discord-bot/CompatBot/ThumbScrapper/PsnScraper.cs
13xforever c41c264e42 replace .Respond() with .Channel.SendMessage()
this should fix all the issues that cropped up after the semantics change in recent library builds
2021-05-01 01:54:04 +05:00

433 lines
20 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using CompatBot.Database;
using CompatBot.Database.Providers;
using CompatBot.EventHandlers;
using DSharpPlus.CommandsNext;
using PsnClient.POCOs;
using PsnClient.Utils;
namespace CompatBot.ThumbScrapper
{
internal sealed class PsnScraper
{
private static readonly PsnClient.Client Client = new();
public static readonly Regex ContentIdMatcher = new(@"(?<content_id>(?<service_id>(?<service_letters>\w\w)(?<service_number>\d{4}))-(?<product_id>(?<product_letters>\w{4})(?<product_number>\d{5}))_(?<part>\d\d)-(?<label>\w{16}))", RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.Singleline | RegexOptions.ExplicitCapture);
private static readonly SemaphoreSlim LockObj = new(1, 1);
private static List<string> psnStores = new();
private static DateTime storeRefreshTimestamp = DateTime.MinValue;
private static readonly SemaphoreSlim QueueLimiter = new(32, 32);
public static async Task RunAsync(CancellationToken cancellationToken)
{
do
{
if (cancellationToken.IsCancellationRequested)
break;
await ScrapeStateProvider.CleanAsync(cancellationToken).ConfigureAwait(false);
await RefreshStoresAsync(cancellationToken).ConfigureAwait(false);
try
{
await DoScrapePassAsync(cancellationToken).ConfigureAwait(false);
}
catch (Exception e)
{
PrintError(e);
}
await Task.Delay(TimeSpan.FromHours(1), cancellationToken).ConfigureAwait(false);
} while (!cancellationToken.IsCancellationRequested);
}
public static async void CheckContentIdAsync(CommandContext ctx, string contentId, CancellationToken cancellationToken)
{
if (string.IsNullOrEmpty(contentId))
return;
var match = ContentIdMatcher.Match(contentId);
if (!match.Success)
return;
if (!QueueLimiter.Wait(0, cancellationToken))
return;
try
{
List<string> storesToScrape;
contentId = match.Groups["content_id"].Value;
await LockObj.WaitAsync(cancellationToken).ConfigureAwait(false);
try
{
storesToScrape = new List<string>(psnStores);
}
finally
{
LockObj.Release();
}
foreach (var locale in storesToScrape)
{
var relatedContainer = await Client.ResolveContentAsync(locale, contentId, 1, cancellationToken).ConfigureAwait(false);
if (relatedContainer == null)
continue;
await ctx.Channel.SendMessageAsync($"Found {contentId} in {locale} store").ConfigureAwait(false);
await ProcessIncludedGamesAsync(locale, relatedContainer, cancellationToken, false).ConfigureAwait(false);
return;
}
await ctx.Channel.SendMessageAsync($"Didn't find {contentId} in any PSN store").ConfigureAwait(false);
}
catch (Exception e)
{
Config.Log.Error(e);
}
finally
{
QueueLimiter.Release();
}
}
private static async Task RefreshStoresAsync(CancellationToken cancellationToken)
{
try
{
if (ScrapeStateProvider.IsFresh(storeRefreshTimestamp))
return;
var result = GetLocalesInPreferredOrder(PsnClient.Client.GetLocales());
await LockObj.WaitAsync(cancellationToken).ConfigureAwait(false);
try
{
if (ScrapeStateProvider.IsFresh(storeRefreshTimestamp))
return;
psnStores = result;
storeRefreshTimestamp = DateTime.UtcNow;
}
finally
{
LockObj.Release();
}
}
catch (Exception e)
{
PrintError(e);
}
}
private static async Task DoScrapePassAsync(CancellationToken cancellationToken)
{
List<string> storesToScrape;
await LockObj.WaitAsync(cancellationToken).ConfigureAwait(false);
try
{
storesToScrape = new List<string>(psnStores);
}
finally
{
LockObj.Release();
}
var percentPerStore = 1.0 / storesToScrape.Count;
for (var storeIdx = 0; storeIdx < storesToScrape.Count; storeIdx++)
{
var locale = storesToScrape[storeIdx];
if (cancellationToken.IsCancellationRequested)
break;
if (ScrapeStateProvider.IsFresh(locale))
{
//Config.Log.Debug($"Cache for {locale} PSN is fresh, skipping");
continue;
}
Config.Log.Debug($"Scraping {locale} PSN for PS3 games...");
var knownContainers = new HashSet<string>();
// get containers from the left side navigation panel on the main page
var containerIds = await Client.GetMainPageNavigationContainerIdsAsync(locale, cancellationToken).ConfigureAwait(false);
// get all containers from all the menus
var stores = await Client.GetStoresAsync(locale, cancellationToken).ConfigureAwait(false);
if (!string.IsNullOrEmpty(stores?.Data.BaseUrl))
