#include "gamemode_control.h" #ifdef GAMEMODE_AVAILABLE #pragma GCC diagnostic ignored "-Wold-style-cast" extern "C" { #include "3rdparty/feralinteractive/feralinteractive/lib/gamemode_client.h" } #endif // Enables and Disables GameMode based on user settings and system void enable_gamemode([[maybe_unused]] bool enabled) { #if defined(GAMEMODE_AVAILABLE) // Enable and Disable Gamemode if (enabled) { gamemode_request_start(); } else { gamemode_request_end(); } #endif }