMaterializationLayer. Scans the module to build the
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/// SymbolFlags and SymbolToDefinition maps.
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IRMaterializationUnit(ExecutionSession &ES, ThreadSafeModule TSM,
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VModuleKey K);
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/// Create an IRMaterializationLayer from a module, and pre-existing
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/// SymbolFlags and SymbolToDefinition maps. The maps must provide
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/// entries for each definition in M.
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/// This constructor is useful for delegating work from one
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/// IRMaterializationUnit to another.
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IRMaterializationUnit(ThreadSafeModule TSM, VModuleKey K,
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SymbolFlagsMap SymbolFlags,
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SymbolNameToDefinitionMap SymbolToDefinition);
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/// Return the ModuleIdentifier as the name for this MaterializationUnit.
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StringRef getName() const override;
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const ThreadSafeModule &getModule() const { return TSM; }
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protected:
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ThreadSafeModule TSM;
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SymbolNameToDefinitionMap SymbolToDefinition;
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private:
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void discard(const JITDylib &JD, const SymbolStringPtr &Name) override;
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};
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/// MaterializationUnit that materializes modules by calling the 'emit' method
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/// on the given IRLayer.
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class BasicIRLayerMaterializationUnit : public IRMaterializationUnit {
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public:
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BasicIRLayerMaterializationUnit(IRLayer &L, VModuleKey K,
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ThreadSafeModule TSM);
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private:
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void materialize(MaterializationResponsibility R) override;
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IRLayer &L;
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VModuleKey K;
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};
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/// Interface for Layers that accept object files.
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class ObjectLayer {
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public:
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ObjectLayer(ExecutionSession &ES);
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virtual ~ObjectLayer();
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/// Returns the execution session for this layer.
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ExecutionSession &getExecutionSession() { return ES; }
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/// Adds a MaterializationUnit representing the given IR to the given
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/// JITDylib.
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virtual Error add(JITDylib &JD, std::unique_ptr<MemoryBuffer> O,
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VModuleKey K = VModuleKey());
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/// Emit should materialize the given IR.
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virtual void emit(MaterializationResponsibility R,
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std::unique_ptr<MemoryBuffer> O) = 0;
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private:
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ExecutionSession &ES;
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};
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/// Materializes the given object file (represented by a MemoryBuffer
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/// instance) by calling 'emit' on the given ObjectLayer.
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class BasicObjectLayerMaterializationUnit : public MaterializationUnit {
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public:
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static Expected<std::unique_ptr<BasicObjectLayerMaterializationUnit>>
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Create(ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O);
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BasicObjectLayerMaterializationUnit(ObjectLayer &L, VModuleKey K,
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std::unique_ptr<MemoryBuffer> O,
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SymbolFlagsMap SymbolFlags);
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/// Return the buffer's identifier as the name for this MaterializationUnit.
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StringRef getName() const override;
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private:
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void materialize(MaterializationResponsibility R) override;
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void discard(const JITDylib &JD, const SymbolStringPtr &Name) override;
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ObjectLayer &L;
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std::unique_ptr<MemoryBuffer> O;
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};
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/// Returns a SymbolFlagsMap for the object file represented by the given
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/// buffer, or an error if the buffer does not contain a valid object file.
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// FIXME: Maybe move to Core.h?
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Expected<SymbolFlagsMap> getObjectSymbolFlags(ExecutionSession &ES,
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MemoryBufferRef ObjBuffer);
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} // End namespace orc
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} // End namespace llvm
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#endif // LLVM_EXECUTIONENGINE_ORC_LAYER_H
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