mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-01 07:01:12 +00:00
33 lines
377 B
GLSL
33 lines
377 B
GLSL
|
#version 450
|
||
|
|
||
|
#define IN_SHADER
|
||
|
|
||
|
layout(location=0) out vec4 color;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
#if FOO==200
|
||
|
color = vec4(1.0);
|
||
|
#else
|
||
|
#error expected FOO 200
|
||
|
#endif
|
||
|
|
||
|
#ifdef IN_SHADER
|
||
|
color++;
|
||
|
#else
|
||
|
#error IN_SHADER was undef
|
||
|
#endif
|
||
|
|
||
|
#ifdef UNDEFED
|
||
|
#error UNDEFED defined
|
||
|
#else
|
||
|
color *= 3.0;
|
||
|
#endif
|
||
|
|
||
|
#if MUL == 400
|
||
|
color *= MUL;
|
||
|
#else
|
||
|
#error bad MUL
|
||
|
#endif
|
||
|
}
|