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archived-llvm/include/llvm/IR/Use.h
Chandler Carruth 6b547686c5 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@351636 91177308-0d34-0410-b5e6-96231b3b80d8
2019-01-19 08:50:56 +00:00

182 lines
5.7 KiB
C++

//===- llvm/Use.h - Definition of the Use class -----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This defines the Use class. The Use class represents the operand of an
/// instruction or some other User instance which refers to a Value. The Use
/// class keeps the "use list" of the referenced value up to date.
///
/// Pointer tagging is used to efficiently find the User corresponding to a Use
/// without having to store a User pointer in every Use. A User is preceded in
/// memory by all the Uses corresponding to its operands, and the low bits of
/// one of the fields (Prev) of the Use class are used to encode offsets to be
/// able to find that User given a pointer to any Use. For details, see:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_USE_H
#define LLVM_IR_USE_H
#include "llvm-c/Types.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Compiler.h"
namespace llvm {
template <typename> struct simplify_type;
class User;
class Value;
/// A Use represents the edge between a Value definition and its users.
///
/// This is notionally a two-dimensional linked list. It supports traversing
/// all of the uses for a particular value definition. It also supports jumping
/// directly to the used value when we arrive from the User's operands, and
/// jumping directly to the User when we arrive from the Value's uses.
///
/// The pointer to the used Value is explicit, and the pointer to the User is
/// implicit. The implicit pointer is found via a waymarking algorithm
/// described in the programmer's manual:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#the-waymarking-algorithm
///
/// This is essentially the single most memory intensive object in LLVM because
/// of the number of uses in the system. At the same time, the constant time
/// operations it allows are essential to many optimizations having reasonable
/// time complexity.
class Use {
public:
Use(const Use &U) = delete;
/// Provide a fast substitute to std::swap<Use>
/// that also works with less standard-compliant compilers
void swap(Use &RHS);
/// Pointer traits for the UserRef PointerIntPair. This ensures we always
/// use the LSB regardless of pointer alignment on different targets.
struct UserRefPointerTraits {
static inline void *getAsVoidPointer(User *P) { return P; }
static inline User *getFromVoidPointer(void *P) {
return (User *)P;
}
enum { NumLowBitsAvailable = 1 };
};
// A type for the word following an array of hung-off Uses in memory, which is
// a pointer back to their User with the bottom bit set.
using UserRef = PointerIntPair<User *, 1, unsigned, UserRefPointerTraits>;
/// Pointer traits for the Prev PointerIntPair. This ensures we always use
/// the two LSBs regardless of pointer alignment on different targets.
struct PrevPointerTraits {
static inline void *getAsVoidPointer(Use **P) { return P; }
static inline Use **getFromVoidPointer(void *P) {
return (Use **)P;
}
enum { NumLowBitsAvailable = 2 };
};
private:
/// Destructor - Only for zap()
~Use() {
if (Val)
removeFromList();
}
enum PrevPtrTag { zeroDigitTag, oneDigitTag, stopTag, fullStopTag };
/// Constructor
Use(PrevPtrTag tag) { Prev.setInt(tag); }
public:
friend class Value;
operator Value *() const { return Val; }
Value *get() const { return Val; }
/// Returns the User that contains this Use.
///
/// For an instruction operand, for example, this will return the
/// instruction.
User *getUser() const LLVM_READONLY;
inline void set(Value *Val);
inline Value *operator=(Value *RHS);
inline const Use &operator=(const Use &RHS);
Value *operator->() { return Val; }
const Value *operator->() const { return Val; }
Use *getNext() const { return Next; }
/// Return the operand # of this use in its User.
unsigned getOperandNo() const;
/// Initializes the waymarking tags on an array of Uses.
///
/// This sets up the array of Uses such that getUser() can find the User from
/// any of those Uses.
static Use *initTags(Use *Start, Use *Stop);
/// Destroys Use operands when the number of operands of
/// a User changes.
static void zap(Use *Start, const Use *Stop, bool del = false);
private:
const Use *getImpliedUser() const LLVM_READONLY;
Value *Val = nullptr;
Use *Next;
PointerIntPair<Use **, 2, PrevPtrTag, PrevPointerTraits> Prev;
void setPrev(Use **NewPrev) { Prev.setPointer(NewPrev); }
void addToList(Use **List) {
Next = *List;
if (Next)
Next->setPrev(&Next);
setPrev(List);
*List = this;
}
void removeFromList() {
Use **StrippedPrev = Prev.getPointer();
*StrippedPrev = Next;
if (Next)
Next->setPrev(StrippedPrev);
}
};
/// Allow clients to treat uses just like values when using
/// casting operators.
template <> struct simplify_type<Use> {
using SimpleType = Value *;
static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
};
template <> struct simplify_type<const Use> {
using SimpleType = /*const*/ Value *;
static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
} // end namespace llvm
#endif // LLVM_IR_USE_H