discord-bot/CompatBot/Config.cs

174 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Threading;
using DSharpPlus.Entities;
using NLog;
using NLog.Targets;
using NLog.Targets.Wrappers;
namespace CompatBot
{
internal static class Config
{
public static readonly string CommandPrefix = "!";
public static readonly ulong BotGuildId = 272035812277878785; // discord server where the bot is supposed to be
public static readonly ulong BotGeneralChannelId = 272035812277878785;// #rpcs3; main or general channel where noobs come first thing
public static readonly ulong BotChannelId = 291679908067803136; // #compatbot; this is used for !compat/!top results and new builds announcements
public static readonly ulong BotSpamId = 319224795785068545; // #bot-spam; this is a dedicated channel for bot abuse
public static readonly ulong BotLogId = 436972161572536329; // #bot-log; a private channel for admin mod queue
public static readonly ulong BotRulesChannelId = 311894275015049216; // #rules-info; used to give links to rules
public static readonly ulong BotAdminId = 267367850706993152; // discord user id for a bot admin
public static readonly ulong ThumbnailSpamId = 475678410098606100; // whatever private chat where bot can upload game covers for future embedding
public static readonly int ProductCodeLookupHistoryThrottle = 7;
public static readonly int TopLimit = 15;
public static readonly int AttachmentSizeLimit = 8 * 1024 * 1024;
public static readonly int LogSizeLimit = 64 * 1024 * 1024;
public static readonly int MinimumBufferSize = 512;
public static readonly int BuildNumberDifferenceForOutdatedBuilds = 10;
public static readonly TimeSpan BuildTimeDifferenceForOutdatedBuilds = TimeSpan.FromDays(3);
public static readonly string Token;
public static readonly string LogPath = "../../../logs/bot.log"; // paths are relative to the assembly, so this will put it in the project's root
public static readonly string IrdCachePath = "./ird/";
internal static readonly ILogger Log;
public static readonly CancellationTokenSource Cts = new CancellationTokenSource();
public static readonly TimeSpan ModerationTimeThreshold = TimeSpan.FromHours(12);
public static readonly TimeSpan DefaultTimeout = TimeSpan.FromSeconds(30);
public static readonly TimeSpan LogParsingTimeout = TimeSpan.FromSeconds(15);
public static readonly Stopwatch Uptime = Stopwatch.StartNew();
public static class Colors
{
public static readonly DiscordColor Help = DiscordColor.Azure;
public static readonly DiscordColor DownloadLinks = new DiscordColor(0x3b88c3);
public static readonly DiscordColor Maintenance = new DiscordColor(0xffff00);
public static readonly DiscordColor CompatStatusNothing = new DiscordColor(0x455556); // colors mimic compat list statuses
public static readonly DiscordColor CompatStatusLoadable = new DiscordColor(0xe74c3c);
public static readonly DiscordColor CompatStatusIntro = new DiscordColor(0xe08a1e);
public static readonly DiscordColor CompatStatusIngame = new DiscordColor(0xf9b32f);
public static readonly DiscordColor CompatStatusPlayable = new DiscordColor(0x1ebc61);
public static readonly DiscordColor CompatStatusUnknown = new DiscordColor(0x3198ff);
public static readonly DiscordColor LogResultFailed = DiscordColor.Gray;
public static readonly DiscordColor LogAlert = new DiscordColor(0xf04747); // colors mimic discord statuses
public static readonly DiscordColor LogNotice = new DiscordColor(0xfaa61a);
public static readonly DiscordColor LogInfo = new DiscordColor(0x43b581);
public static readonly DiscordColor LogUnknown = new DiscordColor(0x747f8d);
public static readonly DiscordColor PrOpen = new DiscordColor(0x2cbe4e);
public static readonly DiscordColor PrMerged = new DiscordColor(0x6f42c1);
public static readonly DiscordColor PrClosed = new DiscordColor(0xcb2431);
}
public static class Reactions
{
public static readonly DiscordEmoji Success = DiscordEmoji.FromUnicode("👌");
public static readonly DiscordEmoji Failure = DiscordEmoji.FromUnicode("⛔");
public static readonly DiscordEmoji Denied = DiscordEmoji.FromUnicode("👮");
public static readonly DiscordEmoji Starbucks = DiscordEmoji.FromUnicode("☕");
public static readonly DiscordEmoji Moderated = DiscordEmoji.FromUnicode("🔨");
public static readonly DiscordEmoji No = DiscordEmoji.FromUnicode("😐");
public static readonly DiscordEmoji PleaseWait = DiscordEmoji.FromUnicode("👀");
public static readonly DiscordEmoji PiracyCheck = DiscordEmoji.FromUnicode("🔨");
}
public static class Moderation
{
public static readonly int StarbucksThreshold = 5;
public static readonly IReadOnlyList<ulong> Channels = new List<ulong>
{
272875751773306881,
319224795785068545,
}.AsReadOnly();
public static readonly IReadOnlyCollection<string> RoleWhiteList = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase)
{
"Administrator",
"Community Manager",
"Web Developer",
"Moderator",
"Lead Graphics Developer",
"Lead Core Developer",
"Developers",
"Affiliated",
"Contributors",
};
public static readonly IReadOnlyCollection<string> RoleSmartList = new HashSet<string>(RoleWhiteList, StringComparer.InvariantCultureIgnoreCase)
{
"Testers",
"Helpers"
};
}
static Config()
{
try
{
var envVars = Environment.GetEnvironmentVariables();
foreach (var member in typeof(Config).GetFields(BindingFlags.Public | BindingFlags.Static))
{
if (envVars.Contains(member.Name))
{
if (member.FieldType == typeof(ulong) && ulong.TryParse(envVars[member.Name] as string, out var ulongValue))
member.SetValue(null, ulongValue);
if (member.FieldType == typeof(int) && int.TryParse(envVars[member.Name] as string, out var intValue))
member.SetValue(null, intValue);
if (member.FieldType == typeof(string))
member.SetValue(null, envVars[member.Name] as string);
}
}
var args = Environment.CommandLine.Split(' ', StringSplitOptions.RemoveEmptyEntries);
if (args.Length > 1)
Token = args[1];
Log = GetLog();
}
catch (Exception e)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Error initializing settings: " + e.Message);
Console.ResetColor();
}
}
private static ILogger GetLog()
{
var config = new NLog.Config.LoggingConfiguration();
var fileTarget = new FileTarget("logfile") {
FileName = LogPath,
ArchiveEvery = FileArchivePeriod.Day,
ArchiveNumbering = ArchiveNumberingMode.DateAndSequence,
KeepFileOpen = true,
ConcurrentWrites = false,
AutoFlush = false,
OpenFileFlushTimeout = 1,
};
var asyncFileTarget = new AsyncTargetWrapper(fileTarget)
{
TimeToSleepBetweenBatches = 0,
OverflowAction = AsyncTargetWrapperOverflowAction.Block,
BatchSize = 500,
};
var logTarget = new ColoredConsoleTarget("logconsole");
#if DEBUG
config.AddRule(LogLevel.Trace, LogLevel.Fatal, logTarget, "default"); // only echo messages from default logger to the console
#else
config.AddRule(LogLevel.Info, LogLevel.Fatal, logTarget, "default");
#endif
config.AddRule(LogLevel.Debug, LogLevel.Fatal, asyncFileTarget);
LogManager.Configuration = config;
return LogManager.GetLogger("default");
}
}
}