ffmpeg-core/include/libavutil/motion_vector.h
Macdu e30b7d7fe2 FFMPEG setup
Contains the following squashed commits from the old branch:

Initial commit

Fix link order

Add option to link against system ffmpeg, disable precompiled binaries for mingw

Update macOS files for XCode 12

Update ffmpeg to 5.1.2

Add mjpeg encoder (#7)

Add mjpeg2jpeg bitstream filter

Add macOS-arm64 builds

Add macOS arm64 to CMakeLists

Add arm64-osx-release to build.yml

dummy commit to trigger workflow

Properly split macOS builds in build.yml

Try to fix actions uploads

Rename the builds

Fix build.yml

Fix typo in build.yml

Amend CMakeLists using the correct check

ci: change upload path to directly upload libraries

ci: build and use universal binary on macOS

ci: set macOS deployment target to macOS 11.0

ci: build FFMPEG prebuilt for each OS/architecture

Add linux arm64 prebuilt.
Add both x86_64 and arm64 prebuilts for macOS.

ci: create release for pre-built FFMPEG

cmake: download and use only necessary prebuilt FFMPEG

Add arm64 windows prebuilt

Co-authored-by: Seungyun Lee <khora.lee.0@gmail.com>
Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
Co-authored-by: SaturnSky <ikadro@gmail.com>
2024-03-12 21:44:17 +01:00

58 lines
1.7 KiB
C
Executable File

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_MOTION_VECTOR_H
#define AVUTIL_MOTION_VECTOR_H
#include <stdint.h>
typedef struct AVMotionVector {
/**
* Where the current macroblock comes from; negative value when it comes
* from the past, positive value when it comes from the future.
* XXX: set exact relative ref frame reference instead of a +/- 1 "direction".
*/
int32_t source;
/**
* Width and height of the block.
*/
uint8_t w, h;
/**
* Absolute source position. Can be outside the frame area.
*/
int16_t src_x, src_y;
/**
* Absolute destination position. Can be outside the frame area.
*/
int16_t dst_x, dst_y;
/**
* Extra flag information.
* Currently unused.
*/
uint64_t flags;
/**
* Motion vector
* src_x = dst_x + motion_x / motion_scale
* src_y = dst_y + motion_y / motion_scale
*/
int32_t motion_x, motion_y;
uint16_t motion_scale;
} AVMotionVector;
#endif /* AVUTIL_MOTION_VECTOR_H */