containerIds?.Add(Path.GetFileName(stores.Data.BaseUrl));
if (containerIds != null)
foreach (var id in containerIds)
{
if (cancellationToken.IsCancellationRequested)
return;
await ScrapeContainerIdsAsync(locale, id, knownContainers, cancellationToken).ConfigureAwait(false);
}
Config.Log.Debug($"\tFound {knownContainers.Count} containers");
// now let's scrape for actual games in every container
var defaultFilters = new Dictionary<string, string>
{
["platform"] = "ps3",
["game_content_type"] = "games",
};
var take = 30;
var returned = 0;
var containersToScrape = knownContainers.ToList(); //.Where(c => c.Contains("FULL", StringComparison.InvariantCultureIgnoreCase)).ToList();
var percentPerContainer = 1.0 / containersToScrape.Count;
for (var containerIdx = 0; containerIdx < containersToScrape.Count; containerIdx++)
{
var containerId = containersToScrape[containerIdx];
if (cancellationToken.IsCancellationRequested)
return;
if (ScrapeStateProvider.IsFresh(locale, containerId))
{
//Config.Log.Debug($"\tCache for {locale} container {containerId} is fresh, skipping");
continue;
}
var currentPercent = storeIdx * percentPerStore + containerIdx * percentPerStore * percentPerContainer;
Config.Log.Debug($"\tScraping {locale} container {containerId} ({currentPercent*100:##0.00}%)...");
var total = -1;
var start = 0;
do
{
var tries = 0;
Container? container = null;
var error = false;
do
{
try
{
container = await Client.GetGameContainerAsync(locale, containerId, start, take, defaultFilters, cancellationToken).ConfigureAwait(false);
}
catch (Exception e)
{
PrintError(e);
error = true;
}
tries++;
} while (error && tries < 3 && !cancellationToken.IsCancellationRequested);
if (cancellationToken.IsCancellationRequested)
return;
if (container != null)
{
// this might've changed between the pages for some stupid reason
total = container.Data.Attributes.TotalResults;
var pages = (int)Math.Ceiling((double)total / take);
if (pages > 1)
Config.Log.Debug($"\t\tPage {start / take + 1} of {pages}");
returned = container.Data?.Relationships?.Children?.Data?.Count(i => i.Type == "game" || i.Type == "legacy-sku") ?? 0;
// included contains full data already, so it's wise to get it first
await ProcessIncludedGamesAsync(locale, container, cancellationToken).ConfigureAwait(false);
// returned items are just ids that need to be resolved
if (returned > 0)
{
foreach (var item in container.Data!.Relationships!.Children!.Data!)
{
if (cancellationToken.IsCancellationRequested)
return;
if (item.Type == "game")
{
if (!NeedLookup(item.Id))
continue;
}
else if (item.Type != "legacy-sku")
continue;
//need depth=1 in case it's a crossplay title, so ps3 id will be in entitlements instead
container = await Client.ResolveContentAsync(locale, item.Id, 1, cancellationToken).ConfigureAwait(false);
if (container == null)
PrintError(new InvalidOperationException("No container for " + item.Id));
else
await ProcessIncludedGamesAsync(locale, container, cancellationToken).ConfigureAwait(false);
}
}
}
start += take;
} while ((returned > 0 || (total > -1 && start * take <= total)) && !cancellationToken.IsCancellationRequested);
await ScrapeStateProvider.SetLastRunTimestampAsync(locale, containerId).ConfigureAwait(false);
Config.Log.Debug($"\tFinished scraping {locale} container {containerId}, processed {start - take + returned} items");
}
await ScrapeStateProvider.SetLastRunTimestampAsync(locale).ConfigureAwait(false);
}
Config.Log.Debug("Finished scraping all the PSN stores");
}
private static List<string> GetLocalesInPreferredOrder(string[] locales)
{
/*
* what we want here: only one language per country
* prefer en, then ja language for the region if it has it
* then order by language, so we get as much English titles as possible
* then Japanese
* then the rest
* withing one language prefer US, then GB, then JP to cover the largest ones first
*/
var en = new List<string>();
var ja = new List<string>();
foreach (var l in locales)
{
if (l.StartsWith("en"))
en.Add(l);
else if (l.StartsWith("ja"))
ja.Add(l);
}
var orderedLocales = new[] {"en-US", "en-GB"}
.Concat(en)
.Concat(new[] {"ja-JP"})
.Concat(ja)
.Concat(locales);
var countries = new HashSet<string>();
var result = new List<string>(locales.Length);
foreach (var locale in orderedLocales)
if (countries.Add(locale.AsLocaleData().country))
result.Add(locale);
