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change severity for psf fatal error
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@ -33,7 +33,7 @@ namespace CompatBot.Utils.ResultFormatters
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var context = items["fatal_error_context"] ?? "";
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builder.AddField("Fatal Error", $"```{fatalError.Trim(1022)}```");
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if (fatalError.Contains("psf.cpp") || fatalError.Contains("invalid map<K, T>") || context.Contains("SaveData"))
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notes.Add("⚠ Game save data might be corrupted");
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notes.Add("❌ Game save data might is corrupted");
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else if (fatalError.Contains("Could not bind OpenGL context"))
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notes.Add("❌ GPU or installed GPU drivers do not support OpenGL 4.3");
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else if (fatalError.Contains("file is null"))
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