discord-bot/CompatBot/EventHandlers/UsernameZalgoMonitor.cs
Ilya 72dbc4074a
Some performance and code optimizations (#955)
* upgrade deps, remove wrong ppu hashes

* upgrade compiler packages

will require container pull after build

* replace Regex with compiler-generated versions

* use new collection initialization syntax

* configure global defaults for regex

* bump min amd driver version

fixes #950

* add macos version check

fixes #948

* fix #954 (!sudo log date)
2024-05-18 14:26:34 +01:00

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C#
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This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CompatApiClient.Utils;
using CompatBot.Database;
using CompatBot.Utils;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
namespace CompatBot.EventHandlers;
public static class UsernameZalgoMonitor
{
private static readonly HashSet<char> OversizedChars =
[
'꧁', '꧂', '⎝', '⎠', '', '', '⎛', '⎞', '﷽', '⸻', 'ဪ', '꧅', '꧄', '˞',
];
public static async Task OnUserUpdated(DiscordClient c, UserUpdateEventArgs args)
{
try
{
if (await c.GetMemberAsync(args.UserAfter).ConfigureAwait(false) is DiscordMember m
&& NeedsRename(m.DisplayName))
{
var suggestedName = StripZalgo(m.DisplayName, m.Username, m.Id).Sanitize();
await c.ReportAsync("🔣 Potential display name issue",
$"""
User {m.GetMentionWithNickname()} has changed their __username__ and is now shown as **{m.DisplayName.Sanitize()}**
Automatically renamed to: **{suggestedName}**
""",
null,
ReportSeverity.Low);
await DmAndRenameUserAsync(c, m, suggestedName).ConfigureAwait(false);
}
}
catch (Exception e)
{
Config.Log.Error(e);
}
}
public static async Task OnMemberUpdated(DiscordClient c, GuildMemberUpdateEventArgs args)
{
try
{
//member object most likely will not be updated in client cache at this moment
string? fallback;
if (args.NicknameAfter is string name)
fallback = args.Member.Username;
else
{
name = args.Member.Username;
fallback = null;
}
var member = await args.Guild.GetMemberAsync(args.Member.Id).ConfigureAwait(false) ?? args.Member;
if (NeedsRename(name))
{
var suggestedName = StripZalgo(name, fallback, args.Member.Id).Sanitize();
await c.ReportAsync("🔣 Potential display name issue",
$"""
Member {member.GetMentionWithNickname()} has changed their __display name__ and is now shown as **{name.Sanitize()}**
Automatically renamed to: **{suggestedName}**
""",
null,
ReportSeverity.Low);
await DmAndRenameUserAsync(c, member, suggestedName).ConfigureAwait(false);
}
}
catch (Exception e)
{
Config.Log.Error(e);
}
}
public static async Task OnMemberAdded(DiscordClient c, GuildMemberAddEventArgs args)
{
try
{
var name = args.Member.DisplayName;
if (NeedsRename(name))
{
var suggestedName = StripZalgo(name, args.Member.Username, args.Member.Id).Sanitize();
await c.ReportAsync("🔣 Potential display name issue",
$"""
New member joined the server: {args.Member.GetMentionWithNickname()} and is shown as **{name.Sanitize()}**
Automatically renamed to: **{suggestedName}**
""",
null,
ReportSeverity.Low);
await DmAndRenameUserAsync(c, args.Member, suggestedName).ConfigureAwait(false);
}
}
catch (Exception e)
{
Config.Log.Error(e);
}
}
public static bool NeedsRename(string displayName)
{
displayName = displayName.Normalize().TrimEager();
return displayName != StripZalgo(displayName, null, 0ul, NormalizationForm.FormC, 3);
}
private static async Task DmAndRenameUserAsync(DiscordClient client, DiscordMember member, string suggestedName)
{
try
{
var renameTask = member.ModifyAsync(m => m.Nickname = suggestedName);
Config.Log.Info($"Renamed {member.Username}#{member.Discriminator} ({member.Id}) to {suggestedName}");
var rulesChannel = await client.GetChannelAsync(Config.BotRulesChannelId).ConfigureAwait(false);
var msg = $"""
Hello, your current _display name_ is breaking {rulesChannel.Mention} #7, so you have been renamed to `{suggestedName}`.
I'm not perfect and can't clean all the junk in names in some cases, so change your nickname at your discretion.
You can change your _display name_ by clicking on the server name at the top left and selecting **Change Nickname**.
""";
var dm = await member.CreateDmChannelAsync().ConfigureAwait(false);
await dm.SendMessageAsync(msg).ConfigureAwait(false);
await renameTask.ConfigureAwait(false);
}
catch (Exception e)
{
Config.Log.Warn(e);
}
}
public static string StripZalgo(string displayName, string? userName, ulong userId, NormalizationForm normalizationForm = NormalizationForm.FormD, int level = 0)
{
const int minNicknameLength = 2;
displayName = displayName.Normalize(normalizationForm).TrimEager();
if (displayName is null or {Length: <minNicknameLength} && userName is not null)
displayName = userName.Normalize(normalizationForm).TrimEager();
if (displayName is null or {Length: <minNicknameLength})
return GenerateRandomName(userId);
var builder = new StringBuilder();
bool skipLowSurrogate = false;
int consecutive = 0;
int codePoint = 0;
char highSurrogate = '\0';
bool hasNormalCharacterBefore = false;
foreach (var c in displayName)
{
switch (char.GetUnicodeCategory(c))
{
case UnicodeCategory.EnclosingMark:
case UnicodeCategory.ModifierSymbol:
case UnicodeCategory.NonSpacingMark:
if (++consecutive < level && hasNormalCharacterBefore)
builder.Append(c);
break;
case UnicodeCategory.Control:
case UnicodeCategory.Format:
case UnicodeCategory.PrivateUse:
break;
case UnicodeCategory.Surrogate:
if (char.IsHighSurrogate(c))
{
codePoint = 0x10000 | ((c & 0x3ff) << 10);
highSurrogate = c;
}
else
{
codePoint |= c & 0x3ff;
if (codePoint is >= 0x016a0 and < 0x01700 // Runic
or >= 0x101d0 and < 0x10200 // Phaistos Disc
or >= 0x10380 and < 0x10400 // Ugaritic and Old Persian
or >= 0x12000 and < 0x13000) // Cuneiform
continue;
builder.Append(highSurrogate).Append(c);
hasNormalCharacterBefore = true;
consecutive = 0;
}
break;
case UnicodeCategory.OtherNotAssigned when c >= 0xdb40:
skipLowSurrogate = true;
break;
default:
if (char.IsLowSurrogate(c) && skipLowSurrogate)
skipLowSurrogate = false;
else
{
if (!OversizedChars.Contains(c))
{
builder.Append(c);
hasNormalCharacterBefore = true;
consecutive = 0;
}
}
break;
}
}
var result = builder.ToString().TrimEager();
if (result is null or {Length: <minNicknameLength})
{
if (userName is null)
return GenerateRandomName(userId);
return StripZalgo(userName, null, userId, normalizationForm, level);
}
return result;
}
public static string GenerateRandomName(ulong userId)
{
var hash = userId.GetHashCode();
var rng = new Random(hash);
using var db = new ThumbnailDb();
var count = db.NamePool.Count();
var name = db.NamePool.Skip(rng.Next(count)).First().Name;
return name + Config.RenameNameSuffix;
}
}