Config.Log.Debug($"Selected stores ({result.Count}): " + string.Join(' ', result));
return result;
}
private static bool NeedLookup(string contentId)
{
using var db = new ThumbnailDb();
if (db.Thumbnail.FirstOrDefault(t => t.ContentId == contentId) is Thumbnail thumbnail)
if (!string.IsNullOrEmpty(thumbnail.Url))
if (ScrapeStateProvider.IsFresh(new DateTime(thumbnail.Timestamp, DateTimeKind.Utc)))
return false;
return true;
}
private static async Task ProcessIncludedGamesAsync(string locale, Container container, CancellationToken cancellationToken, bool resolveCrossplay = true)
{
if (container.Included?.Length > 0)
foreach (var item in container.Included)
{
if (cancellationToken.IsCancellationRequested)
return;
switch (item.Type)
{
case "game":
case "game-related":
if (string.IsNullOrEmpty(item.Id))
continue;
await AddOrUpdateThumbnailAsync(item.Id, item.Attributes?.Name, item.Attributes?.ThumbnailUrlBase, cancellationToken).ConfigureAwait(false);
break;
case "legacy-sku":
if (!resolveCrossplay)
continue;
var relatedSkus = (item.Attributes?.Eligibilities ?? Enumerable.Empty<GameSkuRelation>())
.Concat(item.Attributes?.Entitlements ?? Enumerable.Empty<GameSkuRelation>())
.Select(sku => sku.Id)
.Distinct()
.Where(id => ProductCodeLookup.ProductCode.IsMatch(id) && NeedLookup(id))
.ToList();
foreach (var relatedSku in relatedSkus)
{
var relatedContainer = await Client.ResolveContentAsync(locale, relatedSku, 1, cancellationToken).ConfigureAwait(false);
if (relatedContainer != null)
await ProcessIncludedGamesAsync(locale, relatedContainer, cancellationToken, false).ConfigureAwait(false);
}
break;
}
}
}
private static async Task AddOrUpdateThumbnailAsync(string contentId, string? name, string? url, CancellationToken cancellationToken)
{
var match = ContentIdMatcher.Match(contentId);
if (!match.Success)
return;
var productCode = match.Groups["product_id"].Value;
if (!ProductCodeLookup.ProductCode.IsMatch(productCode))
return;
name = string.IsNullOrEmpty(name) ? null : name;
await using var db = new ThumbnailDb();
var savedItem = db.Thumbnail.FirstOrDefault(t => t.ProductCode == productCode);
if (savedItem == null)
{
var newItem = new Thumbnail
{
ProductCode = productCode,
ContentId = contentId,
Name = name,
Url = url,
Timestamp = DateTime.UtcNow.Ticks,
};
await db.Thumbnail.AddAsync(newItem, cancellationToken).ConfigureAwait(false);
}
else if (!string.IsNullOrEmpty(url))
{
if (string.IsNullOrEmpty(savedItem.Url))
savedItem.Url = url;
if (string.IsNullOrEmpty(savedItem.Name) && !string.IsNullOrEmpty(name))
savedItem.Name = name;
if (!ScrapeStateProvider.IsFresh(savedItem.Timestamp))
{
if (savedItem.Url != url)
{
savedItem.Url = url;
savedItem.EmbeddableUrl = null;
}
if (name != null && savedItem.Name != name)
savedItem.Name = name;
}
savedItem.ContentId = contentId;
savedItem.Timestamp = DateTime.UtcNow.Ticks;
}
await db.SaveChangesAsync(cancellationToken).ConfigureAwait(false);
}
private static async Task ScrapeContainerIdsAsync(string locale, string containerId, HashSet<string> knownContainerIds, CancellationToken cancellationToken)
{
if (cancellationToken.IsCancellationRequested)
return;
if (string.IsNullOrEmpty(containerId))
return;
if (!knownContainerIds.Add(containerId))
return;
var navigation = await Client.GetStoreNavigationAsync(locale, containerId, cancellationToken).ConfigureAwait(false);
if (navigation?.Data?.Attributes?.Navigation is StoreNavigationNavigation[] navs)
{
foreach (var nav in navs)
{
await ScrapeContainerIdsAsync(locale, nav.Id, knownContainerIds, cancellationToken).ConfigureAwait(false);
if (nav.Submenu is StoreNavigationSubmenu[] submenus)
foreach (var submenu in submenus)
if (submenu.Items is StoreNavigationSubmenuItem[] items)
foreach (var item in items)
if (!item.IsSeparator && !string.IsNullOrEmpty(item.TargetContainerId))
{
if (cancellationToken.IsCancellationRequested)
return;
await ScrapeContainerIdsAsync(locale, item.TargetContainerId, knownContainerIds, cancellationToken).ConfigureAwait(false);
}
}
}
if (navigation?.Data?.Relationships?.Children?.Data is RelationshipsChildrenItem[] childItems)
foreach (var item in childItems.Where(i => i.Type == "container"))
{
if (cancellationToken.IsCancellationRequested)
return;
await ScrapeContainerIdsAsync(locale, item.Id, knownContainerIds, cancellationToken).ConfigureAwait(false);
}
}
private static void PrintError(Exception e)
=> Config.Log.Error(e, "Error scraping thumbnails");
}
}